Refactor EGL handling
This commit is contained in:
parent
4aaf76cb66
commit
c24351681f
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@ -39,6 +39,13 @@ void wlr_backend_destroy(struct wlr_backend *backend) {
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free(backend);
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free(backend);
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}
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}
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struct wlr_egl *wlr_backend_get_egl(struct wlr_backend *backend) {
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if (!backend->impl->get_egl) {
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return NULL;
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}
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return backend->impl->get_egl(backend->state);
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}
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static struct wlr_backend *attempt_wl_backend(struct wl_display *display) {
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static struct wlr_backend *attempt_wl_backend(struct wl_display *display) {
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struct wlr_backend *backend = wlr_wl_backend_create(display);
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struct wlr_backend *backend = wlr_wl_backend_create(display);
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if (backend) {
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if (backend) {
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@ -12,6 +12,7 @@
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/util/list.h>
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#include <wlr/util/list.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <wlr/egl.h>
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#include "backend/udev.h"
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#include "backend/udev.h"
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#include "backend/drm.h"
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#include "backend/drm.h"
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@ -38,9 +39,14 @@ static void wlr_drm_backend_destroy(struct wlr_backend_state *drm) {
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free(drm);
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free(drm);
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}
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}
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static struct wlr_egl *wlr_drm_backend_get_egl(struct wlr_backend_state *drm) {
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return &drm->renderer.egl;
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}
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static struct wlr_backend_impl backend_impl = {
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static struct wlr_backend_impl backend_impl = {
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.init = wlr_drm_backend_init,
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.init = wlr_drm_backend_init,
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.destroy = wlr_drm_backend_destroy
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.destroy = wlr_drm_backend_destroy,
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.get_egl = wlr_drm_backend_get_egl
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};
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};
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static void session_signal(struct wl_listener *listener, void *data) {
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static void session_signal(struct wl_listener *listener, void *data) {
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@ -579,7 +579,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output_state *output,
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wlr_matrix_texture(plane->matrix, plane->width, plane->height,
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wlr_matrix_texture(plane->matrix, plane->width, plane->height,
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output->base->transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180);
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output->base->transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180);
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plane->wlr_rend = wlr_gles2_renderer_init(&output->renderer->egl);
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plane->wlr_rend = wlr_gles2_renderer_init(drm->base);
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if (!plane->wlr_rend) {
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if (!plane->wlr_rend) {
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return false;
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return false;
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}
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}
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@ -1,6 +1,5 @@
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wlr_files += files(
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wlr_files += files(
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'backend.c',
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'backend.c',
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'egl.c',
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'udev.c',
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'udev.c',
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'session/direct-ipc.c',
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'session/direct-ipc.c',
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'session/direct.c',
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'session/direct.c',
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@ -38,9 +38,21 @@ static void multi_backend_destroy(struct wlr_backend_state *state) {
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free(state);
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free(state);
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}
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}
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static struct wlr_egl *multi_backend_get_egl(struct wlr_backend_state *state) {
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for (size_t i = 0; i < state->backends->length; ++i) {
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struct subbackend_state *sub = state->backends->items[i];
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struct wlr_egl *egl = wlr_backend_get_egl(sub->backend);
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if (egl) {
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return egl;
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}
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}
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return NULL;
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}
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struct wlr_backend_impl backend_impl = {
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struct wlr_backend_impl backend_impl = {
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.init = multi_backend_init,
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.init = multi_backend_init,
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.destroy = multi_backend_destroy
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.destroy = multi_backend_destroy,
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.get_egl = multi_backend_get_egl
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};
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};
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struct wlr_backend *wlr_multi_backend_create(struct wlr_session *session,
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struct wlr_backend *wlr_multi_backend_create(struct wlr_session *session,
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@ -4,6 +4,7 @@
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#include <EGL/egl.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <EGL/eglext.h>
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#include <wayland-server.h>
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#include <wayland-server.h>
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#include <wlr/egl.h>
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#include <wlr/backend/interface.h>
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#include <wlr/backend/interface.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_input_device.h>
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@ -95,9 +96,14 @@ static void wlr_wl_backend_destroy(struct wlr_backend_state *state) {
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free(state);
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free(state);
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}
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}
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static struct wlr_egl *wlr_wl_backend_get_egl(struct wlr_backend_state *state) {
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return &state->egl;
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}
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static struct wlr_backend_impl backend_impl = {
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static struct wlr_backend_impl backend_impl = {
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.init = wlr_wl_backend_init,
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.init = wlr_wl_backend_init,
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.destroy = wlr_wl_backend_destroy
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.destroy = wlr_wl_backend_destroy,
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.get_egl = wlr_wl_backend_get_egl
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};
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};
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bool wlr_backend_is_wl(struct wlr_backend *b) {
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bool wlr_backend_is_wl(struct wlr_backend *b) {
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@ -68,7 +68,7 @@ int main() {
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};
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};
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compositor_init(&compositor);
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init();
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state.renderer = wlr_gles2_renderer_init(compositor.backend);
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wl_display_init_shm(compositor.display);
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wl_display_init_shm(compositor.display);
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wl_compositor_init(compositor.display, &state.compositor, state.renderer);
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wl_compositor_init(compositor.display, &state.compositor, state.renderer);
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wl_shell_init(compositor.display, &state.shell);
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wl_shell_init(compositor.display, &state.shell);
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@ -204,7 +204,7 @@ int main(int argc, char *argv[]) {
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compositor.keyboard_key_cb = handle_keyboard_key;
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compositor.keyboard_key_cb = handle_keyboard_key;
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compositor_init(&compositor);
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init();
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state.renderer = wlr_gles2_renderer_init(compositor.backend);
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state.cat_texture = wlr_render_texture_init(state.renderer);
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state.cat_texture = wlr_render_texture_init(state.renderer);
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wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
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wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
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cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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@ -152,7 +152,7 @@ int main(int argc, char *argv[]) {
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};
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};
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compositor_init(&compositor);
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init();
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state.renderer = wlr_gles2_renderer_init(compositor.backend);
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compositor_run(&compositor);
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compositor_run(&compositor);
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wlr_renderer_destroy(state.renderer);
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wlr_renderer_destroy(state.renderer);
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@ -104,7 +104,7 @@ int main(int argc, char *argv[]) {
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};
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};
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compositor_init(&compositor);
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init();
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state.renderer = wlr_gles2_renderer_init(compositor.backend);
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state.cat_texture = wlr_render_texture_init(state.renderer);
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state.cat_texture = wlr_render_texture_init(state.renderer);
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wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888,
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wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888,
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cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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@ -12,9 +12,9 @@
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#include <wlr/backend/session.h>
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#include <wlr/backend/session.h>
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#include <wlr/backend/drm.h>
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#include <wlr/backend/drm.h>
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#include <wlr/egl.h>
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#include <wlr/util/list.h>
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#include <wlr/util/list.h>
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#include <backend/egl.h>
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#include <backend/udev.h>
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#include <backend/udev.h>
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#include "drm-properties.h"
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#include "drm-properties.h"
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@ -4,10 +4,10 @@
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#include <wayland-client.h>
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#include <wayland-client.h>
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#include <wayland-server.h>
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#include <wayland-server.h>
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#include <wayland-egl.h>
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#include <wayland-egl.h>
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#include <wlr/egl.h>
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#include <wlr/backend/wayland.h>
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#include <wlr/backend/wayland.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/util/list.h>
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#include <wlr/util/list.h>
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#include "backend/egl.h"
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struct wlr_backend_state {
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struct wlr_backend_state {
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/* local state */
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/* local state */
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@ -7,6 +7,8 @@
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#include <GLES2/gl2ext.h>
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#include <GLES2/gl2ext.h>
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#include <EGL/egl.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <EGL/eglext.h>
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#include <wlr/egl.h>
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#include <wlr/backend.h>
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#include <wlr/render.h>
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#include <wlr/render.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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@ -19,8 +21,14 @@ struct pixel_format {
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GLuint *shader;
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GLuint *shader;
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};
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};
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struct wlr_renderer_state {
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struct wlr_renderer *renderer;
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struct wlr_egl *egl;
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};
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struct wlr_texture_state {
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struct wlr_texture_state {
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struct wlr_texture *wlr_texture;
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struct wlr_texture *wlr_texture;
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struct wlr_egl *egl;
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GLuint tex_id;
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GLuint tex_id;
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const struct pixel_format *pixel_format;
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const struct pixel_format *pixel_format;
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EGLImageKHR image;
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EGLImageKHR image;
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@ -3,6 +3,7 @@
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#include <wayland-server.h>
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#include <wayland-server.h>
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#include <wlr/backend/session.h>
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#include <wlr/backend/session.h>
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#include <wlr/egl.h>
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struct wlr_backend_impl;
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struct wlr_backend_impl;
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struct wlr_backend_state;
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struct wlr_backend_state;
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struct wlr_backend *wlr_backend_autocreate(struct wl_display *display);
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struct wlr_backend *wlr_backend_autocreate(struct wl_display *display);
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bool wlr_backend_init(struct wlr_backend *backend);
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bool wlr_backend_init(struct wlr_backend *backend);
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void wlr_backend_destroy(struct wlr_backend *backend);
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void wlr_backend_destroy(struct wlr_backend *backend);
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struct wlr_egl *wlr_backend_get_egl(struct wlr_backend *backend);
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#endif
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#endif
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@ -3,12 +3,14 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include <wlr/backend.h>
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#include <wlr/backend.h>
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#include <wlr/egl.h>
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struct wlr_backend_state;
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struct wlr_backend_state;
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struct wlr_backend_impl {
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struct wlr_backend_impl {
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bool (*init)(struct wlr_backend_state *state);
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bool (*init)(struct wlr_backend_state *state);
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void (*destroy)(struct wlr_backend_state *state);
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void (*destroy)(struct wlr_backend_state *state);
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struct wlr_egl *(*get_egl)(struct wlr_backend_state *state);
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};
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};
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struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl,
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struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl,
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#ifndef WLR_BACKEND_EGL_H
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#ifndef WLR_EGL_H
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#define WLR_BACKEND_EGL_H
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#define WLR_EGL_H
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#include <EGL/egl.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <EGL/eglext.h>
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@ -10,12 +10,22 @@ struct wlr_egl {
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EGLConfig config;
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EGLConfig config;
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EGLContext context;
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EGLContext context;
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PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display;
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PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface;
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PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR;
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PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR;
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PFNEGLQUERYWAYLANDBUFFERWL eglQueryWaylandBufferWL;
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PFNEGLBINDWAYLANDDISPLAYWL eglBindWaylandDisplayWL;
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PFNEGLUNBINDWAYLANDDISPLAYWL eglUnbindWaylandDisplayWL;
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const char *egl_exts;
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const char *egl_exts;
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const char *gl_exts;
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const char *gl_exts;
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struct wl_display *wl_display;
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struct wl_display *wl_display;
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};
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};
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// TODO: Allocate and return a wlr_egl
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/**
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/**
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* Initializes an egl context for the given platform and remote display.
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* Initializes an egl context for the given platform and remote display.
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* Will attempt to load all possibly required api functions.
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* Will attempt to load all possibly required api functions.
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@ -35,15 +45,9 @@ void wlr_egl_free(struct wlr_egl *egl);
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bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display);
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bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display);
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/**
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/**
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* Queries information about the given (potential egl/drm) buffer, returns
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* Refer to the eglQueryWaylandBufferWL extension function.
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* the information in value.
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* Refer to eglQueryWaylandBufferWL for more information about attrib and value.
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* Makes only sense when a wl_display was bound to it since otherwise there
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* cannot be any egl/drm buffers.
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* Will only work after a wlr_egl objct was initialized and if the needed egl extension
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* is present.
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*/
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*/
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bool wlr_egl_query_buffer(struct wl_resource *buf,
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bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf,
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EGLint attrib, EGLint *value);
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EGLint attrib, EGLint *value);
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/**
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/**
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@ -54,16 +58,14 @@ EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window);
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/**
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/**
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* Creates an egl image from the given client buffer and attributes.
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* Creates an egl image from the given client buffer and attributes.
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* Will only work after a wlr_egl objct was initialized and if the needed egl extension
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* is present.
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*/
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*/
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EGLImageKHR wlr_egl_create_image(EGLenum target, EGLClientBuffer buffer,
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EGLImageKHR wlr_egl_create_image(struct wlr_egl *egl,
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const EGLint *attribs);
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EGLenum target, EGLClientBuffer buffer, const EGLint *attribs);
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/**
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/**
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* Destroys an egl image created with the given wlr_egl.
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* Destroys an egl image created with the given wlr_egl.
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*/
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*/
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bool wlr_egl_destroy_image(EGLImageKHR image);
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bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
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/**
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/**
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* Returns a string for the last error ocurred with egl.
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* Returns a string for the last error ocurred with egl.
|
|
@ -43,6 +43,11 @@ void wlr_render_colored_ellipse(struct wlr_renderer *r,
|
||||||
*/
|
*/
|
||||||
const enum wl_shm_format *wlr_renderer_get_formats(
|
const enum wl_shm_format *wlr_renderer_get_formats(
|
||||||
struct wlr_renderer *r, size_t *len);
|
struct wlr_renderer *r, size_t *len);
|
||||||
|
/**
|
||||||
|
* Returns true if this wl_buffer is a DRM buffer.
|
||||||
|
*/
|
||||||
|
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
|
||||||
|
struct wl_resource *buffer);
|
||||||
/**
|
/**
|
||||||
* Destroys this wlr_renderer. Textures must be destroyed separately.
|
* Destroys this wlr_renderer. Textures must be destroyed separately.
