surface: add damage when subsurface moves

This commit is contained in:
emersion 2018-01-22 10:34:23 +01:00
parent 59c53e8333
commit a8cb02f585
No known key found for this signature in database
GPG Key ID: 0FDE7BE0E88F5E48
1 changed files with 24 additions and 5 deletions

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@ -272,6 +272,9 @@ static void wlr_surface_move_state(struct wlr_surface *surface,
bool update_damage = false;
bool update_size = false;
int oldw = state->width;
int oldh = state->height;
if ((next->invalid & WLR_SURFACE_INVALID_SCALE)) {
state->scale = next->scale;
update_size = true;
@ -327,13 +330,25 @@ static void wlr_surface_move_state(struct wlr_surface *surface,
pixman_region32_copy(&state->input, &next->input);
}
if ((next->invalid & WLR_SURFACE_INVALID_SUBSURFACE_POSITION)) {
// Subsurface has moved
int dx = state->subsurface_position.x - next->subsurface_position.x;
int dy = state->subsurface_position.y - next->subsurface_position.y;
state->subsurface_position.x = next->subsurface_position.x;
state->subsurface_position.y = next->subsurface_position.y;
next->subsurface_position.x = 0;
next->subsurface_position.y = 0;
if (dx != 0 || dy != 0) {
pixman_region32_union_rect(&state->surface_damage,
&state->surface_damage, dx, dy, oldw, oldh);
pixman_region32_union_rect(&state->surface_damage,
&state->surface_damage, 0, 0, state->width, state->height);
}
}
if ((next->invalid & WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST)) {
wl_list_insert_list(&state->frame_callback_list, &next->frame_callback_list);
wl_list_insert_list(&state->frame_callback_list,
&next->frame_callback_list);
wl_list_init(&next->frame_callback_list);
}
@ -381,10 +396,12 @@ static void wlr_surface_apply_damage(struct wlr_surface *surface,
if (reupload_buffer) {
wlr_texture_upload_shm(surface->texture, format, buffer);
} else {
pixman_region32_t damage = surface->current->buffer_damage;
if (!pixman_region32_not_empty(&damage)) {
goto release;
}
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, &surface->current->buffer_damage);
pixman_region32_intersect_rect(&damage, &damage, 0, 0,
surface->current->buffer_width, surface->current->buffer_height);
int n;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
for (int i = 0; i < n; ++i) {
@ -397,6 +414,8 @@ static void wlr_surface_apply_damage(struct wlr_surface *surface,
break;
}
}
pixman_region32_fini(&damage);
}
release: