compositor.c: xdg-surface layout position
Add data structures to compositor.c xdg-surface implementation that allows them to be rendered in the correct position in the layout, spanning outputs if necessary.
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@ -63,6 +63,11 @@ struct sample_state {
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struct example_xdg_surface_v6 {
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struct wlr_xdg_surface_v6 *surface;
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struct {
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int lx;
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int ly;
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} position;
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struct wl_listener destroy_listener;
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struct wl_listener ping_timeout_listener;
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struct wl_listener request_minimize_listener;
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@ -80,13 +85,13 @@ static inline int64_t timespec_to_msec(const struct timespec *a) {
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static void output_frame_handle_surface(struct sample_state *sample,
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struct wlr_output *wlr_output, struct timespec *ts,
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struct wl_resource *_res) {
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struct wl_resource *_res, int ox, int oy) {
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struct wlr_surface *surface = wl_resource_get_user_data(_res);
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float matrix[16];
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float transform[16];
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wlr_surface_flush_damage(surface);
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if (surface->texture->valid) {
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wlr_matrix_translate(&transform, 200, 200, 0);
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wlr_matrix_translate(&transform, ox, oy, 0);
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wlr_surface_get_matrix(surface, &matrix,
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&wlr_output->transform_matrix, &transform);
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wlr_render_with_matrix(sample->renderer, surface->texture, &matrix);
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@ -167,6 +172,10 @@ static void handle_new_xdg_surface_v6(struct wl_listener *listener,
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}
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esurface->surface = surface;
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// TODO sensible default position
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esurface->position.lx = 300;
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esurface->position.ly = 300;
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surface->data = esurface;
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wl_signal_add(&surface->events.destroy, &esurface->destroy_listener);
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esurface->destroy_listener.notify = handle_xdg_surface_v6_destroy;
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@ -207,20 +216,38 @@ static void handle_output_frame(struct output_state *output,
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struct wlr_wl_shell_surface *wl_shell_surface;
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wl_list_for_each(wl_shell_surface, &sample->wl_shell->surfaces, link) {
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output_frame_handle_surface(sample, wlr_output, ts,
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wl_shell_surface->surface);
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wl_shell_surface->surface, 200, 200);
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}
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struct wlr_xdg_surface_v6 *xdg_surface;
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struct wlr_xdg_client_v6 *xdg_client;
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wl_list_for_each(xdg_client, &sample->xdg_shell->clients, link) {
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wl_list_for_each(xdg_surface, &xdg_client->surfaces, link) {
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output_frame_handle_surface(sample, wlr_output, ts,
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xdg_surface->surface->resource);
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if (xdg_surface->role == WLR_XDG_SURFACE_V6_ROLE_NONE) {
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continue;
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}
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struct example_xdg_surface_v6 *esurface = xdg_surface->data;
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int width = xdg_surface->surface->current.buffer_width;
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int height = xdg_surface->surface->current.buffer_height;
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bool intersects_output = wlr_output_layout_intersects(
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sample->layout, wlr_output,
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esurface->position.lx, esurface->position.ly,
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esurface->position.lx + width, esurface->position.ly + height);
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if (intersects_output) {
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double ox = esurface->position.lx, oy = esurface->position.ly;
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wlr_output_layout_output_coords(sample->layout, wlr_output,
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&ox, &oy);
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output_frame_handle_surface(sample, wlr_output, ts,
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xdg_surface->surface->resource, ox, oy);
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}
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}
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}
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struct wlr_x11_window *x11_window;
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wl_list_for_each(x11_window, &sample->xwayland->displayable_windows, link) {
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output_frame_handle_surface(sample, wlr_output, ts,
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x11_window->surface);
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x11_window->surface, 200, 200);
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}
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wlr_renderer_end(sample->renderer);
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