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -1,8 +1,9 @@
|
||||||
#ifndef _WLR_GLES2_RENDERER_H
|
#ifndef _WLR_GLES2_RENDERER_H
|
||||||
#define _WLR_GLES2_RENDERER_H
|
#define _WLR_GLES2_RENDERER_H
|
||||||
#include <wlr/render.h>
|
#include <wlr/render.h>
|
||||||
|
#include <wlr/backend.h>
|
||||||
|
|
||||||
struct wlr_egl;
|
struct wlr_egl;
|
||||||
struct wlr_renderer *wlr_gles2_renderer_init();
|
struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_backend *backend);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -25,6 +25,8 @@ struct wlr_renderer_impl {
|
||||||
const float (*color)[4], const float (*matrix)[16]);
|
const float (*color)[4], const float (*matrix)[16]);
|
||||||
const enum wl_shm_format *(*formats)(
|
const enum wl_shm_format *(*formats)(
|
||||||
struct wlr_renderer_state *state, size_t *len);
|
struct wlr_renderer_state *state, size_t *len);
|
||||||
|
bool (*buffer_is_drm)(struct wlr_renderer_state *state,
|
||||||
|
struct wl_resource *buffer);
|
||||||
void (*destroy)(struct wlr_renderer_state *state);
|
void (*destroy)(struct wlr_renderer_state *state);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -29,6 +29,7 @@ struct wlr_surface_state {
|
||||||
|
|
||||||
struct wlr_surface {
|
struct wlr_surface {
|
||||||
struct wl_resource *resource;
|
struct wl_resource *resource;
|
||||||
|
struct wlr_renderer *renderer;
|
||||||
struct wlr_texture *texture;
|
struct wlr_texture *texture;
|
||||||
struct wlr_surface_state current, pending;
|
struct wlr_surface_state current, pending;
|
||||||
const char *role; // the lifetime-bound role or null
|
const char *role; // the lifetime-bound role or null
|
||||||
|
|
|
@ -4,14 +4,12 @@
|
||||||
#include <gbm.h> // GBM_FORMAT_XRGB8888
|
#include <gbm.h> // GBM_FORMAT_XRGB8888
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <wlr/util/log.h>
|
#include <wlr/util/log.h>
|
||||||
#include "backend/egl.h"
|
#include <wlr/egl.h>
|
||||||
|
|
||||||
// Extension documentation
|
// Extension documentation
|
||||||
// https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt.
|
// https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt.
|
||||||
// https://cgit.freedesktop.org/mesa/mesa/tree/docs/specs/WL_bind_wayland_display.spec
|
// https://cgit.freedesktop.org/mesa/mesa/tree/docs/specs/WL_bind_wayland_display.spec
|
||||||
|
|
||||||
struct wlr_egl *egl_global;
|
|
||||||
|
|
||||||
const char *egl_error(void) {
|
const char *egl_error(void) {
|
||||||
switch (eglGetError()) {
|
switch (eglGetError()) {
|
||||||
case EGL_SUCCESS:
|
case EGL_SUCCESS:
|
||||||
|
@ -49,29 +47,19 @@ const char *egl_error(void) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// EGL extensions
|
static bool egl_exts(struct wlr_egl *egl) {
|
||||||
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display;
|
egl->get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
|
||||||
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface;
|
|
||||||
|
|
||||||
PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR;
|
|
||||||
PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR;
|
|
||||||
PFNEGLQUERYWAYLANDBUFFERWL eglQueryWaylandBufferWL;
|
|
||||||
PFNEGLBINDWAYLANDDISPLAYWL eglBindWaylandDisplayWL;
|
|
||||||
PFNEGLUNBINDWAYLANDDISPLAYWL eglUnbindWaylandDisplayWL;
|
|
||||||
|
|
||||||
static bool egl_exts() {
|
|
||||||
get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
|
|
||||||
eglGetProcAddress("eglGetPlatformDisplayEXT");
|
eglGetProcAddress("eglGetPlatformDisplayEXT");
|
||||||
|
|
||||||
if (!get_platform_display) {
|
if (!egl->get_platform_display) {
|
||||||
wlr_log(L_ERROR, "Failed to load EGL extension 'eglGetPlatformDisplayEXT'");
|
wlr_log(L_ERROR, "Failed to load EGL extension 'eglGetPlatformDisplayEXT'");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
create_platform_window_surface = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
|
egl->create_platform_window_surface = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
|
||||||
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
|
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
|
||||||
|
|
||||||
if (!get_platform_display) {
|
if (!egl->get_platform_display) {
|
||||||
wlr_log(L_ERROR,
|
wlr_log(L_ERROR,
|
