Remove support for DMA-BUF flags
They are never used in practice, which makes all of our flag handling effectively dead code. Also, APIs such as KMS don't provide a good way to deal with the flags. Let's just fail the DMA-BUF import when clients provide flags.
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parent
9a4e1095ca
commit
a04cfca4da
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@ -282,12 +282,6 @@ static struct wlr_drm_fb *drm_fb_create(struct wlr_drm_backend *drm,
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goto error_get_dmabuf;
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}
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if (attribs.flags != 0) {
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wlr_log(WLR_DEBUG, "Buffer with DMA-BUF flags 0x%"PRIX32" cannot be "
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"scanned out", attribs.flags);
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goto error_get_dmabuf;
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}
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if (formats && !wlr_drm_format_set_has(formats, attribs.format,
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attribs.modifier)) {
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// The format isn't supported by the plane. Try stripping the alpha
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@ -166,18 +166,8 @@ static struct wl_buffer *import_dmabuf(struct wlr_wl_backend *wl,
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dmabuf->offset[i], dmabuf->stride[i], modifier_hi, modifier_lo);
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}
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uint32_t flags = 0;
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if (dmabuf->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) {
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flags |= ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
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}
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if (dmabuf->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED) {
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flags |= ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_INTERLACED;
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}
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if (dmabuf->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST) {
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flags |= ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_BOTTOM_FIRST;
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}
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struct wl_buffer *wl_buffer = zwp_linux_buffer_params_v1_create_immed(
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params, dmabuf->width, dmabuf->height, dmabuf->format, flags);
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params, dmabuf->width, dmabuf->height, dmabuf->format, 0);
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// TODO: handle create() errors
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return wl_buffer;
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}
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@ -140,10 +140,6 @@ static xcb_pixmap_t import_dmabuf(struct wlr_x11_output *output,
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return XCB_PIXMAP_NONE;
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}
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if (dmabuf->flags != 0) {
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return XCB_PIXMAP_NONE;
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}
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// xcb closes the FDs after sending them, so we need to dup them here
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struct wlr_dmabuf_attributes dup_attrs = {0};
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if (!wlr_dmabuf_attributes_copy(&dup_attrs, dmabuf)) {
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@ -24,7 +24,6 @@ struct wlr_gles2_pixel_format {
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struct wlr_gles2_tex_shader {
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GLuint program;
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GLint proj;
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GLint invert_y;
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GLint tex;
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GLint alpha;
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GLint pos_attrib;
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@ -101,7 +100,6 @@ struct wlr_gles2_texture {
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EGLImageKHR image;
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bool inverted_y;
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bool has_alpha;
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// Only affects target == GL_TEXTURE_2D
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@ -246,7 +246,6 @@ struct wlr_vk_texture {
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bool dmabuf_imported;
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bool owned; // if dmabuf_imported: whether we have ownership of the image
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bool transitioned; // if dma_imported: whether we transitioned it away from preinit
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bool invert_y; // if dma_imported: whether we must flip y
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struct wl_list foreign_link;
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struct wl_list destroy_link;
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struct wl_list link; // wlr_gles2_renderer.textures
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@ -14,16 +14,9 @@
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#define WLR_DMABUF_MAX_PLANES 4
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enum wlr_dmabuf_attributes_flags {
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WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT = 1 << 0,
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WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED = 1 << 1,
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WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST = 1 << 2,
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};
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struct wlr_dmabuf_attributes {
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int32_t width, height;
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uint32_t format;
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uint32_t flags; // enum wlr_dmabuf_attributes_flags
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uint64_t modifier;
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int n_planes;
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@ -30,7 +30,6 @@ struct wlr_gles2_texture_attribs {
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GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */
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GLuint tex;
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bool inverted_y;
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bool has_alpha;
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};
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@ -309,7 +309,6 @@ static bool gles2_render_subtexture_with_matrix(
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glUseProgram(shader->program);
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glUniformMatrix3fv(shader->proj, 1, GL_FALSE, gl_matrix);
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glUniform1i(shader->invert_y, texture->inverted_y);
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glUniform1i(shader->tex, 0);
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glUniform1f(shader->alpha, alpha);
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@ -810,7 +809,6 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
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goto error;
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}
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renderer->shaders.tex_rgba.proj = glGetUniformLocation(prog, "proj");
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renderer->shaders.tex_rgba.invert_y = glGetUniformLocation(prog, "invert_y");
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renderer->shaders.tex_rgba.tex = glGetUniformLocation(prog, "tex");
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renderer->shaders.tex_rgba.alpha = glGetUniformLocation(prog, "alpha");
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renderer->shaders.tex_rgba.pos_attrib = glGetAttribLocation(prog, "pos");
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@ -822,7 +820,6 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
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goto error;
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}
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renderer->shaders.tex_rgbx.proj = glGetUniformLocation(prog, "proj");
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renderer->shaders.tex_rgbx.invert_y = glGetUniformLocation(prog, "invert_y");
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renderer->shaders.tex_rgbx.tex = glGetUniformLocation(prog, "tex");
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renderer->shaders.tex_rgbx.alpha = glGetUniformLocation(prog, "alpha");
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renderer->shaders.tex_rgbx.pos_attrib = glGetAttribLocation(prog, "pos");
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@ -835,7 +832,6 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
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goto error;
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}
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renderer->shaders.tex_ext.proj = glGetUniformLocation(prog, "proj");
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renderer->shaders.tex_ext.invert_y = glGetUniformLocation(prog, "invert_y");
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renderer->shaders.tex_ext.tex = glGetUniformLocation(prog, "tex");
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renderer->shaders.tex_ext.alpha = glGetUniformLocation(prog, "alpha");
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renderer->shaders.tex_ext.pos_attrib = glGetAttribLocation(prog, "pos");
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@ -28,18 +28,13 @@ const GLchar quad_fragment_src[] =
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// Textured quads
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const GLchar tex_vertex_src[] =
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"uniform mat3 proj;\n"
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"uniform bool invert_y;\n"
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"attribute vec2 pos;\n"
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"attribute vec2 texcoord;\n"
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"varying vec2 v_texcoord;\n"
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"\n"
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"void main() {\n"
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" gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);\n"
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" if (invert_y) {\n"
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" v_texcoord = vec2(texcoord.x, 1.0 - texcoord.y);\n"
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" } else {\n"
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" v_texcoord = texcoord;\n"
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" }\n"
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" v_texcoord = texcoord;\n"
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"}\n";
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const GLchar tex_fragment_src_rgba[] =
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@ -250,8 +250,6 @@ static struct wlr_texture *gles2_texture_from_dmabuf(
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return NULL;
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}
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texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
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texture->inverted_y =
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(attribs->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) != 0;
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const struct wlr_pixel_format_info *drm_fmt =
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drm_get_pixel_format_info(attribs->format);
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@ -363,6 +361,5 @@ void wlr_gles2_texture_get_attribs(struct wlr_texture *wlr_texture,
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memset(attribs, 0, sizeof(*attribs));
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attribs->target = texture->target;
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attribs->tex = texture->tex;
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attribs->inverted_y = texture->inverted_y;
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attribs->has_alpha = texture->has_alpha;
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}
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@ -433,15 +433,6 @@ static struct wlr_vk_render_buffer *create_render_buffer(
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wlr_log(WLR_DEBUG, "vulkan create_render_buffer: %.4s, %dx%d",
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(const char*) &dmabuf.format, dmabuf.width, dmabuf.height);
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// NOTE: we could at least support WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT
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// if it is needed by anyone. Can be implemented using negative viewport
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// height or flipping matrix.
