Use correct pixel format enum in touch example
Fix a call to `wlr_surface_attach_pixels()` in the main method of the touch example to use the correct enum for this method (wayland instead of gl).
This commit is contained in:
parent
f08998627f
commit
aebe5ba48c
|
@ -106,7 +106,7 @@ int main(int argc, char *argv[]) {
|
||||||
|
|
||||||
state.renderer = wlr_gles2_renderer_init();
|
state.renderer = wlr_gles2_renderer_init();
|
||||||
state.cat_texture = wlr_render_surface_init(state.renderer);
|
state.cat_texture = wlr_render_surface_init(state.renderer);
|
||||||
wlr_surface_attach_pixels(state.cat_texture, GL_RGBA,
|
wlr_surface_attach_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888,
|
||||||
cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
|
cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
|
||||||
|
|
||||||
compositor_run(&compositor);
|
compositor_run(&compositor);
|
||||||
|
|
Loading…
Reference in New Issue