backend/wayland: properly cleanup wlr_wl_pointer
We were missing destroy calls for gestures, and we were only destroying the relative pointer on output destroy.
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@ -496,6 +496,18 @@ static void pointer_destroy(struct wlr_pointer *wlr_pointer) {
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seat->active_pointer = NULL;
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}
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// pointer->wl_pointer belongs to the wlr_wl_seat
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if (pointer->gesture_swipe != NULL) {
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zwp_pointer_gesture_swipe_v1_destroy(pointer->gesture_swipe);
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}
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if (pointer->gesture_pinch != NULL) {
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zwp_pointer_gesture_pinch_v1_destroy(pointer->gesture_pinch);
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}
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if (pointer->relative_pointer != NULL) {
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zwp_relative_pointer_v1_destroy(pointer->relative_pointer);
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}
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wl_list_remove(&pointer->output_destroy.link);
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free(pointer);
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}
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@ -637,9 +649,6 @@ static void pointer_handle_output_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_wl_pointer *pointer =
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wl_container_of(listener, pointer, output_destroy);
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if (pointer->relative_pointer) {
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zwp_relative_pointer_v1_destroy(pointer->relative_pointer);
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}
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wlr_input_device_destroy(&pointer->input_device->wlr_input_device);
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}
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