Introduce wlr_client_buffer
Split out the client/resource handling out of wlr_buffer by introducing
wlr_client_buffer. Make wlr_buffer an interface so that compositors can
create their own wlr_buffers (e.g. backed by GBM, like glider [1]).
[1]: c66847dd1c/include/gbm_allocator.h (L7)
This commit is contained in:
parent
8d2e8d8a06
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8afc1ed68c
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@ -13,14 +13,52 @@
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#include <wayland-server-core.h>
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#include <wayland-server-core.h>
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#include <wlr/render/dmabuf.h>
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#include <wlr/render/dmabuf.h>
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struct wlr_buffer;
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struct wlr_buffer_impl {
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void (*destroy)(struct wlr_buffer *buffer);
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bool (*get_dmabuf)(struct wlr_buffer *buffer,
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struct wlr_dmabuf_attributes *attribs);
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};
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struct wlr_buffer {
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const struct wlr_buffer_impl *impl;
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size_t n_refs;
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};
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void wlr_buffer_init(struct wlr_buffer *buffer,
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const struct wlr_buffer_impl *impl);
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/**
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* Reference the buffer.
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*/
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struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
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/**
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* Unreference the buffer. After this call, `buffer` may not be accessed
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* anymore.
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*/
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void wlr_buffer_unref(struct wlr_buffer *buffer);
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/**
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* Reads the DMA-BUF attributes of the buffer. If this buffer isn't a DMA-BUF,
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* returns false.
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*/
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bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
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struct wlr_dmabuf_attributes *attribs);
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/**
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/**
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* A client buffer.
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* A client buffer.
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*/
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*/
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struct wlr_buffer {
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struct wlr_client_buffer {
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struct wlr_buffer base;
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/**
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/**
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* The buffer resource, if any. Will be NULL if the client destroys it.
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* The buffer resource, if any. Will be NULL if the client destroys it.
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*/
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*/
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struct wl_resource *resource;
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struct wl_resource *resource;
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/**
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* Whether a release event has been sent to the resource.
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*/
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bool resource_released;
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/**
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/**
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* The buffer's texture, if any. A buffer will not have a texture if the
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* The buffer's texture, if any. A buffer will not have a texture if the
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* client destroys the buffer before it has been released.
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* client destroys the buffer before it has been released.
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@ -41,23 +79,13 @@ bool wlr_resource_is_buffer(struct wl_resource *resource);
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/**
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/**
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* Get the size of a wl_buffer resource.
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* Get the size of a wl_buffer resource.
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*/
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*/
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bool wlr_buffer_get_resource_size(struct wl_resource *resource,
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bool wlr_resource_get_buffer_size(struct wl_resource *resource,
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struct wlr_renderer *renderer, int *width, int *height);
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struct wlr_renderer *renderer, int *width, int *height);
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/**
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/**
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* Upload a buffer to the GPU and reference it.
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* Upload a buffer to the GPU and reference it.
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*/
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*/
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struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
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struct wlr_client_buffer *wlr_client_buffer_create(
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struct wl_resource *resource);
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struct wlr_renderer *renderer, struct wl_resource *resource);
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/**
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* Reference the buffer.
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*/
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struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
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/**
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* Unreference the buffer. After this call, `buffer` may not be accessed
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* anymore.
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*/
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void wlr_buffer_unref(struct wlr_buffer *buffer);
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/**
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/**
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* Try to update the buffer's content. On success, returns the updated buffer
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* Try to update the buffer's content. On success, returns the updated buffer
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* and destroys the provided `buffer`. On error, `buffer` is intact and NULL is
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* and destroys the provided `buffer`. On error, `buffer` is intact and NULL is
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@ -66,13 +94,8 @@ void wlr_buffer_unref(struct wlr_buffer *buffer);
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* Fails if there's more than one reference to the buffer or if the texture
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* Fails if there's more than one reference to the buffer or if the texture
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* isn't mutable.
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* isn't mutable.
