Fix damage tracking debug mode
This commit is contained in:
parent
12dd9544f9
commit
8c2b4244a1
|
@ -517,6 +517,13 @@ static void render_output(struct roots_output *output) {
|
|||
renderer_end:
|
||||
wlr_renderer_scissor(renderer, NULL);
|
||||
wlr_renderer_end(renderer);
|
||||
|
||||
if (server->config->debug_damage_tracking) {
|
||||
int width, height;
|
||||
wlr_output_transformed_resolution(wlr_output, &width, &height);
|
||||
pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
|
||||
}
|
||||
|
||||
if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
|
||||
goto damage_finish;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue