backend/headless: create a config-less EGL context

This commit is contained in:
Simon Ser 2020-12-04 13:42:07 +01:00 committed by Ilia Bozhinov
parent 037710b1d4
commit bfb59fd4d7
1 changed files with 1 additions and 11 deletions

View File

@ -165,22 +165,12 @@ struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
return NULL;
}
static const EGLint config_attribs[] = {
EGL_SURFACE_TYPE, 0,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_BLUE_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_RED_SIZE, 1,
EGL_NONE,
};
if (!create_renderer_func) {
create_renderer_func = wlr_renderer_autocreate;
}
struct wlr_renderer *renderer = create_renderer_func(&backend->priv_egl,
EGL_PLATFORM_SURFACELESS_MESA, EGL_DEFAULT_DISPLAY,
(EGLint*)config_attribs, 0);
EGL_PLATFORM_SURFACELESS_MESA, EGL_DEFAULT_DISPLAY, NULL, 0);
if (!renderer) {
wlr_log(WLR_ERROR, "Failed to create renderer");
free(backend);