Raise the view on the desktop even if already focused in the seat
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@ -539,6 +539,13 @@ static struct roots_seat_view *seat_add_view(struct roots_seat *seat,
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}
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}
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void roots_seat_set_focus(struct roots_seat *seat, struct roots_view *view) {
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void roots_seat_set_focus(struct roots_seat *seat, struct roots_view *view) {
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// Make sure the view will be rendered on top of others, even if it's
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// already focused in this seat
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if (view != NULL) {
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wl_list_remove(&view->link);
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wl_list_insert(&seat->input->server->desktop->views, &view->link);
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}
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struct roots_view *prev_focus = roots_seat_get_focus(seat);
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struct roots_view *prev_focus = roots_seat_get_focus(seat);
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if (view == prev_focus) {
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if (view == prev_focus) {
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return;
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return;
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@ -569,7 +576,7 @@ void roots_seat_set_focus(struct roots_seat *seat, struct roots_view *view) {
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seat->has_focus = false;
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seat->has_focus = false;
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// deactivate the old view if it is not focused by some other seat
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// Deactivate the old view if it is not focused by some other seat
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if (prev_focus != NULL && !input_view_has_focus(seat->input, prev_focus)) {
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if (prev_focus != NULL && !input_view_has_focus(seat->input, prev_focus)) {
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view_activate(prev_focus, false);
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view_activate(prev_focus, false);
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}
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}
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@ -580,9 +587,6 @@ void roots_seat_set_focus(struct roots_seat *seat, struct roots_view *view) {
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}
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}
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view_activate(view, true);
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view_activate(view, true);
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wl_list_remove(&seat_view->view->link);
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wl_list_insert(&seat->input->server->desktop->views,
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&seat_view->view->link);
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seat->has_focus = true;
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seat->has_focus = true;
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wl_list_remove(&seat_view->link);
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wl_list_remove(&seat_view->link);
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