render/gles2: make EGL context current in bind_buffer
Instead of requiring callers to manually make the EGL context current before binding a buffer and unsetting it after unbinding a buffer, do it inside wlr_renderer_bind_buffer. This hides renderer-specific implementation details inside the wlr_renderer interface. Non-GLES2 renderers may not use EGL. This removes all EGL dependencies from the backends. References: https://github.com/swaywm/wlroots/issues/2618 References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
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08a4c62aac
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afdf4dc890
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@ -8,8 +8,6 @@
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#include <string.h>
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#include <unistd.h>
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#include <wayland-util.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/util/log.h>
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@ -115,10 +113,6 @@ bool drm_surface_make_current(struct wlr_drm_surface *surf,
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return false;
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}
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(surf->renderer->wlr_rend);
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if (!wlr_egl_make_current(egl)) {
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return false;
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}
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if (!wlr_renderer_bind_buffer(surf->renderer->wlr_rend, surf->back_buffer)) {
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wlr_log(WLR_ERROR, "Failed to attach buffer to renderer");
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return false;
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@ -129,10 +123,8 @@ bool drm_surface_make_current(struct wlr_drm_surface *surf,
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void drm_surface_unset_current(struct wlr_drm_surface *surf) {
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assert(surf->back_buffer != NULL);
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(surf->renderer->wlr_rend);
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wlr_renderer_bind_buffer(surf->renderer->wlr_rend, NULL);
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wlr_egl_unset_current(egl);
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wlr_buffer_unlock(surf->back_buffer);
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surf->back_buffer = NULL;
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@ -2,8 +2,6 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/util/log.h>
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#include "backend/headless.h"
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@ -44,8 +42,6 @@ static bool output_attach_render(struct wlr_output *wlr_output,
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int *buffer_age) {
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struct wlr_headless_output *output =
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headless_output_from_output(wlr_output);
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(
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output->backend->renderer);
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wlr_buffer_unlock(output->back_buffer);
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output->back_buffer = wlr_swapchain_acquire(output->swapchain, buffer_age);
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@ -53,9 +49,6 @@ static bool output_attach_render(struct wlr_output *wlr_output,
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return false;
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}
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if (!wlr_egl_make_current(egl)) {
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return false;
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}
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if (!wlr_renderer_bind_buffer(output->backend->renderer,
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output->back_buffer)) {
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return false;
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@ -102,10 +95,6 @@ static bool output_commit(struct wlr_output *wlr_output) {
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wlr_renderer_bind_buffer(output->backend->renderer, NULL);
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(
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output->backend->renderer);
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wlr_egl_unset_current(egl);
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buffer = output->back_buffer;
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output->back_buffer = NULL;
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break;
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@ -129,12 +118,8 @@ static bool output_commit(struct wlr_output *wlr_output) {
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static void output_rollback_render(struct wlr_output *wlr_output) {
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struct wlr_headless_output *output =
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headless_output_from_output(wlr_output);
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(
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output->backend->renderer);
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assert(wlr_egl_is_current(egl));
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wlr_renderer_bind_buffer(output->backend->renderer, NULL);
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wlr_egl_unset_current(egl);
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wlr_buffer_unlock(output->back_buffer);
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output->back_buffer = NULL;
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@ -10,8 +10,6 @@
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#include <wayland-client.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/util/log.h>
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@ -117,8 +115,6 @@ static bool output_set_custom_mode(struct wlr_output *wlr_output,
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static bool output_attach_render(struct wlr_output *wlr_output,
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int *buffer_age) {
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struct wlr_wl_output *output = get_wl_output_from_output(wlr_output);
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(
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output->backend->renderer);
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wlr_buffer_unlock(output->back_buffer);
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output->back_buffer = wlr_swapchain_acquire(output->swapchain, buffer_age);
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@ -126,9 +122,6 @@ static bool output_attach_render(struct wlr_output *wlr_output,
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return false;
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}
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if (!wlr_egl_make_current(egl)) {
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return false;
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}
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if (!wlr_renderer_bind_buffer(output->backend->renderer,
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output->back_buffer)) {
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return false;
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@ -313,10 +306,6 @@ static bool output_commit(struct wlr_output *wlr_output) {
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wlr_buffer = output->back_buffer;
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wlr_renderer_bind_buffer(output->backend->renderer, NULL);
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(
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output->backend->renderer);
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wlr_egl_unset_current(egl);
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break;
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case WLR_OUTPUT_STATE_BUFFER_SCANOUT:;
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wlr_buffer = wlr_output->pending.buffer;
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@ -376,10 +365,7 @@ static bool output_commit(struct wlr_output *wlr_output) {
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static void output_rollback_render(struct wlr_output *wlr_output) {
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struct wlr_wl_output *output = get_wl_output_from_output(wlr_output);
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(
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output->backend->renderer);
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wlr_renderer_bind_buffer(output->backend->renderer, NULL);
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wlr_egl_unset_current(egl);
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}
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static bool output_set_cursor(struct wlr_output *wlr_output,
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@ -411,8 +397,6 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
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struct wl_surface *surface = output->cursor.surface;
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if (texture != NULL) {
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(
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output->backend->renderer);
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int width = texture->width * wlr_output->scale / scale;
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int height = texture->height * wlr_output->scale / scale;
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@ -434,9 +418,6 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
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return false;
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}
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if (!wlr_egl_make_current(egl)) {
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return false;
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}
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if (!wlr_renderer_bind_buffer(output->backend->renderer, wlr_buffer)) {
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return false;
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}
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@ -458,7 +439,6 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
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wlr_renderer_end(backend->renderer);
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wlr_renderer_bind_buffer(output->backend->renderer, NULL);
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wlr_egl_unset_current(egl);
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struct wlr_wl_buffer *buffer =
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get_or_create_wl_buffer(output->backend, wlr_buffer);
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@ -13,8 +13,6 @@
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/gles2.h>
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#include <wlr/util/log.h>
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#include "backend/x11.h"
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@ -99,7 +97,6 @@ static bool output_attach_render(struct wlr_output *wlr_output,
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int *buffer_age) {
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struct wlr_x11_output *output = get_x11_output_from_output(wlr_output);
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struct wlr_x11_backend *x11 = output->x11;
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(x11->renderer);
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wlr_buffer_unlock(output->back_buffer);
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output->back_buffer = wlr_swapchain_acquire(output->swapchain, buffer_age);
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@ -107,9 +104,6 @@ static bool output_attach_render(struct wlr_output *wlr_output,
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return false;
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}
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if (!wlr_egl_make_current(egl)) {
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return false;
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}
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if (!wlr_renderer_bind_buffer(x11->renderer, output->back_buffer)) {
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return false;
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}
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@ -207,12 +201,10 @@ static struct wlr_x11_buffer *get_or_create_x11_buffer(
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static bool output_commit_buffer(struct wlr_x11_output *output) {
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struct wlr_x11_backend *x11 = output->x11;
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(x11->renderer);
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assert(output->back_buffer != NULL);
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wlr_renderer_bind_buffer(x11->renderer, NULL);
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wlr_egl_unset_current(egl);
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struct wlr_x11_buffer *x11_buffer =
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get_or_create_x11_buffer(output, output->back_buffer);
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static void output_rollback_render(struct wlr_output *wlr_output) {
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struct wlr_x11_output *output = get_x11_output_from_output(wlr_output);
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struct wlr_x11_backend *x11 = output->x11;
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(x11->renderer);
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wlr_renderer_bind_buffer(x11->renderer, NULL);
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wlr_egl_unset_current(egl);
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}
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static const struct wlr_output_impl output_impl = {
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@ -139,10 +139,11 @@ error_buffer:
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static bool gles2_bind_buffer(struct wlr_renderer *wlr_renderer,
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struct wlr_buffer *wlr_buffer) {
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struct wlr_gles2_renderer *renderer =
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gles2_get_renderer_in_context(wlr_renderer);
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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if (renderer->current_buffer != NULL) {
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assert(wlr_egl_is_current(renderer->egl));
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push_gles2_debug(renderer);
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glFlush();
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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@ -153,9 +154,12 @@ static bool gles2_bind_buffer(struct wlr_renderer *wlr_renderer,
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}
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if (wlr_buffer == NULL) {
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wlr_egl_unset_current(renderer->egl);
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return true;
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}
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wlr_egl_make_current(renderer->egl);
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struct wlr_gles2_buffer *buffer = get_buffer(renderer, wlr_buffer);
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if (buffer == NULL) {
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buffer = create_buffer(renderer, wlr_buffer);
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