output: add damage event
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@ -63,6 +63,7 @@ struct wlr_output {
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int32_t refresh; // mHz
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struct {
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struct wl_signal damage;
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struct wl_signal frame;
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struct wl_signal swap_buffers;
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struct wl_signal enable;
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@ -107,9 +107,6 @@ static void init_globals() {
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static void wlr_gles2_begin(struct wlr_renderer *_renderer,
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struct wlr_output *output) {
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// TODO: let users customize the clear color?
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//GL_CALL(glClearColor(0.25f, 0.25f, 0.25f, 1));
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//GL_CALL(glClear(GL_COLOR_BUFFER_BIT));
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GL_CALL(glViewport(0, 0, output->width, output->height));
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// enable transparency
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@ -272,6 +272,7 @@ void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
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output->scale = 1;
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wl_list_init(&output->cursors);
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wl_list_init(&output->wl_resources);
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wl_signal_init(&output->events.damage);
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wl_signal_init(&output->events.frame);
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wl_signal_init(&output->events.swap_buffers);
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wl_signal_init(&output->events.enable);
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@ -494,6 +495,7 @@ uint32_t wlr_output_get_gamma_size(struct wlr_output *output) {
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static void output_damage_whole(struct wlr_output *output) {
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pixman_region32_union_rect(&output->damage, &output->damage, 0, 0,
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output->width, output->height);
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wl_signal_emit(&output->events.damage, output);
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}
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static void output_fullscreen_surface_reset(struct wlr_output *output) {
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@ -520,6 +522,8 @@ static void output_fullscreen_surface_handle_commit(
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pixman_region32_translate(&damage, box.x, box.y);
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pixman_region32_union(&output->damage, &output->damage, &damage);
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pixman_region32_fini(&damage);
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wl_signal_emit(&output->events.damage, output);
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}
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static void output_fullscreen_surface_handle_destroy(
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@ -561,6 +565,7 @@ static void output_cursor_damage_whole(struct wlr_output_cursor *cursor) {
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output_cursor_get_box(cursor, &box);
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pixman_region32_union_rect(&cursor->output->damage, &cursor->output->damage,
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box.x, box.y, box.width, box.height);
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wl_signal_emit(&cursor->output->events.damage, cursor->output);
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}
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static void output_cursor_reset(struct wlr_output_cursor *cursor) {
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