keyboard grab enter with modifiers
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@ -68,7 +68,8 @@ struct wlr_seat_keyboard_grab;
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struct wlr_keyboard_grab_interface {
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void (*enter)(struct wlr_seat_keyboard_grab *grab,
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struct wlr_surface *surface);
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struct wlr_surface *surface, uint32_t keycodes[],
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size_t num_keycodes, struct wlr_keyboard_modifiers *modifiers);
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void (*key)(struct wlr_seat_keyboard_grab *grab, uint32_t time,
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uint32_t key, uint32_t state);
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void (*modifiers)(struct wlr_seat_keyboard_grab *grab,
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@ -396,8 +397,9 @@ void wlr_seat_keyboard_notify_modifiers(struct wlr_seat *seat,
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* focused surface for this keyboard. Defers to any current grab of the seat's
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* keyboard.
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*/
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void wlr_seat_keyboard_notify_enter(struct wlr_seat *wlr_seat,
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struct wlr_surface *surface);
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void wlr_seat_keyboard_notify_enter(struct wlr_seat *seat,
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struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes,
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struct wlr_keyboard_modifiers *modifiers);
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/**
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* Send a keyboard enter event to the given surface and consider it to be the
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@ -406,8 +408,9 @@ void wlr_seat_keyboard_notify_enter(struct wlr_seat *wlr_seat,
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* `wlr_seat_keyboard_notify_enter()` to change keyboard focus to respect
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* keyboard grabs.
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*/
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void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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struct wlr_surface *surface);
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void wlr_seat_keyboard_enter(struct wlr_seat *seat,
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struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes,
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struct wlr_keyboard_modifiers *modifiers);
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/**
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* Clear the focused surface for the keyboard and leave all entered surfaces.
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@ -616,7 +616,16 @@ void roots_seat_set_focus(struct roots_seat *seat, struct roots_view *view) {
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seat->has_focus = true;
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wl_list_remove(&seat_view->link);
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wl_list_insert(&seat->views, &seat_view->link);
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wlr_seat_keyboard_notify_enter(seat->seat, view->wlr_surface);
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->seat);
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if (keyboard != NULL) {
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wlr_seat_keyboard_notify_enter(seat->seat, view->wlr_surface,
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keyboard->keycodes, keyboard->num_keycodes,
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keyboard->modifiers);
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} else {
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wlr_seat_keyboard_notify_enter(seat->seat, view->wlr_surface,
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NULL, 0, NULL);
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}
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}
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void roots_seat_cycle_focus(struct roots_seat *seat) {
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@ -585,7 +585,8 @@ const struct wlr_touch_grab_interface wlr_data_device_touch_drag_interface = {
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};
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static void keyboard_drag_enter(struct wlr_seat_keyboard_grab *grab,
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struct wlr_surface *surface) {
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struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes,
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struct wlr_keyboard_modifiers *modifiers) {
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// nothing has keyboard focus during drags
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}
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@ -282,8 +282,9 @@ static const struct wlr_pointer_grab_interface default_pointer_grab_impl = {
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};
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static void default_keyboard_enter(struct wlr_seat_keyboard_grab *grab,
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struct wlr_surface *surface) {
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wlr_seat_keyboard_enter(grab->seat, surface);
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struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes,
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struct wlr_keyboard_modifiers *modifiers) {
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wlr_seat_keyboard_enter(grab->seat, surface, keycodes, num_keycodes, modifiers);
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}
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static void default_keyboard_key(struct wlr_seat_keyboard_grab *grab,
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@ -851,14 +852,19 @@ void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat,
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uint32_t serial = wl_display_next_serial(seat->display);
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struct wl_resource *resource;
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wl_resource_for_each(resource, &client->keyboards) {
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if (modifiers == NULL) {
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wl_keyboard_send_modifiers(resource, serial, 0, 0, 0, 0);
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} else {
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wl_keyboard_send_modifiers(resource, serial,
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modifiers->depressed, modifiers->latched,
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modifiers->locked, modifiers->group);
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}
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}
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}
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void wlr_seat_keyboard_enter(struct wlr_seat *seat,
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struct wlr_surface *surface) {
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struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes,
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struct wlr_keyboard_modifiers *modifiers) {
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if (seat->keyboard_state.focused_surface == surface) {
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// this surface already got an enter notify
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return;
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@ -886,19 +892,17 @@ void wlr_seat_keyboard_enter(struct wlr_seat *seat,
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}
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// enter the current surface
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if (client != NULL && seat->keyboard_state.keyboard != NULL) {
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struct wlr_keyboard *keyboard = seat->keyboard_state.keyboard;
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if (client != NULL) {
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struct wl_array keys;
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wl_array_init(&keys);
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for (size_t i = 0; i < keyboard->num_keycodes; ++i) {
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for (size_t i = 0; i < num_keycodes; ++i) {
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uint32_t *p = wl_array_add(&keys, sizeof(uint32_t));
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if (!p) {
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wlr_log(L_ERROR, "Cannot allocate memory, skipping keycode: %d\n",
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keyboard->keycodes[i]);
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keycodes[i]);
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continue;
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}
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*p = keyboard->keycodes[i];
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*p = keycodes[i];
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}
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uint32_t serial = wl_display_next_serial(seat->display);
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struct wl_resource *resource;
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@ -930,24 +934,23 @@ void wlr_seat_keyboard_enter(struct wlr_seat *seat,
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seat->keyboard_state.focused_client = client;
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seat->keyboard_state.focused_surface = surface;
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if (client != NULL && seat->keyboard_state.keyboard != NULL) {
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if (client != NULL) {
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// tell new client about any modifier change last,
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// as it targets seat->keyboard_state.focused_client
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wlr_seat_keyboard_send_modifiers(seat,
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seat->keyboard_state.keyboard->modifiers);
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wlr_seat_keyboard_send_modifiers(seat, modifiers);
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}
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}
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void wlr_seat_keyboard_notify_enter(struct wlr_seat *seat, struct
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wlr_surface *surface) {
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void wlr_seat_keyboard_notify_enter(struct wlr_seat *seat,
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struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes,
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struct wlr_keyboard_modifiers *modifiers) {
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struct wlr_seat_keyboard_grab *grab = seat->keyboard_state.grab;
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grab->interface->enter(grab, surface);
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grab->interface->enter(grab, surface, keycodes, num_keycodes, modifiers);
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}
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void wlr_seat_keyboard_clear_focus(struct wlr_seat *seat) {
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struct wl_array keys;
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wl_array_init(&keys);
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wlr_seat_keyboard_enter(seat, NULL);
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// TODO respect grabs here?
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wlr_seat_keyboard_enter(seat, NULL, NULL, 0, NULL);
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}
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bool wlr_seat_keyboard_has_grab(struct wlr_seat *seat) {
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@ -103,7 +103,9 @@ static const struct wlr_pointer_grab_interface xdg_pointer_grab_impl = {
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.axis = xdg_pointer_grab_axis,
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};
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static void xdg_keyboard_grab_enter(struct wlr_seat_keyboard_grab *grab, struct wlr_surface *surface) {
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static void xdg_keyboard_grab_enter(struct wlr_seat_keyboard_grab *grab,
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struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes,
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struct wlr_keyboard_modifiers *modifiers) {
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// keyboard focus should remain on the popup
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}
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