Merge pull request #285 from emersion/fix-wayland-hidden-cursor
Fix hidden cursors
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commit
a41d45eefb
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@ -66,10 +66,12 @@ static bool wlr_wl_output_set_cursor(struct wlr_output *_output,
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}
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}
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if (!buf) {
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if (!buf) {
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// Hide cursor
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// Hide cursor
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wl_surface_destroy(output->cursor_surface);
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if (output->cursor_surface) {
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munmap(output->cursor_data, output->cursor_buf_size);
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wl_surface_destroy(output->cursor_surface);
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output->cursor_surface = NULL;
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munmap(output->cursor_data, output->cursor_buf_size);
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output->cursor_buf_size = 0;
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output->cursor_surface = NULL;
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output->cursor_buf_size = 0;
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}
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wlr_wl_output_update_cursor(output, output->enter_serial, hotspot_x,
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wlr_wl_output_update_cursor(output, output->enter_serial, hotspot_x,
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hotspot_y);
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hotspot_y);
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return true;
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return true;
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@ -361,7 +361,9 @@ void wlr_output_swap_buffers(struct wlr_output *output) {
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renderer = output->cursor.surface->renderer;
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renderer = output->cursor.surface->renderer;
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}
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}
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if (texture && renderer) {
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// We check texture->valid because some clients set a cursor surface
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// with a NULL buffer to hide it
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if (renderer && texture && texture->valid) {
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float matrix[16];
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float matrix[16];
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wlr_texture_get_matrix(texture, &matrix, &output->transform_matrix,
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wlr_texture_get_matrix(texture, &matrix, &output->transform_matrix,
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output->cursor.x, output->cursor.y);
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output->cursor.x, output->cursor.y);
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