rootston: fix rotated views rendering
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@ -260,15 +260,19 @@ static void scale_box(struct wlr_box *box, float scale) {
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static void render_texture(struct wlr_output *wlr_output,
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pixman_region32_t *output_damage, struct wlr_texture *texture,
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const struct wlr_box *box, const float matrix[static 9], float alpha) {
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const struct wlr_box *box, const float matrix[static 9],
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float rotation, float alpha) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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assert(renderer);
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struct wlr_box rotated;
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wlr_box_rotated_bounds(&rotated, box, rotation);
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, box->x, box->y,
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box->width, box->height);
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pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
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rotated.width, rotated.height);
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pixman_region32_intersect(&damage, &damage, output_damage);
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bool damaged = pixman_region32_not_empty(&damage);
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if (!damaged) {
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@ -308,7 +312,8 @@ static void render_surface_iterator(struct roots_output *output,
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wlr_matrix_project_box(matrix, &box, transform, rotation,
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wlr_output->transform_matrix);
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render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);
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render_texture(wlr_output, output_damage,
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texture, &box, matrix, rotation, alpha);
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}
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static void get_decoration_box(struct roots_view *view,
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