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if (dmabuf.flags != 0) {
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wlr_log(WLR_ERROR, "dmabuf flags %x not supported/implemented on vulkan",
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dmabuf.flags);
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goto error_buffer;
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}
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buffer->image = vulkan_import_dmabuf(renderer, &dmabuf,
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buffer->memories, &buffer->mem_count, true);
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if (!buffer->image) {
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@ -789,11 +780,6 @@ static bool vulkan_render_subtexture_with_matrix(struct wlr_renderer *wlr_render
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vert_pcr_data.uv_size[0] = box->width / wlr_texture->width;
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vert_pcr_data.uv_size[1] = box->height / wlr_texture->height;
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if (texture->invert_y) {
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vert_pcr_data.uv_off[1] += vert_pcr_data.uv_size[1];
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vert_pcr_data.uv_size[1] = -vert_pcr_data.uv_size[1];
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}
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vkCmdPushConstants(cb, renderer->pipe_layout,
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VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
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vkCmdPushConstants(cb, renderer->pipe_layout,
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@ -605,19 +605,6 @@ static struct wlr_texture *vulkan_texture_from_dmabuf(struct wlr_renderer *wlr_r
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goto error;
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}
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uint32_t flags = attribs->flags;
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if (flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) {
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texture->invert_y = true;
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flags &= ~WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT;
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}
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if (flags != 0) {
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wlr_log(WLR_ERROR, "dmabuf flags %x not supported/implemented on vulkan",
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attribs->flags);
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// NOTE: should probably make this a critical error in future
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// return VK_NULL_HANDLE;
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}
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const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(attribs->format);
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assert(format_info);
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@ -77,7 +77,7 @@ static void frame_output_handle_commit(struct wl_listener *listener,
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uint32_t mod_high = attribs.modifier >> 32;
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uint32_t mod_low = attribs.modifier & 0xFFFFFFFF;
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zwlr_export_dmabuf_frame_v1_send_frame(frame->resource,
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attribs.width, attribs.height, 0, 0, attribs.flags, frame_flags,
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attribs.width, attribs.height, 0, 0, 0, frame_flags,
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attribs.format, mod_high, mod_low, attribs.n_planes);
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for (int i = 0; i < attribs.n_planes; ++i) {
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@ -215,10 +215,14 @@ static void params_create_common(struct wl_resource *params_resource,
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goto err_out;
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}
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if (flags != 0) {
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wlr_log(WLR_ERROR, "dmabuf flags aren't supported");
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goto err_failed;
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}
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attribs.width = width;
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attribs.height = height;
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attribs.format = format;
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attribs.flags = flags;
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if (width < 1 || height < 1) {
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wl_resource_post_error(params_resource,
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@ -254,8 +254,7 @@ error_src_tex:
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return false;
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}
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static bool frame_dma_copy(struct wlr_screencopy_frame_v1 *frame,
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uint32_t *flags) {
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static bool frame_dma_copy(struct wlr_screencopy_frame_v1 *frame) {
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struct wlr_dmabuf_v1_buffer *dma_buffer = frame->dma_buffer;
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struct wlr_output *output = frame->output;
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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@ -268,11 +267,7 @@ static bool frame_dma_copy(struct wlr_screencopy_frame_v1 *frame,
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return false;
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}
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bool ok = blit_dmabuf(renderer, dma_buffer, output->front_buffer);
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*flags = dma_buffer->attributes.flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT ?
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ZWLR_SCREENCOPY_FRAME_V1_FLAGS_Y_INVERT : 0;
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return ok;
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return blit_dmabuf(renderer, dma_buffer, output->front_buffer);
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}
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static void frame_handle_output_commit(struct wl_listener *listener,
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@ -282,7 +277,6 @@ static void frame_handle_output_commit(struct wl_listener *listener,
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struct wlr_output_event_commit *event = data;
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struct wlr_output *output = frame->output;
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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uint32_t flags;
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assert(renderer);
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if (!(event->committed & WLR_OUTPUT_STATE_BUFFER)) {
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@ -304,8 +298,9 @@ static void frame_handle_output_commit(struct wl_listener *listener,
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wl_list_remove(&frame->output_commit.link);
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wl_list_init(&frame->output_commit.link);
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uint32_t flags = 0;
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bool ok = frame->shm_buffer ?
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frame_shm_copy(frame, &flags) : frame_dma_copy(frame, &flags);
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frame_shm_copy(frame, &flags) : frame_dma_copy(frame);
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if (!ok) {
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zwlr_screencopy_frame_v1_send_failed(frame->resource);
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frame_destroy(frame);
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