Remove excess logging
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7da43ff8b0
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888986b038
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@ -107,7 +107,6 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
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GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
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wlr_log(L_DEBUG, "%dx%d@%d,%d", width, height, x, y);
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GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
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fmt->gl_format, fmt->gl_type, pixels));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
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@ -135,7 +135,6 @@ void wlr_surface_flush_damage(struct wlr_surface *surface) {
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uint32_t format = wl_shm_buffer_get_format(buffer);
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for (int i = 0; i < n; ++i) {
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pixman_box32_t rect = rects[i];
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wlr_log(L_DEBUG, "%d,%d:%d,%d", rect.x1, rect.y1, rect.x2, rect.y2);
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if (!wlr_texture_update_shm(surface->texture, format,
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rect.x1, rect.y1,
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rect.x2 - rect.x1,
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