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*/
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*/
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struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
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struct wlr_client_buffer *wlr_client_buffer_apply_damage(
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struct wl_resource *resource, pixman_region32_t *damage);
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struct wlr_client_buffer *buffer, struct wl_resource *resource,
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/**
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pixman_region32_t *damage);
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* Reads the DMA-BUF attributes of the buffer. If this buffer isn't a DMA-BUF,
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* returns false.
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*/
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bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
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struct wlr_dmabuf_attributes *attribs);
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#endif
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#endif
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@ -59,7 +59,7 @@ struct wlr_surface {
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* have a buffer if it has never committed one, has committed a null buffer,
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* have a buffer if it has never committed one, has committed a null buffer,
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* or something went wrong with uploading the buffer.
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* or something went wrong with uploading the buffer.
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*/
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*/
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struct wlr_buffer *buffer;
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struct wlr_client_buffer *buffer;
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/**
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/**
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* The buffer position, in surface-local units.
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* The buffer position, in surface-local units.
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*/
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*/
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@ -5,11 +5,46 @@
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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void wlr_buffer_init(struct wlr_buffer *buffer,
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const struct wlr_buffer_impl *impl) {
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assert(impl->destroy);
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buffer->impl = impl;
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buffer->n_refs = 1;
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}
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struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer) {
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buffer->n_refs++;
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return buffer;
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}
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void wlr_buffer_unref(struct wlr_buffer *buffer) {
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if (buffer == NULL) {
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return;
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}
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assert(buffer->n_refs > 0);
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buffer->n_refs--;
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if (buffer->n_refs > 0) {
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return;
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}
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buffer->impl->destroy(buffer);
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}
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bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
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struct wlr_dmabuf_attributes *attribs) {
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if (!buffer->impl->get_dmabuf) {
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return false;
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}
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return buffer->impl->get_dmabuf(buffer, attribs);
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}
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bool wlr_resource_is_buffer(struct wl_resource *resource) {
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bool wlr_resource_is_buffer(struct wl_resource *resource) {
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return strcmp(wl_resource_get_class(resource), wl_buffer_interface.name) == 0;
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return strcmp(wl_resource_get_class(resource), wl_buffer_interface.name) == 0;
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}
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}
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bool wlr_buffer_get_resource_size(struct wl_resource *resource,
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bool wlr_resource_get_buffer_size(struct wl_resource *resource,
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struct wlr_renderer *renderer, int *width, int *height) {
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struct wlr_renderer *renderer, int *width, int *height) {
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assert(wlr_resource_is_buffer(resource));
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assert(wlr_resource_is_buffer(resource));
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@ -34,10 +69,54 @@ bool wlr_buffer_get_resource_size(struct wl_resource *resource,
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return true;
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return true;
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}
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}
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static const struct wlr_buffer_impl client_buffer_impl;
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static void buffer_resource_handle_destroy(struct wl_listener *listener,
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static struct wlr_client_buffer *client_buffer_from_buffer(
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struct wlr_buffer *buffer) {
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assert(buffer->impl == &client_buffer_impl);
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return (struct wlr_client_buffer *) buffer;
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}
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static void client_buffer_destroy(struct wlr_buffer *_buffer) {
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struct wlr_client_buffer *buffer = client_buffer_from_buffer(_buffer);
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if (!buffer->resource_released && buffer->resource != NULL) {
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wl_buffer_send_release(buffer->resource);
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}
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wl_list_remove(&buffer->resource_destroy.link);
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wlr_texture_destroy(buffer->texture);
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free(buffer);
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}
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static bool client_buffer_get_dmabuf(struct wlr_buffer *_buffer,
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struct wlr_dmabuf_attributes *attribs) {
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struct wlr_client_buffer *buffer = client_buffer_from_buffer(_buffer);
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if (buffer->resource == NULL) {
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return false;
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}
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struct wl_resource *buffer_resource = buffer->resource;
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if (!wlr_dmabuf_v1_resource_is_buffer(buffer_resource)) {
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return false;
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}
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struct wlr_dmabuf_v1_buffer *dmabuf_buffer =
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wlr_dmabuf_v1_buffer_from_buffer_resource(buffer_resource);
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memcpy(attribs, &dmabuf_buffer->attributes,
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sizeof(struct wlr_dmabuf_attributes));
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return true;
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}
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static const struct wlr_buffer_impl client_buffer_impl = {
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.destroy = client_buffer_destroy,
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.get_dmabuf = client_buffer_get_dmabuf,
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};
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static void client_buffer_resource_handle_destroy(struct wl_listener *listener,
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void *data) {
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void *data) {
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struct wlr_buffer *buffer =
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struct wlr_client_buffer *buffer =
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wl_container_of(listener, buffer, resource_destroy);
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wl_container_of(listener, buffer, resource_destroy);
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wl_list_remove(&buffer->resource_destroy.link);
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wl_list_remove(&buffer->resource_destroy.link);
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wl_list_init(&buffer->resource_destroy.link);
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wl_list_init(&buffer->resource_destroy.link);
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@ -51,8 +130,8 @@ static void buffer_resource_handle_destroy(struct wl_listener *listener,
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// which case we'll read garbage. We decide to accept this risk.
