render/pixman: fix texture_is_opaque()
A texture is opaque when it does *not* have alpha. Fixes https://github.com/swaywm/wlroots/issues/2907
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@ -48,7 +48,7 @@ static struct wlr_pixman_texture *get_texture(
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static bool texture_is_opaque(struct wlr_texture *wlr_texture) {
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static bool texture_is_opaque(struct wlr_texture *wlr_texture) {
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struct wlr_pixman_texture *texture = get_texture(wlr_texture);
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struct wlr_pixman_texture *texture = get_texture(wlr_texture);
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return texture->format_info->has_alpha;
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return !texture->format_info->has_alpha;
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}
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}
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static void texture_destroy(struct wlr_texture *wlr_texture) {
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static void texture_destroy(struct wlr_texture *wlr_texture) {
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