backend/x11: implement a real rendering loop
Instead of using a timer, rely on X11 Present events and send a new frame event when the parent compositor displays a new frame on screen. The previous attempt at doing this [1] hit issues with EGLSurface, but we don't use that anymore. [1]: https://github.com/swaywm/wlroots/pull/1894
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@ -21,13 +21,6 @@
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#include "util/signal.h"
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#include "util/time.h"
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static int signal_frame(void *data) {
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struct wlr_x11_output *output = data;
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wlr_output_send_frame(&output->wlr_output);
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wl_event_source_timer_update(output->frame_timer, output->frame_delay);
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return 0;
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}
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static void parse_xcb_setup(struct wlr_output *output,
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xcb_connection_t *xcb) {
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const xcb_setup_t *xcb_setup = xcb_get_setup(xcb);
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@ -49,14 +42,8 @@ static struct wlr_x11_output *get_x11_output_from_output(
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static void output_set_refresh(struct wlr_output *wlr_output, int32_t refresh) {
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struct wlr_x11_output *output = get_x11_output_from_output(wlr_output);
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if (refresh <= 0) {
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refresh = X11_DEFAULT_REFRESH;
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}
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wlr_output_update_custom_mode(&output->wlr_output, wlr_output->width,
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wlr_output->height, refresh);
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output->frame_delay = 1000000 / refresh;
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wlr_output->height, 0);
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}
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static bool output_set_custom_mode(struct wlr_output *wlr_output,
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@ -97,7 +84,6 @@ static void output_destroy(struct wlr_output *wlr_output) {
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}
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wl_list_remove(&output->link);
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wl_event_source_remove(output->frame_timer);
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wlr_buffer_unlock(output->back_buffer);
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wlr_swapchain_destroy(output->swapchain);
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xcb_destroy_window(x11->xcb, output->win);
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@ -258,9 +244,10 @@ static bool output_commit_buffer(struct wlr_x11_output *output) {
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uint32_t serial = output->wlr_output.commit_seq;
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uint32_t options = 0;
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uint64_t target_msc = output->last_msc ? output->last_msc + 1 : 0;
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xcb_present_pixmap(x11->xcb, output->win, x11_buffer->pixmap, serial,
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0, region, 0, 0, XCB_NONE, XCB_NONE, XCB_NONE, options, 0, 0, 0,
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0, NULL);
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0, region, 0, 0, XCB_NONE, XCB_NONE, XCB_NONE, options, target_msc,
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0, 0, 0, NULL);
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if (region != XCB_NONE) {
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xcb_xfixes_destroy_region(x11->xcb, region);
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@ -423,12 +410,8 @@ struct wlr_output *wlr_x11_output_create(struct wlr_backend *backend) {
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xcb_map_window(x11->xcb, output->win);
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xcb_flush(x11->xcb);
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struct wl_event_loop *ev = wl_display_get_event_loop(x11->wl_display);
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output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);
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wl_list_insert(&x11->outputs, &output->link);
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wl_event_source_timer_update(output->frame_timer, output->frame_delay);
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wlr_output_update_enabled(wlr_output, true);
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wlr_input_device_init(&output->pointer_dev, WLR_INPUT_DEVICE_POINTER,
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@ -448,6 +431,9 @@ struct wlr_output *wlr_x11_output_create(struct wlr_backend *backend) {
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wlr_signal_emit_safe(&x11->backend.events.new_input, &output->pointer_dev);
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wlr_signal_emit_safe(&x11->backend.events.new_input, &output->touch_dev);
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// Start the rendering loop by requesting the compositor to render a frame
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wlr_output_schedule_frame(wlr_output);
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return wlr_output;
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}
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@ -474,7 +460,7 @@ void handle_x11_configure_notify(struct wlr_x11_output *output,
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}
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wlr_output_update_custom_mode(&output->wlr_output, ev->width,
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ev->height, output->wlr_output.refresh);
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ev->height, 0);
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// Move the pointer to its new location
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update_x11_pointer_position(output, output->x11->time);
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@ -545,6 +531,8 @@ void handle_x11_present_event(struct wlr_x11_backend *x11,
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return;
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}
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output->last_msc = complete_notify->msc;
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struct timespec t;
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timespec_from_nsec(&t, complete_notify->ust * 1000);
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@ -561,6 +549,8 @@ void handle_x11_present_event(struct wlr_x11_backend *x11,
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.flags = flags,
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};
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wlr_output_send_present(&output->wlr_output, &present_event);
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wlr_output_send_frame(&output->wlr_output);
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break;
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default:
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wlr_log(WLR_DEBUG, "Unhandled Present event %"PRIu16, event->event_type);
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@ -26,8 +26,6 @@
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#define XCB_EVENT_RESPONSE_TYPE_MASK 0x7f
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#define X11_DEFAULT_REFRESH (60 * 1000) // 60 Hz
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struct wlr_x11_backend;
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struct wlr_x11_output {
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@ -47,12 +45,10 @@ struct wlr_x11_output {
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struct wlr_input_device touch_dev;
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struct wl_list touchpoints; // wlr_x11_touchpoint::link
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struct wl_event_source *frame_timer;
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int frame_delay;
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struct wl_list buffers; // wlr_x11_buffer::link
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bool cursor_hidden;
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uint64_t last_msc;
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};
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struct wlr_x11_touchpoint {
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