Fix damage tracking debug mode
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12dd9544f9
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8c2b4244a1
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@ -517,6 +517,13 @@ static void render_output(struct roots_output *output) {
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renderer_end:
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renderer_end:
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wlr_renderer_scissor(renderer, NULL);
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wlr_renderer_scissor(renderer, NULL);
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wlr_renderer_end(renderer);
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wlr_renderer_end(renderer);
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if (server->config->debug_damage_tracking) {
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int width, height;
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wlr_output_transformed_resolution(wlr_output, &width, &height);
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pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
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}
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if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
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if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
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goto damage_finish;
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goto damage_finish;
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}
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}
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