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// which case we'll read garbage. We decide to accept this risk.
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}
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}
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struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
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struct wlr_client_buffer *wlr_client_buffer_create(
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struct wl_resource *resource) {
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struct wlr_renderer *renderer, struct wl_resource *resource) {
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assert(wlr_resource_is_buffer(resource));
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assert(wlr_resource_is_buffer(resource));
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struct wlr_texture *texture = NULL;
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struct wlr_texture *texture = NULL;
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return NULL;
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return NULL;
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}
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}
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struct wlr_buffer *buffer = calloc(1, sizeof(struct wlr_buffer));
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struct wlr_client_buffer *buffer =
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calloc(1, sizeof(struct wlr_client_buffer));
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if (buffer == NULL) {
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if (buffer == NULL) {
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wlr_texture_destroy(texture);
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wlr_texture_destroy(texture);
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wl_resource_post_no_memory(resource);
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wl_resource_post_no_memory(resource);
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return NULL;
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return NULL;
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}
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}
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wlr_buffer_init(&buffer->base, &client_buffer_impl);
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buffer->resource = resource;
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buffer->resource = resource;
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buffer->texture = texture;
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buffer->texture = texture;
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buffer->released = released;
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buffer->resource_released = released;
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buffer->n_refs = 1;
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wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
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wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
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buffer->resource_destroy.notify = buffer_resource_handle_destroy;
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buffer->resource_destroy.notify = client_buffer_resource_handle_destroy;
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return buffer;
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return buffer;
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}
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}
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struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer) {
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struct wlr_client_buffer *wlr_client_buffer_apply_damage(
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buffer->n_refs++;
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struct wlr_client_buffer *buffer, struct wl_resource *resource,
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return buffer;
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pixman_region32_t *damage) {
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}
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void wlr_buffer_unref(struct wlr_buffer *buffer) {
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if (buffer == NULL) {
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return;
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}
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assert(buffer->n_refs > 0);
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buffer->n_refs--;
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if (buffer->n_refs > 0) {
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return;
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}
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if (!buffer->released && buffer->resource != NULL) {
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wl_buffer_send_release(buffer->resource);
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}
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wl_list_remove(&buffer->resource_destroy.link);
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wlr_texture_destroy(buffer->texture);
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free(buffer);
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}
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struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
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struct wl_resource *resource, pixman_region32_t *damage) {
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assert(wlr_resource_is_buffer(resource));
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assert(wlr_resource_is_buffer(resource));
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if (buffer->n_refs > 1) {
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if (buffer->n_refs > 1) {
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wl_list_remove(&buffer->resource_destroy.link);
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wl_list_remove(&buffer->resource_destroy.link);
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wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
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wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
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buffer->resource_destroy.notify = buffer_resource_handle_destroy;
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buffer->resource_destroy.notify = client_buffer_resource_handle_destroy;
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buffer->resource = resource;
