Fix ack configure/configure flow
Prevents FOUC/improves frame perfect rendering goal
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3e5131e664
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@ -64,6 +64,8 @@ struct wlr_layer_surface {
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uint32_t configure_next_serial;
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struct wl_list configure_list;
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struct wlr_layer_surface_configure *acked_configure;
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struct wlr_layer_surface_state client_pending;
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struct wlr_layer_surface_state server_pending;
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struct wlr_layer_surface_state current;
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@ -64,12 +64,12 @@ static void layer_surface_handle_ack_configure(struct wl_client *client,
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return;
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}
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surface->configured = true;
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surface->configure_serial = serial;
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surface->current.actual_width = configure->state.actual_width;
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surface->current.actual_height = configure->state.actual_height;
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layer_surface_configure_destroy(configure);
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if (surface->acked_configure) {
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layer_surface_configure_destroy(surface->acked_configure);
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}
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surface->acked_configure = configure;
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wl_list_remove(&configure->link);
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wl_list_init(&configure->link);
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}
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static void layer_surface_handle_set_size(struct wl_client *client,
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@ -170,13 +170,15 @@ static void layer_surface_resource_destroy(struct wl_resource *resource) {
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}
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static bool wlr_layer_surface_state_changed(struct wlr_layer_surface *surface) {
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if (!surface->configured) {
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return true;
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}
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struct wlr_layer_surface_state *state;
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if (wl_list_empty(&surface->configure_list)) {
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state = &surface->current;
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if (surface->acked_configure) {
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state = &surface->acked_configure->state;
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} else if (!surface->configured) {
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return true;
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} else {
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state = &surface->current;
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}
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} else {
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struct wlr_layer_surface_configure *configure =
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wl_container_of(surface->configure_list.prev, configure, link);
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@ -225,6 +227,22 @@ static void handle_wlr_surface_committed(struct wlr_surface *wlr_surface,
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void *role_data) {
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struct wlr_layer_surface *surface = role_data;
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if (surface->closed) {
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// Ignore commits after the compositor has closed it
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return;
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}
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if (surface->acked_configure) {
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struct wlr_layer_surface_configure *configure =
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surface->acked_configure;
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surface->configured = true;
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surface->configure_serial = configure->serial;
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surface->current.actual_width = configure->state.actual_width;
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surface->current.actual_height = configure->state.actual_height;
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layer_surface_configure_destroy(configure);
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surface->acked_configure = NULL;
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}
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if (wlr_surface_has_buffer(surface->surface) && !surface->configured) {
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wl_resource_post_error(surface->resource,
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ZWLR_LAYER_SHELL_V1_ERROR_ALREADY_CONSTRUCTED,
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@ -232,11 +250,6 @@ static void handle_wlr_surface_committed(struct wlr_surface *wlr_surface,
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return;
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}
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if (surface->closed) {
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// Ignore commits after the compositor has closed it
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return;
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}
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surface->current.anchor = surface->client_pending.anchor;
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surface->current.exclusive_zone = surface->client_pending.exclusive_zone;
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surface->current.margin = surface->client_pending.margin;
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