Do not render off-screen software cursors
This commit is contained in:
parent
ca9dfd2e14
commit
9142def292
|
@ -5,6 +5,7 @@
|
|||
#include <tgmath.h>
|
||||
#include <time.h>
|
||||
#include <wayland-server.h>
|
||||
#include <wlr/types/wlr_box.h>
|
||||
#include <wlr/types/wlr_output.h>
|
||||
#include <wlr/types/wlr_surface.h>
|
||||
#include <wlr/interfaces/wlr_output.h>
|
||||
|
@ -237,6 +238,14 @@ void wlr_output_make_current(struct wlr_output *output) {
|
|||
output->impl->make_current(output);
|
||||
}
|
||||
|
||||
static void output_cursor_get_box(struct wlr_output_cursor *cursor,
|
||||
struct wlr_box *box) {
|
||||
box->x = cursor->x - cursor->hotspot_x;
|
||||
box->y = cursor->y - cursor->hotspot_y;
|
||||
box->width = cursor->width;
|
||||
box->height = cursor->height;
|
||||
}
|
||||
|
||||
static void output_cursor_render(struct wlr_output_cursor *cursor) {
|
||||
struct wlr_texture *texture = cursor->texture;
|
||||
struct wlr_renderer *renderer = cursor->renderer;
|
||||
|
@ -249,7 +258,24 @@ static void output_cursor_render(struct wlr_output_cursor *cursor) {
|
|||
renderer = cursor->surface->renderer;
|
||||
}
|
||||
|
||||
if (texture != NULL && renderer != NULL) {
|
||||
if (texture == NULL || renderer == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_box output_box;
|
||||
memset(&output_box, 0, sizeof(output_box));
|
||||
wlr_output_effective_resolution(cursor->output, &output_box.width,
|
||||
&output_box.height);
|
||||
|
||||
struct wlr_box cursor_box;
|
||||
output_cursor_get_box(cursor, &cursor_box);
|
||||
|
||||
struct wlr_box intersection;
|
||||
struct wlr_box *intersection_ptr = &intersection;
|
||||
if (!wlr_box_intersection(&output_box, &cursor_box, &intersection_ptr)) {
|
||||
return;
|
||||
}
|
||||
|
||||
glViewport(0, 0, cursor->output->width, cursor->output->height);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
@ -259,7 +285,6 @@ static void output_cursor_render(struct wlr_output_cursor *cursor) {
|
|||
&cursor->output->transform_matrix, cursor->x - cursor->hotspot_x,
|
||||
cursor->y - cursor->hotspot_y);
|
||||
wlr_render_with_matrix(renderer, texture, &matrix);
|
||||
}
|
||||
}
|
||||
|
||||
void wlr_output_swap_buffers(struct wlr_output *output) {
|
||||
|
|
Loading…
Reference in New Issue