||||||
"Failed to load EGL extension 'eglCreatePlatformWindowSurfaceEXT'");
|
"Failed to load EGL extension 'eglCreatePlatformWindowSurfaceEXT'");
|
||||||
return false;
|
return false;
|
||||||
|
@ -124,7 +112,7 @@ static bool egl_get_config(EGLDisplay disp, EGLConfig *out, EGLenum platform) {
|
||||||
|
|
||||||
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
|
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
|
||||||
void *remote_display) {
|
void *remote_display) {
|
||||||
if (!egl_exts()) {
|
if (!egl_exts(egl)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -133,7 +121,7 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
|
||||||
goto error;
|
goto error;
|
||||||
}
|
}
|
||||||
|
|
||||||
egl->display = get_platform_display(platform, remote_display, NULL);
|
egl->display = egl->get_platform_display(platform, remote_display, NULL);
|
||||||
if (egl->display == EGL_NO_DISPLAY) {
|
if (egl->display == EGL_NO_DISPLAY) {
|
||||||
wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
|
wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
|
||||||
goto error;
|
goto error;
|
||||||
|
@ -168,19 +156,17 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
|
||||||
goto error;
|
goto error;
|
||||||
}
|
}
|
||||||
|
|
||||||
eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)
|
egl->eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)
|
||||||
eglGetProcAddress("eglCreateImageKHR");
|
eglGetProcAddress("eglCreateImageKHR");
|
||||||
eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)
|
egl->eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)
|
||||||
eglGetProcAddress("eglDestroyImageKHR");
|
eglGetProcAddress("eglDestroyImageKHR");
|
||||||
eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWL)
|
egl->eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWL)
|
||||||
(void*) eglGetProcAddress("eglQueryWaylandBufferWL");
|
(void*) eglGetProcAddress("eglQueryWaylandBufferWL");
|
||||||
eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWL)
|
egl->eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWL)
|
||||||
(void*) eglGetProcAddress("eglBindWaylandDisplayWL");
|
(void*) eglGetProcAddress("eglBindWaylandDisplayWL");
|
||||||
eglUnbindWaylandDisplayWL = (PFNEGLUNBINDWAYLANDDISPLAYWL)
|
egl->eglUnbindWaylandDisplayWL = (PFNEGLUNBINDWAYLANDDISPLAYWL)
|
||||||
(void*) eglGetProcAddress("eglUnbindWaylandDisplayWL");
|
(void*) eglGetProcAddress("eglUnbindWaylandDisplayWL");
|
||||||
|
|
||||||
egl_global = egl;
|
|
||||||
|
|
||||||
egl->gl_exts = (const char*) glGetString(GL_EXTENSIONS);
|
egl->gl_exts = (const char*) glGetString(GL_EXTENSIONS);
|
||||||
wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
|
wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
|
||||||
wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts);
|
wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts);
|
||||||
|
@ -196,25 +182,22 @@ error:
|
||||||
}
|
}
|
||||||
|
|
||||||
void wlr_egl_free(struct wlr_egl *egl) {
|
void wlr_egl_free(struct wlr_egl *egl) {
|
||||||
if (egl->wl_display && eglUnbindWaylandDisplayWL) {
|
if (egl->wl_display && egl->eglUnbindWaylandDisplayWL) {
|
||||||
eglUnbindWaylandDisplayWL(egl->display, egl->wl_display);
|
egl->eglUnbindWaylandDisplayWL(egl->display, egl->wl_display);
|
||||||
}
|
}
|
||||||
|
|
||||||
eglDestroyContext(egl->display, egl->context);
|
eglDestroyContext(egl->display, egl->context);
|
||||||
eglTerminate(egl->display);
|
eglTerminate(egl->display);
|
||||||
eglReleaseThread();
|
eglReleaseThread();
|
||||||
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||||
|
|
||||||
if (egl_global == egl)
|
|
||||||
egl_global = NULL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) {
|
bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) {
|
||||||
if (!eglBindWaylandDisplayWL) {
|
if (!egl->eglBindWaylandDisplayWL) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (eglBindWaylandDisplayWL(egl->display, local_display)) {
|
if (egl->eglBindWaylandDisplayWL(egl->display, local_display)) {
|
||||||
egl->wl_display = local_display;
|
egl->wl_display = local_display;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -222,35 +205,35 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool wlr_egl_query_buffer(struct wl_resource *buf, int attrib, int *value) {
