rootston rotation: change view->rotation sign
The convetion with wlr_matrix changed and it's a good time to remove all these pesky minus signs
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1956d3cedb
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a491f780b8
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@ -200,7 +200,7 @@ static void roots_cursor_update_position(struct roots_cursor *cursor,
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uy = cursor->offs_y - oy;
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int vx = cursor->cursor->x - ox,
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vy = cursor->cursor->y - oy;
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float angle = atan2(vx*uy - vy*ux, vx*ux + vy*uy);
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float angle = atan2(ux*vy - uy*vx, vx*ux + vy*uy);
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int steps = 12;
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angle = round(angle/M_PI*steps) / (steps/M_PI);
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view_rotate(view, cursor->view_rotation + angle);
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@ -557,8 +557,8 @@ static bool view_at(struct roots_view *view, double lx, double ly,
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double ox = view_sx - (double)box.width/2,
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oy = view_sy - (double)box.height/2;
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// Rotated coordinates
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double rx = cos(view->rotation)*ox - sin(view->rotation)*oy,
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ry = cos(view->rotation)*oy + sin(view->rotation)*ox;
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double rx = cos(view->rotation)*ox + sin(view->rotation)*oy,
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ry = cos(view->rotation)*oy - sin(view->rotation)*ox;
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view_sx = rx + (double)box.width/2;
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view_sy = ry + (double)box.height/2;
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}
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@ -29,8 +29,8 @@ static void rotate_child_position(double *sx, double *sy, double sw, double sh,
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double ox = *sx - pw/2 + sw/2,
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oy = *sy - ph/2 + sh/2;
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// Rotated coordinates
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double rx = cos(-rotation)*ox - sin(-rotation)*oy,
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ry = cos(-rotation)*oy + sin(-rotation)*ox;
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double rx = cos(rotation)*ox - sin(rotation)*oy,
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ry = cos(rotation)*oy + sin(rotation)*ox;
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*sx = rx + pw/2 - sw/2;
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*sy = ry + ph/2 - sh/2;
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}
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@ -227,7 +227,7 @@ static bool surface_intersect_output(struct wlr_surface *surface,
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.x = lx, .y = ly,
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.width = surface->current->width, .height = surface->current->height,
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};
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wlr_box_rotated_bounds(&layout_box, -rotation, &layout_box);
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wlr_box_rotated_bounds(&layout_box, rotation, &layout_box);
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return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box);
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}
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@ -275,7 +275,7 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
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}
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struct wlr_box rotated;
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wlr_box_rotated_bounds(&box, -rotation, &rotated);
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wlr_box_rotated_bounds(&box, rotation, &rotated);
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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@ -341,7 +341,7 @@ static void render_decorations(struct roots_view *view,
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get_decoration_box(view, output, &box);
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struct wlr_box rotated;
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wlr_box_rotated_bounds(&box, -view->rotation, &rotated);
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wlr_box_rotated_bounds(&box, view->rotation, &rotated);
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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@ -616,7 +616,7 @@ static void damage_whole_surface(struct wlr_surface *surface,
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return;
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}
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wlr_box_rotated_bounds(&box, -rotation, &box);
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wlr_box_rotated_bounds(&box, rotation, &box);
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wlr_output_damage_add_box(output->damage, &box);
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}
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@ -630,7 +630,7 @@ static void damage_whole_decoration(struct roots_view *view,
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struct wlr_box box;
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get_decoration_box(view, output, &box);
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wlr_box_rotated_bounds(&box, -view->rotation, &box);
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wlr_box_rotated_bounds(&box, view->rotation, &box);
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wlr_output_damage_add_box(output->damage, &box);
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}
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@ -689,7 +689,7 @@ static void damage_from_surface(struct wlr_surface *surface,
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.width = (extents->x2 - extents->x1) * wlr_output->scale,
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.height = (extents->y2 - extents->y1) * wlr_output->scale,
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};
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wlr_box_rotated_bounds(&damage_box, -rotation, &damage_box);
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wlr_box_rotated_bounds(&damage_box, rotation, &damage_box);
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wlr_output_damage_add_box(output->damage, &damage_box);
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}
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}
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