examples: drop wlr/render/egl.h include from client examples
We use egl_common.h instead.
Fixes: 34e7f69d69
("examples: remove dependency on wlr_egl from clients")
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@ -4,7 +4,6 @@
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#include <string.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wlr/render/egl.h>
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#include "egl_common.h"
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#include "idle-inhibit-unstable-v1-client-protocol.h"
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#include "xdg-shell-client-protocol.h"
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#include <string.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wlr/render/egl.h>
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#include "egl_common.h"
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#include "wlr-input-inhibitor-unstable-v1-client-protocol.h"
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#include "xdg-shell-client-protocol.h"
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#include <string.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wlr/render/egl.h>
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#include "egl_common.h"
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#include "keyboard-shortcuts-inhibit-unstable-v1-client-protocol.h"
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#include "xdg-shell-client-protocol.h"
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@ -11,7 +11,6 @@
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#include <wayland-client.h>
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#include <wayland-cursor.h>
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#include <wayland-egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/util/log.h>
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#include "egl_common.h"
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#include "wlr-layer-shell-unstable-v1-client-protocol.h"
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#include <string.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wlr/render/egl.h>
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#include "egl_common.h"
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#include "xdg-shell-client-protocol.h"
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#include "pointer-constraints-unstable-v1-client-protocol.h"
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#include <GLES2/gl2.h>
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#include <linux/input-event-codes.h>
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#include <wayland-egl.h>
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#include <wlr/render/egl.h>
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#include "egl_common.h"
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#include "pointer-constraints-unstable-v1-client-protocol.h"
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#include "relative-pointer-unstable-v1-client-protocol.h"
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@ -6,7 +6,6 @@
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#include <unistd.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wlr/render/egl.h>
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#include "egl_common.h"
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#include "text-input-unstable-v3-client-protocol.h"
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#include "xdg-shell-client-protocol.h"
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@ -4,7 +4,6 @@
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#include <string.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wlr/render/egl.h>
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#include "egl_common.h"
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#include "xdg-shell-client-protocol.h"
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#include "xdg-decoration-unstable-v1-client-protocol.h"
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