|
bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf,
|
||||||
if (!egl_global || !eglQueryWaylandBufferWL) {
|
int attrib, int *value) {
|
||||||
|
if (!egl->eglQueryWaylandBufferWL) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
return egl->eglQueryWaylandBufferWL(egl->display, buf, attrib, value);
|
||||||
return eglQueryWaylandBufferWL(egl_global->display, buf, attrib, value);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EGLImage wlr_egl_create_image(EGLenum target,
|
EGLImage wlr_egl_create_image(struct wlr_egl *egl, EGLenum target,
|
||||||
EGLClientBuffer buffer, const EGLint *attribs) {
|
EGLClientBuffer buffer, const EGLint *attribs) {
|
||||||
if (!egl_global || !eglCreateImageKHR) {
|
if (!egl->eglCreateImageKHR) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return eglCreateImageKHR(egl_global->display, egl_global->context, target,
|
return egl->eglCreateImageKHR(egl->display, egl->context, target,
|
||||||
buffer, attribs);
|
buffer, attribs);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool wlr_egl_destroy_image(EGLImage image) {
|
bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) {
|
||||||
if (!egl_global || !eglDestroyImageKHR) {
|
if (!egl->eglDestroyImageKHR) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
eglDestroyImageKHR(egl_global->display, image);
|
egl->eglDestroyImageKHR(egl->display, image);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
|
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
|
||||||
EGLSurface surf = create_platform_window_surface(egl->display, egl->config,
|
EGLSurface surf = egl->create_platform_window_surface(egl->display, egl->config,
|
||||||
window, NULL);
|
window, NULL);
|
||||||
if (surf == EGL_NO_SURFACE) {
|
if (surf == EGL_NO_SURFACE) {
|
||||||
wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());
|
wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());
|
|
@ -5,11 +5,12 @@
|
||||||
#include <GLES2/gl2ext.h>
|
#include <GLES2/gl2ext.h>
|
||||||
#include <wayland-util.h>
|
#include <wayland-util.h>
|
||||||
#include <wayland-server-protocol.h>
|
#include <wayland-server-protocol.h>
|
||||||
|
#include <wlr/egl.h>
|
||||||
|
#include <wlr/backend.h>
|
||||||
#include <wlr/render.h>
|
#include <wlr/render.h>
|
||||||
#include <wlr/render/interface.h>
|
#include <wlr/render/interface.h>
|
||||||
#include <wlr/render/matrix.h>
|
#include <wlr/render/matrix.h>
|
||||||
#include <wlr/util/log.h>
|
#include <wlr/util/log.h>
|
||||||
#include "backend/egl.h"
|
|
||||||
#include "render/gles2.h"
|
#include "render/gles2.h"
|
||||||
|
|
||||||
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES = NULL;
|
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES = NULL;
|
||||||
|
@ -123,7 +124,7 @@ static void wlr_gles2_end(struct wlr_renderer_state *state) {
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct wlr_texture *wlr_gles2_texture_init(struct wlr_renderer_state *state) {
|
static struct wlr_texture *wlr_gles2_texture_init(struct wlr_renderer_state *state) {
|
||||||
return gles2_texture_init();
|
return gles2_texture_init(state->egl);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void draw_quad() {
|
static void draw_quad() {
|
||||||
|
@ -195,8 +196,14 @@ static const enum wl_shm_format *wlr_gles2_formats(
|
||||||
return formats;
|
return formats;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static bool wlr_gles2_buffer_is_drm(struct wlr_renderer_state *state,
|
||||||
|
struct wl_resource *buffer) {
|
||||||
|
EGLint format;
|
||||||
|
return wlr_egl_query_buffer(state->egl, buffer, EGL_TEXTURE_FORMAT, &format);
|
||||||
|
}
|
||||||
|
|
||||||
static void wlr_gles2_destroy(struct wlr_renderer_state *state) {
|
static void wlr_gles2_destroy(struct wlr_renderer_state *state) {
|
||||||
// no-op
|
free(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct wlr_renderer_impl wlr_renderer_impl = {
|
static struct wlr_renderer_impl wlr_renderer_impl = {
|
||||||
|
@ -207,10 +214,16 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
|
||||||
.render_quad = wlr_gles2_render_quad,
|
.render_quad = wlr_gles2_render_quad,
|
||||||
.render_ellipse = wlr_gles2_render_ellipse,
|
.render_ellipse = wlr_gles2_render_ellipse,
