Merge pull request #926 from emersion/fix-x11-backend-memory-leaks

Fix some backend memory leaks
This commit is contained in:
Drew DeVault 2018-04-29 08:00:59 -04:00 committed by GitHub
commit a0f4903063
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 66 additions and 38 deletions

View File

@ -9,15 +9,7 @@
#include "backend/headless.h"
#include "util/signal.h"
static void input_device_destroy(struct wlr_input_device *wlr_dev) {
struct wlr_headless_input_device *device =
(struct wlr_headless_input_device *)wlr_dev;
free(device);
}
static const struct wlr_input_device_impl input_device_impl = {
.destroy = input_device_destroy,
};
static const struct wlr_input_device_impl input_device_impl = { 0 };
bool wlr_input_device_is_headless(struct wlr_input_device *wlr_dev) {
return wlr_dev->impl == &input_device_impl;

View File

@ -13,7 +13,8 @@ struct wlr_libinput_keyboard {
};
static void keyboard_set_leds(struct wlr_keyboard *wlr_kb, uint32_t leds) {
struct wlr_libinput_keyboard *wlr_libinput_kb = (struct wlr_libinput_keyboard *)wlr_kb;
struct wlr_libinput_keyboard *wlr_libinput_kb =
(struct wlr_libinput_keyboard *)wlr_kb;
libinput_device_led_update(wlr_libinput_kb->libinput_dev, leds);
}
@ -21,6 +22,7 @@ static void keyboard_destroy(struct wlr_keyboard *wlr_kb) {
struct wlr_libinput_keyboard *wlr_libinput_kb =
(struct wlr_libinput_keyboard *)wlr_kb;
libinput_device_unref(wlr_libinput_kb->libinput_dev);
free(wlr_libinput_kb);
}
struct wlr_keyboard_impl impl = {

View File

@ -176,7 +176,8 @@ static void handle_display_destroy(struct wl_listener *listener, void *data) {
backend_destroy(&backend->backend);
}
struct wlr_backend *wlr_wl_backend_create(struct wl_display *display, const char *remote) {
struct wlr_backend *wlr_wl_backend_create(struct wl_display *display,
const char *remote) {
wlr_log(L_INFO, "Creating wayland backend");
struct wlr_wl_backend *backend = calloc(1, sizeof(struct wlr_wl_backend));
@ -194,26 +195,40 @@ struct wlr_backend *wlr_wl_backend_create(struct wl_display *display, const char
backend->remote_display = wl_display_connect(remote);
if (!backend->remote_display) {
wlr_log_errno(L_ERROR, "Could not connect to remote display");
return false;
goto error_connect;
}
backend->registry = wl_display_get_registry(backend->remote_display);
if (backend->registry == NULL) {
wlr_log_errno(L_ERROR, "Could not obtain reference to remote registry");
return false;
goto error_registry;
}
wlr_egl_init(&backend->egl, EGL_PLATFORM_WAYLAND_EXT,
backend->remote_display, NULL, WL_SHM_FORMAT_ARGB8888);
if (!wlr_egl_init(&backend->egl, EGL_PLATFORM_WAYLAND_EXT,
backend->remote_display, NULL, WL_SHM_FORMAT_ARGB8888)) {
wlr_log(L_ERROR, "Could not initialize EGL");
goto error_egl;
}
wlr_egl_bind_display(&backend->egl, backend->local_display);
backend->renderer = wlr_gles2_renderer_create(&backend->egl);
if (backend->renderer == NULL) {
wlr_log_errno(L_ERROR, "Could not create renderer");
wlr_log(L_ERROR, "Could not create renderer");
goto error_renderer;
}
backend->local_display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &backend->local_display_destroy);
return &backend->backend;
error_renderer:
wlr_egl_finish(&backend->egl);
error_egl:
wl_registry_destroy(backend->registry);
error_registry:
wl_display_disconnect(backend->remote_display);
error_connect:
free(backend);
return NULL;
}

View File

@ -223,14 +223,9 @@ static void backend_destroy(struct wlr_backend *backend) {
wlr_signal_emit_safe(&x11->pointer_dev.events.destroy, &x11->pointer_dev);
wlr_signal_emit_safe(&x11->keyboard_dev.events.destroy, &x11->keyboard_dev);
// TODO probably need to use wlr_keyboard_destroy, but the devices need to
// be malloced for that to work
if (x11->keyboard_dev.keyboard->keymap) {
xkb_keymap_unref(x11->keyboard_dev.keyboard->keymap);
}
if (x11->keyboard_dev.keyboard->xkb_state) {
xkb_state_unref(x11->keyboard_dev.keyboard->xkb_state);
}
wlr_input_device_destroy(&x11->keyboard_dev);
wlr_input_device_destroy(&x11->pointer_dev);
wlr_signal_emit_safe(&backend->events.destroy, backend);
@ -322,12 +317,12 @@ struct wlr_backend *wlr_x11_backend_create(struct wl_display *display,
wlr_input_device_init(&x11->keyboard_dev, WLR_INPUT_DEVICE_KEYBOARD,
&input_device_impl, "X11 keyboard", 0, 0);
wlr_keyboard_init(&x11->keyboard, NULL);
wlr_keyboard_init(&x11->keyboard, &keyboard_impl);
x11->keyboard_dev.keyboard = &x11->keyboard;
wlr_input_device_init(&x11->pointer_dev, WLR_INPUT_DEVICE_POINTER,
&input_device_impl, "X11 pointer", 0, 0);
wlr_pointer_init(&x11->pointer, NULL);
wlr_pointer_init(&x11->pointer, &pointer_impl);
x11->pointer_dev.pointer = &x11->pointer;
x11->display_destroy.notify = handle_display_destroy;