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buffer->resource = resource;
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buffer->released = true;
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buffer->released = true;
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return buffer;
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return buffer;
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}
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}
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bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
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struct wlr_dmabuf_attributes *attribs) {
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if (buffer->resource == NULL) {
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return false;
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}
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struct wl_resource *buffer_resource = buffer->resource;
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if (!wlr_dmabuf_v1_resource_is_buffer(buffer_resource)) {
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return false;
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}
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struct wlr_dmabuf_v1_buffer *dmabuf_buffer =
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wlr_dmabuf_v1_buffer_from_buffer_resource(buffer_resource);
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memcpy(attribs, &dmabuf_buffer->attributes,
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sizeof(struct wlr_dmabuf_attributes));
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return true;
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}
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@ -142,7 +142,7 @@ static void surface_state_finalize(struct wlr_surface *surface,
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struct wlr_surface_state *state) {
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struct wlr_surface_state *state) {
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if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
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if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
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if (state->buffer_resource != NULL) {
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if (state->buffer_resource != NULL) {
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wlr_buffer_get_resource_size(state->buffer_resource,
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wlr_resource_get_buffer_size(state->buffer_resource,
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surface->renderer, &state->buffer_width, &state->buffer_height);
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surface->renderer, &state->buffer_width, &state->buffer_height);
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} else {
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} else {
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state->buffer_width = state->buffer_height = 0;
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state->buffer_width = state->buffer_height = 0;
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@ -282,27 +282,33 @@ static void surface_apply_damage(struct wlr_surface *surface) {
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struct wl_resource *resource = surface->current.buffer_resource;
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struct wl_resource *resource = surface->current.buffer_resource;
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if (resource == NULL) {
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if (resource == NULL) {
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// NULL commit
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// NULL commit
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wlr_buffer_unref(surface->buffer);
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if (surface->buffer != NULL) {
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wlr_buffer_unref(&surface->buffer->base);
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}
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surface->buffer = NULL;
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surface->buffer = NULL;
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return;
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return;
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}
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}
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if (surface->buffer != NULL && surface->buffer->released) {
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if (surface->buffer != NULL && surface->buffer->released) {
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struct wlr_buffer *updated_buffer = wlr_buffer_apply_damage(
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struct wlr_client_buffer *updated_buffer =
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surface->buffer, resource, &surface->buffer_damage);
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wlr_client_buffer_apply_damage(surface->buffer, resource,
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&surface->buffer_damage);
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if (updated_buffer != NULL) {
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if (updated_buffer != NULL) {
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surface->buffer = updated_buffer;
|
surface->buffer = updated_buffer;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
|
struct wlr_client_buffer *buffer =
|
||||||
|
wlr_client_buffer_create(surface->renderer, resource);
|
||||||
if (buffer == NULL) {
|
if (buffer == NULL) {
|
||||||
wlr_log(WLR_ERROR, "Failed to upload buffer");
|
wlr_log(WLR_ERROR, "Failed to upload buffer");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
wlr_buffer_unref(surface->buffer);
|
if (surface->buffer != NULL) {
|
||||||
|
wlr_buffer_unref(&surface->buffer->base);
|
||||||
|
}
|
||||||
surface->buffer = buffer;
|
surface->buffer = buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -573,7 +579,9 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
|
||||||
pixman_region32_fini(&surface->buffer_damage);
|
pixman_region32_fini(&surface->buffer_damage);
|
||||||
pixman_region32_fini(&surface->opaque_region);
|
pixman_region32_fini(&surface->opaque_region);
|
||||||
pixman_region32_fini(&surface->input_region);
|
pixman_region32_fini(&surface->input_region);
|
||||||
wlr_buffer_unref(surface->buffer);
|
if (surface->buffer != NULL) {
|
||||||
|
wlr_buffer_unref(&surface->buffer->base);
|
||||||
|
}
|
||||||
free(surface);
|
free(surface);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue