backend/x11: use wlr_renderer_begin_with_buffer for cursor
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@ -16,11 +16,11 @@
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include "backend/x11.h"
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#include "backend/x11.h"
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#include "render/wlr_renderer.h"
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#include "types/wlr_buffer.h"
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#include "types/wlr_buffer.h"
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#include "util/signal.h"
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#include "util/signal.h"
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#include "util/time.h"
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#include "util/time.h"
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@ -390,12 +390,13 @@ static bool output_cursor_to_picture(struct wlr_x11_output *output,
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int depth = 32;
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int depth = 32;
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int stride = buffer->width * 4;
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int stride = buffer->width * 4;
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if (!wlr_renderer_bind_buffer(renderer, buffer)) {
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uint8_t *data = malloc(buffer->height * stride);
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if (data == NULL) {
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return false;
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return false;
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}
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}
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uint8_t *data = malloc(buffer->height * stride);
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if (!wlr_renderer_begin_with_buffer(renderer, buffer)) {
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if (data == NULL) {
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free(data);
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return false;
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return false;
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}
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}
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@ -404,7 +405,7 @@ static bool output_cursor_to_picture(struct wlr_x11_output *output,
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stride, buffer->width, buffer->height, 0, 0, 0, 0,
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stride, buffer->width, buffer->height, 0, 0, 0, 0,
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data);
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data);
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wlr_renderer_bind_buffer(renderer, NULL);
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wlr_renderer_end(renderer);
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if (!result) {
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if (!result) {
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free(data);
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free(data);
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