Reset exclusivity after shell layer
Also fixes an issue which was applying exclusivity to all edges
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parent
df9dbf3170
commit
ab6c2bf584
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@ -4,6 +4,7 @@
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#include <pixman.h>
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#include <time.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_output_damage.h>
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struct roots_desktop;
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@ -19,6 +20,8 @@ struct roots_output {
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struct timespec last_frame;
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struct wlr_output_damage *damage;
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struct wlr_box usable_area;
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struct wl_listener destroy;
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struct wl_listener damage_frame;
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struct wl_listener damage_destroy;
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@ -11,7 +11,7 @@
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#include "rootston/output.h"
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#include "rootston/server.h"
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static void apply_exclusive(struct wlr_box *output_area,
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static void apply_exclusive(struct wlr_box *usable_area,
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uint32_t anchor, uint32_t exclusive) {
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struct {
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uint32_t anchors;
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@ -23,7 +23,7 @@ static void apply_exclusive(struct wlr_box *output_area,
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.value = &output_area->y,
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.value = &usable_area->y,
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.multiplier = 1,
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},
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{
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@ -31,7 +31,7 @@ static void apply_exclusive(struct wlr_box *output_area,
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.value = &output_area->height,
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.value = &usable_area->height,
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.multiplier = -1,
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},
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{
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@ -39,7 +39,7 @@ static void apply_exclusive(struct wlr_box *output_area,
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.value = &output_area->x,
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.value = &usable_area->x,
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.multiplier = 1,
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},
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{
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@ -47,21 +47,19 @@ static void apply_exclusive(struct wlr_box *output_area,
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.value = &output_area->width,
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.value = &usable_area->width,
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.multiplier = -1,
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},
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};
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for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
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if ((anchor & edges[i].anchors)) {
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if ((anchor & edges[i].anchors) == edges[i].anchors) {
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*edges[i].value += exclusive * edges[i].multiplier;
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}
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}
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}
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static void arrange_layer(struct wlr_output *output, struct wl_list *list) {
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struct wlr_box output_area = { .x = 0, .y = 0 };
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wlr_output_effective_resolution(output,
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&output_area.width, &output_area.height);
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static void arrange_layer(struct wlr_output *output, struct wl_list *list,
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struct wlr_box *usable_area) {
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struct roots_layer_surface *roots_surface;
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wl_list_for_each(roots_surface, list, link) {
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struct wlr_layer_surface *layer = roots_surface->layer_surface;
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@ -72,31 +70,31 @@ static void arrange_layer(struct wlr_output *output, struct wl_list *list) {
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
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if ((state->anchor & both_horiz) && box.width == 0) {
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box.x = 0;
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box.width = output_area.width;
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box.width = usable_area->width;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x = output_area.x;
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box.x = usable_area->x;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x = output_area.width - box.width;
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box.x = usable_area->width - box.width;
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} else {
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box.x = (output_area.width / 2) - (box.width / 2);
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box.x = (usable_area->width / 2) - (box.width / 2);
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}
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// Vertical axis
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const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
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if ((state->anchor & both_vert) && box.height == 0) {
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box.y = 0;
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box.height = output_area.height;
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box.height = usable_area->height;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y = output_area.y;
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box.y = usable_area->y;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y = output_area.height - box.height;
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box.y = usable_area->height - box.height;
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} else {
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box.y = (output_area.height / 2) - (box.height / 2);
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box.y = (usable_area->height / 2) - (box.height / 2);
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}
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wlr_log(L_DEBUG, "arranged layer at %dx%d@%d,%d",
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box.width, box.height, box.x, box.y);
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roots_surface->geo = box;
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apply_exclusive(&output_area, state->anchor, state->exclusive_zone);
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apply_exclusive(usable_area, state->anchor, state->exclusive_zone);
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if (!roots_surface->configured ||
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box.width != (int)state->width ||
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box.height != (int)state->height) {
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@ -108,10 +106,29 @@ static void arrange_layer(struct wlr_output *output, struct wl_list *list) {
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static void arrange_layers(struct wlr_output *_output) {
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struct roots_output *output = _output->data;
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size_t layers = sizeof(output->layers) / sizeof(output->layers[0]);
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for (size_t i = 0; i < layers; ++i) {
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arrange_layer(output->wlr_output, &output->layers[i]);
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}
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struct wlr_box usable_area = { 0 };
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wlr_output_effective_resolution(output->wlr_output,
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&usable_area.width, &usable_area.height);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
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&usable_area);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
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&usable_area);
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memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box));
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memset(&usable_area, 0, sizeof(struct wlr_box));
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wlr_output_effective_resolution(output->wlr_output,
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&usable_area.width, &usable_area.height);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&usable_area);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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&usable_area);
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}
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static void handle_output_destroy(struct wl_listener *listener, void *data) {
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