render/allocator: ignore NULL in wlr_allocator_destroy

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Simon Ser 2020-12-04 15:35:59 +01:00
parent 0dcdb5e7a1
commit bdf26f87d5
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1 changed files with 3 additions and 0 deletions

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@ -10,6 +10,9 @@ void wlr_allocator_init(struct wlr_allocator *alloc,
}
void wlr_allocator_destroy(struct wlr_allocator *alloc) {
if (alloc == NULL) {
return;
}
wl_signal_emit(&alloc->events.destroy, NULL);
alloc->impl->destroy(alloc);
}