|
||||||
.formats = wlr_gles2_formats,
|
.formats = wlr_gles2_formats,
|
||||||
|
.buffer_is_drm = wlr_gles2_buffer_is_drm,
|
||||||
.destroy = wlr_gles2_destroy
|
.destroy = wlr_gles2_destroy
|
||||||
};
|
};
|
||||||
|
|
||||||
struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_egl *egl) {
|
struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_backend *backend) {
|
||||||
init_globals();
|
init_globals();
|
||||||
return wlr_renderer_init(NULL, &wlr_renderer_impl);
|
struct wlr_egl *egl = wlr_backend_get_egl(backend);
|
||||||
|
struct wlr_renderer_state *state = calloc(1, sizeof(struct wlr_renderer_state));
|
||||||
|
struct wlr_renderer *renderer = wlr_renderer_init(state, &wlr_renderer_impl);
|
||||||
|
state->renderer = renderer;
|
||||||
|
state->egl = egl;
|
||||||
|
return renderer;
|
||||||
}
|
}
|
||||||
|
|
|
@ -5,12 +5,12 @@
|
||||||
#include <GLES2/gl2ext.h>
|
#include <GLES2/gl2ext.h>
|
||||||
#include <wayland-util.h>
|
#include <wayland-util.h>
|
||||||
#include <wayland-server-protocol.h>
|
#include <wayland-server-protocol.h>
|
||||||
|
#include <wlr/egl.h>
|
||||||
#include <wlr/render.h>
|
#include <wlr/render.h>
|
||||||
#include <wlr/render/interface.h>
|
#include <wlr/render/interface.h>
|
||||||
#include <wlr/render/matrix.h>
|
#include <wlr/render/matrix.h>
|
||||||
#include <wlr/util/log.h>
|
#include <wlr/util/log.h>
|
||||||
#include "render/gles2.h"
|
#include "render/gles2.h"
|
||||||
#include "backend/egl.h"
|
|
||||||
|
|
||||||
static struct pixel_format external_pixel_format = {
|
static struct pixel_format external_pixel_format = {
|
||||||
.wl_format = 0,
|
.wl_format = 0,
|
||||||
|
@ -139,23 +139,25 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool gles2_texture_upload_drm(struct wlr_texture_state *texture,
|
static bool gles2_texture_upload_drm(struct wlr_texture_state *tex,
|
||||||
struct wl_resource* buf) {
|
struct wl_resource *buf) {
|
||||||
if (!glEGLImageTargetTexture2DOES) {
|
if (!glEGLImageTargetTexture2DOES) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
EGLint format;
|
EGLint format;
|
||||||
if (!wlr_egl_query_buffer(buf, EGL_TEXTURE_FORMAT, &format)) {
|
if (!wlr_egl_query_buffer(tex->egl, buf, EGL_TEXTURE_FORMAT, &format)) {
|
||||||
wlr_log(L_INFO, "upload_drm called with no drm buffer");
|
wlr_log(L_INFO, "upload_drm called with no drm buffer");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
wlr_egl_query_buffer(buf, EGL_WIDTH, (EGLint*) &texture->wlr_texture->width);
|
wlr_egl_query_buffer(tex->egl, buf, EGL_WIDTH,
|
||||||
wlr_egl_query_buffer(buf, EGL_HEIGHT, (EGLint*) &texture->wlr_texture->height);
|
(EGLint*)&tex->wlr_texture->width);
|
||||||
|
wlr_egl_query_buffer(tex->egl, buf, EGL_HEIGHT,
|
||||||
|
(EGLint*)&tex->wlr_texture->height);
|
||||||
|
|
||||||
EGLint inverted_y;
|
EGLint inverted_y;
|
||||||
wlr_egl_query_buffer(buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
|
wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
|
||||||
|
|
||||||
GLenum target;
|
GLenum target;
|
||||||
const struct pixel_format *pf;
|
const struct pixel_format *pf;
|
||||||
|
@ -174,22 +176,22 @@ static bool gles2_texture_upload_drm(struct wlr_texture_state *texture,
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
gles2_texture_gen_texture(texture);
|
gles2_texture_gen_texture(tex);
|
||||||
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
|
GL_CALL(glBindTexture(GL_TEXTURE_2D, tex->tex_id));
|
||||||
|
|
||||||
EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
|
EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
|
||||||
texture->image = wlr_egl_create_image(EGL_WAYLAND_BUFFER_WL,
|
tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL,
|
||||||
(EGLClientBuffer*) buf, attribs);
|
(EGLClientBuffer*) buf, attribs);
|
||||||
if (!texture->image) {
|
if (!tex->image) {
|
||||||
wlr_log(L_ERROR, "failed to create egl image: %s", egl_error());
|
wlr_log(L_ERROR, "failed to create egl image: %s", egl_error());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
GL_CALL(glActiveTexture(GL_TEXTURE0));
|
GL_CALL(glActiveTexture(GL_TEXTURE0));
|
||||||
GL_CALL(glBindTexture(target, texture->tex_id));
|
GL_CALL(glBindTexture(target, tex->tex_id));
|
||||||