View File

@ -136,7 +136,29 @@ void handle_x11_input_event(struct wlr_x11_backend *x11,
}
}
const struct wlr_input_device_impl input_device_impl = { 0 };
static void input_device_destroy(struct wlr_input_device *wlr_device) {
// Don't free the input device, it's on the stack
}
const struct wlr_input_device_impl input_device_impl = {
.destroy = input_device_destroy,
};
static void keyboard_destroy(struct wlr_keyboard *wlr_keyboard) {
// Don't free the keyboard, it's on the stack
}
const struct wlr_keyboard_impl keyboard_impl = {
.destroy = keyboard_destroy,
};
static void pointer_destroy(struct wlr_pointer *wlr_pointer) {
// Don't free the pointer, it's on the stack
}
const struct wlr_pointer_impl pointer_impl = {
.destroy = pointer_destroy,
};
void update_x11_pointer_position(struct wlr_x11_output *output,
xcb_timestamp_t time) {

View File

@ -77,6 +77,8 @@ struct wlr_x11_output *get_x11_output_from_window_id(struct wlr_x11_backend *x11
void get_x11_output_layout_box(struct wlr_x11_backend *backend,
struct wlr_box *box);
extern const struct wlr_keyboard_impl keyboard_impl;
extern const struct wlr_pointer_impl pointer_impl;
extern const struct wlr_input_device_impl input_device_impl;
void handle_x11_input_event(struct wlr_x11_backend *x11,

View File

@ -9,7 +9,8 @@ struct wlr_keyboard_impl {
void (*led_update)(struct wlr_keyboard *keyboard, uint32_t leds);
};
void wlr_keyboard_init(struct wlr_keyboard *keyboard, struct wlr_keyboard_impl *impl);
void wlr_keyboard_init(struct wlr_keyboard *keyboard,
const struct wlr_keyboard_impl *impl);
void wlr_keyboard_destroy(struct wlr_keyboard *keyboard);
void wlr_keyboard_notify_key(struct wlr_keyboard *keyboard,
struct wlr_event_keyboard_key *event);

View File

@ -8,7 +8,7 @@ struct wlr_pointer_impl {
};
void wlr_pointer_init(struct wlr_pointer *pointer,
struct wlr_pointer_impl *impl);
const struct wlr_pointer_impl *impl);
void wlr_pointer_destroy(struct wlr_pointer *pointer);
#endif

View File

@ -40,8 +40,7 @@ struct wlr_keyboard_modifiers {
};
struct wlr_keyboard {
struct wlr_keyboard_impl *impl;
// TODO: Should this store key repeat info too?
const struct wlr_keyboard_impl *impl;
int keymap_fd;
size_t keymap_size;

View File

@ -8,7 +8,7 @@
struct wlr_pointer_impl;
struct wlr_pointer {
struct wlr_pointer_impl *impl;
const struct wlr_pointer_impl *impl;
struct {
struct wl_signal motion;

View File

@ -138,7 +138,7 @@ void wlr_keyboard_notify_key(struct wlr_keyboard *keyboard,
}
void wlr_keyboard_init(struct wlr_keyboard *kb,
struct wlr_keyboard_impl *impl) {
const struct wlr_keyboard_impl *impl) {
kb->impl = impl;
wl_signal_init(&kb->events.key);
wl_signal_init(&kb->events.modifiers);
@ -154,15 +154,15 @@ void wlr_keyboard_destroy(struct wlr_keyboard *kb) {
if (kb == NULL) {
return;
}
xkb_state_unref(kb->xkb_state);
xkb_keymap_unref(kb->keymap);
close(kb->keymap_fd);
if (kb->impl && kb->impl->destroy) {
kb->impl->destroy(kb);
} else {
wl_list_remove(&kb->events.key.listener_list);
}
xkb_state_unref(kb->xkb_state);
xkb_keymap_unref(kb->keymap);
close(kb->keymap_fd);
free(kb);
}
}
void wlr_keyboard_led_update(struct wlr_keyboard *kb, uint32_t leds) {

View File

@ -5,7 +5,7 @@
#include <wlr/types/wlr_pointer.h>
void wlr_pointer_init(struct wlr_pointer *pointer,
struct wlr_pointer_impl *impl) {
const struct wlr_pointer_impl *impl) {
pointer->impl = impl;
wl_signal_init(&pointer->events.motion);
wl_signal_init(&pointer->events.motion_absolute);