Remove support for DMA-BUF flags

They are never used in practice, which makes all of our flag
handling effectively dead code. Also, APIs such as KMS don't
provide a good way to deal with the flags. Let's just fail the
DMA-BUF import when clients provide flags.
This commit is contained in:
Simon Ser 2021-11-16 22:51:06 +01:00 committed by Simon Zeni
parent 9a4e1095ca
commit a04cfca4da
15 changed files with 12 additions and 83 deletions

View File

@ -282,12 +282,6 @@ static struct wlr_drm_fb *drm_fb_create(struct wlr_drm_backend *drm,
goto error_get_dmabuf;
}
if (attribs.flags != 0) {
wlr_log(WLR_DEBUG, "Buffer with DMA-BUF flags 0x%"PRIX32" cannot be "
"scanned out", attribs.flags);
goto error_get_dmabuf;
}
if (formats && !wlr_drm_format_set_has(formats, attribs.format,
attribs.modifier)) {
// The format isn't supported by the plane. Try stripping the alpha

View File

@ -166,18 +166,8 @@ static struct wl_buffer *import_dmabuf(struct wlr_wl_backend *wl,
dmabuf->offset[i], dmabuf->stride[i], modifier_hi, modifier_lo);
}
uint32_t flags = 0;
if (dmabuf->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) {
flags |= ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
}
if (dmabuf->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED) {
flags |= ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_INTERLACED;
}
if (dmabuf->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST) {
flags |= ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_BOTTOM_FIRST;
}
struct wl_buffer *wl_buffer = zwp_linux_buffer_params_v1_create_immed(
params, dmabuf->width, dmabuf->height, dmabuf->format, flags);
params, dmabuf->width, dmabuf->height, dmabuf->format, 0);
// TODO: handle create() errors
return wl_buffer;
}

View File

@ -140,10 +140,6 @@ static xcb_pixmap_t import_dmabuf(struct wlr_x11_output *output,
return XCB_PIXMAP_NONE;
}
if (dmabuf->flags != 0) {
return XCB_PIXMAP_NONE;
}
// xcb closes the FDs after sending them, so we need to dup them here
struct wlr_dmabuf_attributes dup_attrs = {0};
if (!wlr_dmabuf_attributes_copy(&dup_attrs, dmabuf)) {

View File

@ -24,7 +24,6 @@ struct wlr_gles2_pixel_format {
struct wlr_gles2_tex_shader {
GLuint program;
GLint proj;
GLint invert_y;
GLint tex;
GLint alpha;
GLint pos_attrib;
@ -101,7 +100,6 @@ struct wlr_gles2_texture {
EGLImageKHR image;
bool inverted_y;
bool has_alpha;
// Only affects target == GL_TEXTURE_2D

View File

@ -246,7 +246,6 @@ struct wlr_vk_texture {
bool dmabuf_imported;
bool owned; // if dmabuf_imported: whether we have ownership of the image
bool transitioned; // if dma_imported: whether we transitioned it away from preinit
bool invert_y; // if dma_imported: whether we must flip y
struct wl_list foreign_link;
struct wl_list destroy_link;
struct wl_list link; // wlr_gles2_renderer.textures

View File

@ -14,16 +14,9 @@
#define WLR_DMABUF_MAX_PLANES 4
enum wlr_dmabuf_attributes_flags {
WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT = 1 << 0,
WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED = 1 << 1,
WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST = 1 << 2,
};
struct wlr_dmabuf_attributes {
int32_t width, height;
uint32_t format;
uint32_t flags; // enum wlr_dmabuf_attributes_flags
uint64_t modifier;
int n_planes;

View File

@ -30,7 +30,6 @@ struct wlr_gles2_texture_attribs {
GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */
GLuint tex;
bool inverted_y;
bool has_alpha;
};