GL_CALL(glEGLImageTargetTexture2DOES(target, texture->image));
|
GL_CALL(glEGLImageTargetTexture2DOES(target, tex->image));
|
||||||
texture->wlr_texture->valid = true;
|
tex->wlr_texture->valid = true;
|
||||||
texture->pixel_format = pf;
|
tex->pixel_format = pf;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -230,10 +232,11 @@ static struct wlr_texture_impl wlr_texture_impl = {
|
||||||
.destroy = gles2_texture_destroy,
|
.destroy = gles2_texture_destroy,
|
||||||
};
|
};
|
||||||
|
|
||||||
struct wlr_texture *gles2_texture_init() {
|
struct wlr_texture *gles2_texture_init(struct wlr_egl *egl) {
|
||||||
struct wlr_texture_state *state = calloc(sizeof(struct wlr_texture_state), 1);
|
struct wlr_texture_state *state = calloc(sizeof(struct wlr_texture_state), 1);
|
||||||
struct wlr_texture *texture = wlr_texture_init(state, &wlr_texture_impl);
|
struct wlr_texture *texture = wlr_texture_init(state, &wlr_texture_impl);
|
||||||
state->wlr_texture = texture;
|
state->wlr_texture = texture;
|
||||||
|
state->egl = egl;
|
||||||
wl_signal_init(&texture->destroy_signal);
|
wl_signal_init(&texture->destroy_signal);
|
||||||
return texture;
|
return texture;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,10 +1,11 @@
|
||||||
wlr_files += files(
|
wlr_files += files(
|
||||||
|
'egl.c',
|
||||||
'matrix.c',
|
'matrix.c',
|
||||||
'wlr_renderer.c',
|
|
||||||
'wlr_texture.c',
|
|
||||||
'gles2/pixel_format.c',
|
'gles2/pixel_format.c',
|
||||||
'gles2/renderer.c',
|
'gles2/renderer.c',
|
||||||
'gles2/shaders.c',
|
'gles2/shaders.c',
|
||||||
'gles2/texture.c',
|
'gles2/texture.c',
|
||||||
'gles2/util.c',
|
'gles2/util.c',
|
||||||
|
'wlr_renderer.c',
|
||||||
|
'wlr_texture.c',
|
||||||
)
|
)
|
||||||
|
|
|
@ -46,3 +46,8 @@ const enum wl_shm_format *wlr_renderer_get_formats(
|
||||||
struct wlr_renderer *r, size_t *len) {
|
struct wlr_renderer *r, size_t *len) {
|
||||||
return r->impl->formats(r->state, len);
|
return r->impl->formats(r->state, len);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r,
|
||||||
|
struct wl_resource *buffer) {
|
||||||
|
return r->impl->buffer_is_drm(r->state, buffer);
|
||||||
|
}
|
||||||
|
|
|
@ -2,9 +2,9 @@
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <wayland-server.h>
|
#include <wayland-server.h>
|
||||||
#include <wlr/util/log.h>
|
#include <wlr/util/log.h>
|
||||||
|
#include <wlr/egl.h>
|
||||||
#include <wlr/render/interface.h>
|
#include <wlr/render/interface.h>
|
||||||
#include <wlr/types/wlr_surface.h>
|
#include <wlr/types/wlr_surface.h>
|
||||||
#include "backend/egl.h"
|
|
||||||
|
|
||||||
static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
|
static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
|
||||||
wl_resource_destroy(resource);
|
wl_resource_destroy(resource);
|
||||||
|
@ -124,8 +124,7 @@ void wlr_surface_flush_damage(struct wlr_surface *surface) {
|
||||||
}
|
}
|
||||||
struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
|
struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
|
||||||
if (!buffer) {
|
if (!buffer) {
|
||||||
EGLint format;
|
if (wlr_renderer_buffer_is_drm(surface->renderer, surface->pending.buffer)) {
|
||||||
if (wlr_egl_query_buffer(surface->current.buffer, EGL_TEXTURE_FORMAT, &format)) {
|
|
||||||
wlr_texture_upload_drm(surface->texture, surface->pending.buffer);
|
wlr_texture_upload_drm(surface->texture, surface->pending.buffer);
|
||||||
goto release;
|
goto release;
|
||||||
} else {
|
} else {
|
||||||
|
@ -202,6 +201,7 @@ static void destroy_surface(struct wl_resource *resource) {
|
||||||
struct wlr_surface *wlr_surface_create(struct wl_resource *res,
|
struct wlr_surface *wlr_surface_create(struct wl_resource *res,
|
||||||
struct wlr_renderer *renderer) {
|
struct wlr_renderer *renderer) {
|
||||||
struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
|
struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
|
||||||
|
surface->renderer = renderer;
|
||||||
surface->texture = wlr_render_texture_init(renderer);
|
surface->texture = wlr_render_texture_init(renderer);
|
||||||
surface->resource = res;
|
surface->resource = res;
|
||||||
wl_signal_init(&surface->signals.commit);
|
wl_signal_init(&surface->signals.commit);
|
||||||
|
|
Loading…
Reference in New Issue