render/gles2: remove duplicated format list
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@ -41,13 +41,6 @@ static const struct wlr_gles2_pixel_format formats[] = {
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},
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};
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static const enum wl_shm_format wl_formats[] = {
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WL_SHM_FORMAT_ARGB8888,
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WL_SHM_FORMAT_XRGB8888,
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WL_SHM_FORMAT_ABGR8888,
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WL_SHM_FORMAT_XBGR8888,
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};
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// TODO: more pixel formats
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const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
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@ -73,6 +66,10 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
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}
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const enum wl_shm_format *get_gles2_wl_formats(size_t *len) {
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*len = sizeof(wl_formats) / sizeof(wl_formats[0]);
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static enum wl_shm_format wl_formats[sizeof(formats) / sizeof(formats[0])];
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*len = sizeof(formats) / sizeof(formats[0]);
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for (size_t i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) {
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wl_formats[i] = formats[i].wl_format;
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}
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return wl_formats;
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}
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