View File

@ -309,7 +309,6 @@ static bool gles2_render_subtexture_with_matrix(
glUseProgram(shader->program);
glUniformMatrix3fv(shader->proj, 1, GL_FALSE, gl_matrix);
glUniform1i(shader->invert_y, texture->inverted_y);
glUniform1i(shader->tex, 0);
glUniform1f(shader->alpha, alpha);
@ -810,7 +809,6 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
goto error;
}
renderer->shaders.tex_rgba.proj = glGetUniformLocation(prog, "proj");
renderer->shaders.tex_rgba.invert_y = glGetUniformLocation(prog, "invert_y");
renderer->shaders.tex_rgba.tex = glGetUniformLocation(prog, "tex");
renderer->shaders.tex_rgba.alpha = glGetUniformLocation(prog, "alpha");
renderer->shaders.tex_rgba.pos_attrib = glGetAttribLocation(prog, "pos");
@ -822,7 +820,6 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
goto error;
}
renderer->shaders.tex_rgbx.proj = glGetUniformLocation(prog, "proj");
renderer->shaders.tex_rgbx.invert_y = glGetUniformLocation(prog, "invert_y");
renderer->shaders.tex_rgbx.tex = glGetUniformLocation(prog, "tex");
renderer->shaders.tex_rgbx.alpha = glGetUniformLocation(prog, "alpha");
renderer->shaders.tex_rgbx.pos_attrib = glGetAttribLocation(prog, "pos");
@ -835,7 +832,6 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
goto error;
}
renderer->shaders.tex_ext.proj = glGetUniformLocation(prog, "proj");
renderer->shaders.tex_ext.invert_y = glGetUniformLocation(prog, "invert_y");
renderer->shaders.tex_ext.tex = glGetUniformLocation(prog, "tex");
renderer->shaders.tex_ext.alpha = glGetUniformLocation(prog, "alpha");
renderer->shaders.tex_ext.pos_attrib = glGetAttribLocation(prog, "pos");

View File

@ -28,18 +28,13 @@ const GLchar quad_fragment_src[] =
// Textured quads
const GLchar tex_vertex_src[] =
"uniform mat3 proj;\n"
"uniform bool invert_y;\n"
"attribute vec2 pos;\n"
"attribute vec2 texcoord;\n"
"varying vec2 v_texcoord;\n"
"\n"
"void main() {\n"
" gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);\n"
" if (invert_y) {\n"
" v_texcoord = vec2(texcoord.x, 1.0 - texcoord.y);\n"
" } else {\n"
" v_texcoord = texcoord;\n"
" }\n"
" v_texcoord = texcoord;\n"
"}\n";
const GLchar tex_fragment_src_rgba[] =

View File

@ -250,8 +250,6 @@ static struct wlr_texture *gles2_texture_from_dmabuf(
return NULL;
}
texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
texture->inverted_y =
(attribs->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) != 0;
const struct wlr_pixel_format_info *drm_fmt =
drm_get_pixel_format_info(attribs->format);
@ -363,6 +361,5 @@ void wlr_gles2_texture_get_attribs(struct wlr_texture *wlr_texture,
memset(attribs, 0, sizeof(*attribs));
attribs->target = texture->target;
attribs->tex = texture->tex;
attribs->inverted_y = texture->inverted_y;
attribs->has_alpha = texture->has_alpha;
}

View File

@ -433,15 +433,6 @@ static struct wlr_vk_render_buffer *create_render_buffer(
wlr_log(WLR_DEBUG, "vulkan create_render_buffer: %.4s, %dx%d",
(const char*) &dmabuf.format, dmabuf.width, dmabuf.height);
// NOTE: we could at least support WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT
// if it is needed by anyone. Can be implemented using negative viewport
// height or flipping matrix.
if (dmabuf.flags != 0) {
wlr_log(WLR_ERROR, "dmabuf flags %x not supported/implemented on vulkan",
dmabuf.flags);
goto error_buffer;
}
buffer->image = vulkan_import_dmabuf(renderer, &dmabuf,
buffer->memories, &buffer->mem_count, true);
if (!buffer->image) {
@ -789,11 +780,6 @@ static bool vulkan_render_subtexture_with_matrix(struct wlr_renderer *wlr_render
vert_pcr_data.uv_size[0] = box->width / wlr_texture->width;
vert_pcr_data.uv_size[1] = box->height / wlr_texture->height;
if (texture->invert_y) {
vert_pcr_data.uv_off[1] += vert_pcr_data.uv_size[1];
vert_pcr_data.uv_size[1] = -vert_pcr_data.uv_size[1];
}
vkCmdPushConstants(cb, renderer->pipe_layout,
VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
vkCmdPushConstants(cb, renderer->pipe_layout,

