Address some more feedback
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52fe2688ea
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a1d5d20914
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@ -138,6 +138,11 @@ static void arrange_layer(struct wlr_output *output, struct wl_list *list,
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y -= state->margin.bottom;
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}
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if (box.width < 0 || box.height < 0) {
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// TODO: Bubble up a protocol error?
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wlr_layer_surface_close(layer);
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continue;
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}
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// Apply
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roots_surface->geo = box;
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apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
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@ -177,6 +182,7 @@ static void arrange_layers(struct wlr_output *_output) {
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}
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// Arrange non-exlusive surfaces from top->bottom
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usable_area.x = usable_area.y = 0;
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wlr_output_effective_resolution(output->wlr_output,
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&usable_area.width, &usable_area.height);
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arrange_layer(output->wlr_output,
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@ -313,6 +319,7 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
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wl_signal_add(&layer_surface->events.map, &roots_surface->map);
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roots_surface->unmap.notify = handle_unmap;
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wl_signal_add(&layer_surface->events.unmap, &roots_surface->unmap);
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// TODO: Listen for subsurfaces
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roots_surface->layer_surface = layer_surface;
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layer_surface->data = roots_surface;
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@ -560,14 +560,15 @@ static void render_output(struct roots_output *output) {
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wl_list_for_each_reverse(view, &desktop->views, link) {
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render_view(view, &data);
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}
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// Render top layer above shell views
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render_layer(output, output_box, &data,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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}
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// Render drag icons
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data.alpha = 1.0;
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drag_icons_for_each_surface(server->input, render_surface, &data);
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render_layer(output, output_box, &data,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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render_layer(output, output_box, &data,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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@ -670,6 +671,7 @@ void output_damage_whole_local_surface(struct roots_output *output,
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output->desktop->layout, output->wlr_output);
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damage_whole_surface(surface, ox + layout->x, oy + layout->y,
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rotation, output);
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// TODO: subsurfaces
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}
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static void damage_whole_decoration(struct roots_view *view,
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@ -743,6 +745,7 @@ void output_damage_from_local_surface(struct roots_output *output,
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output->desktop->layout, output->wlr_output);
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damage_from_surface(surface, ox + layout->x, oy + layout->y,
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rotation, output);
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// TODO: Subsurfaces
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}
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void output_damage_from_view(struct roots_output *output,
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