View File

@ -605,19 +605,6 @@ static struct wlr_texture *vulkan_texture_from_dmabuf(struct wlr_renderer *wlr_r
goto error;
}
uint32_t flags = attribs->flags;
if (flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) {
texture->invert_y = true;
flags &= ~WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT;
}
if (flags != 0) {
wlr_log(WLR_ERROR, "dmabuf flags %x not supported/implemented on vulkan",
attribs->flags);
// NOTE: should probably make this a critical error in future
// return VK_NULL_HANDLE;
}
const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(attribs->format);
assert(format_info);

View File

@ -77,7 +77,7 @@ static void frame_output_handle_commit(struct wl_listener *listener,
uint32_t mod_high = attribs.modifier >> 32;
uint32_t mod_low = attribs.modifier & 0xFFFFFFFF;
zwlr_export_dmabuf_frame_v1_send_frame(frame->resource,
attribs.width, attribs.height, 0, 0, attribs.flags, frame_flags,
attribs.width, attribs.height, 0, 0, 0, frame_flags,
attribs.format, mod_high, mod_low, attribs.n_planes);
for (int i = 0; i < attribs.n_planes; ++i) {

View File

@ -215,10 +215,14 @@ static void params_create_common(struct wl_resource *params_resource,
goto err_out;
}
if (flags != 0) {
wlr_log(WLR_ERROR, "dmabuf flags aren't supported");
goto err_failed;
}
attribs.width = width;
attribs.height = height;
attribs.format = format;
attribs.flags = flags;
if (width < 1 || height < 1) {
wl_resource_post_error(params_resource,

View File

@ -254,8 +254,7 @@ error_src_tex:
return false;
}
static bool frame_dma_copy(struct wlr_screencopy_frame_v1 *frame,
uint32_t *flags) {
static bool frame_dma_copy(struct wlr_screencopy_frame_v1 *frame) {
struct wlr_dmabuf_v1_buffer *dma_buffer = frame->dma_buffer;
struct wlr_output *output = frame->output;
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
@ -268,11 +267,7 @@ static bool frame_dma_copy(struct wlr_screencopy_frame_v1 *frame,
return false;
}
bool ok = blit_dmabuf(renderer, dma_buffer, output->front_buffer);
*flags = dma_buffer->attributes.flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT ?
ZWLR_SCREENCOPY_FRAME_V1_FLAGS_Y_INVERT : 0;
return ok;
return blit_dmabuf(renderer, dma_buffer, output->front_buffer);
}
static void frame_handle_output_commit(struct wl_listener *listener,
@ -282,7 +277,6 @@ static void frame_handle_output_commit(struct wl_listener *listener,
struct wlr_output_event_commit *event = data;
struct wlr_output *output = frame->output;
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
uint32_t flags;
assert(renderer);
if (!(event->committed & WLR_OUTPUT_STATE_BUFFER)) {
@ -304,8 +298,9 @@ static void frame_handle_output_commit(struct wl_listener *listener,
wl_list_remove(&frame->output_commit.link);
wl_list_init(&frame->output_commit.link);
uint32_t flags = 0;
bool ok = frame->shm_buffer ?
frame_shm_copy(frame, &flags) : frame_dma_copy(frame, &flags);
frame_shm_copy(frame, &flags) : frame_dma_copy(frame);
if (!ok) {
zwlr_screencopy_frame_v1_send_failed(frame->resource);
frame_destroy(frame);