Update libinput backend with new state design
This commit is contained in:
parent
81cd90297d
commit
c95a108d2f
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@ -8,14 +8,14 @@
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#include "backend/libinput.h"
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static int wlr_libinput_open_restricted(const char *path,
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int flags, void *_state) {
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struct wlr_backend_state *state = _state;
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return wlr_session_open_file(state->session, path);
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int flags, void *_backend) {
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struct wlr_libinput_backend *backend = _backend;
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return wlr_session_open_file(backend->session, path);
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}
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static void wlr_libinput_close_restricted(int fd, void *_state) {
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struct wlr_backend_state *state = _state;
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wlr_session_close_file(state->session, fd);
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static void wlr_libinput_close_restricted(int fd, void *_backend) {
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struct wlr_libinput_backend *backend = _backend;
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wlr_session_close_file(backend->session, fd);
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}
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static const struct libinput_interface libinput_impl = {
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@ -23,16 +23,16 @@ static const struct libinput_interface libinput_impl = {
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.close_restricted = wlr_libinput_close_restricted
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};
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static int wlr_libinput_readable(int fd, uint32_t mask, void *_state) {
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struct wlr_backend_state *state = _state;
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if (libinput_dispatch(state->libinput) != 0) {
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static int wlr_libinput_readable(int fd, uint32_t mask, void *_backend) {
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struct wlr_libinput_backend *backend = _backend;
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if (libinput_dispatch(backend->libinput) != 0) {
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wlr_log(L_ERROR, "Failed to dispatch libinput");
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// TODO: some kind of abort?
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return 0;
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}
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struct libinput_event *event;
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while ((event = libinput_get_event(state->libinput))) {
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wlr_libinput_event(state, event);
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while ((event = libinput_get_event(backend->libinput))) {
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wlr_libinput_event(backend, event);
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libinput_event_destroy(event);
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}
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return 0;
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@ -43,34 +43,35 @@ static void wlr_libinput_log(struct libinput *libinput,
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_wlr_vlog(L_ERROR, fmt, args);
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}
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static bool wlr_libinput_backend_init(struct wlr_backend_state *state) {
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static bool wlr_libinput_backend_init(struct wlr_backend *_backend) {
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struct wlr_libinput_backend *backend = (struct wlr_libinput_backend *)_backend;
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wlr_log(L_DEBUG, "Initializing libinput");
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state->libinput = libinput_udev_create_context(&libinput_impl, state,
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state->udev->udev);
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if (!state->libinput) {
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backend->libinput = libinput_udev_create_context(&libinput_impl, backend,
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backend->udev->udev);
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if (!backend->libinput) {
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wlr_log(L_ERROR, "Failed to create libinput context");
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return false;
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}
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// TODO: Let user customize seat used
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if (libinput_udev_assign_seat(state->libinput, "seat0") != 0) {
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if (libinput_udev_assign_seat(backend->libinput, "seat0") != 0) {
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wlr_log(L_ERROR, "Failed to assign libinput seat");
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return false;
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}
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// TODO: More sophisticated logging
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libinput_log_set_handler(state->libinput, wlr_libinput_log);
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libinput_log_set_priority(state->libinput, LIBINPUT_LOG_PRIORITY_ERROR);
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libinput_log_set_handler(backend->libinput, wlr_libinput_log);
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libinput_log_set_priority(backend->libinput, LIBINPUT_LOG_PRIORITY_ERROR);
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struct wl_event_loop *event_loop =
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wl_display_get_event_loop(state->display);
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if (state->input_event) {
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wl_event_source_remove(state->input_event);
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wl_display_get_event_loop(backend->display);
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if (backend->input_event) {
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wl_event_source_remove(backend->input_event);
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}
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state->input_event = wl_event_loop_add_fd(event_loop,
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libinput_get_fd(state->libinput), WL_EVENT_READABLE,
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wlr_libinput_readable, state);
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if (!state->input_event) {
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backend->input_event = wl_event_loop_add_fd(event_loop,
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libinput_get_fd(backend->libinput), WL_EVENT_READABLE,
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wlr_libinput_readable, backend);
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if (!backend->input_event) {
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wlr_log(L_ERROR, "Failed to create input event on event loop");
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return false;
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}
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@ -78,22 +79,23 @@ static bool wlr_libinput_backend_init(struct wlr_backend_state *state) {
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return true;
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}
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static void wlr_libinput_backend_destroy(struct wlr_backend_state *state) {
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if (!state) {
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static void wlr_libinput_backend_destroy(struct wlr_backend *_backend) {
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if (!_backend) {
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return;
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}
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for (size_t i = 0; i < state->devices->length; i++) {
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list_t *wlr_devices = state->devices->items[i];
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struct wlr_libinput_backend *backend = (struct wlr_libinput_backend *)_backend;
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for (size_t i = 0; i < backend->devices->length; i++) {
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list_t *wlr_devices = backend->devices->items[i];
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for (size_t j = 0; j < wlr_devices->length; j++) {
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struct wlr_input_device *wlr_device = wlr_devices->items[j];
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wl_signal_emit(&state->backend->events.input_remove, wlr_device);
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wl_signal_emit(&backend->backend.events.input_remove, wlr_device);
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wlr_input_device_destroy(wlr_device);
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}
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list_free(wlr_devices);
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}
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list_free(state->devices);
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libinput_unref(state->libinput);
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free(state);
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list_free(backend->devices);
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libinput_unref(backend->libinput);
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free(backend);
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}
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static struct wlr_backend_impl backend_impl = {
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@ -102,7 +104,7 @@ static struct wlr_backend_impl backend_impl = {
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};
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static void session_signal(struct wl_listener *listener, void *data) {
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struct wlr_backend_state *backend = wl_container_of(listener, backend, session_signal);
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struct wlr_libinput_backend *backend = wl_container_of(listener, backend, session_signal);
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struct wlr_session *session = data;
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if (!backend->libinput) {
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@ -120,35 +122,27 @@ struct wlr_backend *wlr_libinput_backend_create(struct wl_display *display,
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struct wlr_session *session, struct wlr_udev *udev) {
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assert(display && session && udev);
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struct wlr_backend_state *state = calloc(1, sizeof(struct wlr_backend_state));
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if (!state) {
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struct wlr_libinput_backend *backend = calloc(1, sizeof(struct wlr_libinput_backend));
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if (!backend) {
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wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
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return NULL;
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}
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wlr_backend_create(&backend->backend, &backend_impl);
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struct wlr_backend *backend = wlr_backend_create(&backend_impl, state);
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if (!backend) {
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wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
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goto error_state;
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}
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if (!(state->devices = list_create())) {
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if (!(backend->devices = list_create())) {
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wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
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goto error_backend;
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}
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state->backend = backend;
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state->session = session;
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state->udev = udev;
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state->display = display;
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backend->session = session;
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backend->udev = udev;
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backend->display = display;
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state->session_signal.notify = session_signal;
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wl_signal_add(&session->session_signal, &state->session_signal);
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backend->session_signal.notify = session_signal;
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wl_signal_add(&session->session_signal, &backend->session_signal);
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return backend;
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error_state:
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free(state);
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return &backend->backend;
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error_backend:
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wlr_backend_destroy(backend);
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free(backend);
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return NULL;
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}
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@ -33,7 +33,7 @@ static struct wlr_input_device_impl input_device_impl = {
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};
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static struct wlr_input_device *allocate_device(
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struct wlr_backend_state *state, struct libinput_device *device,
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struct wlr_libinput_backend *backend, struct libinput_device *device,
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list_t *devices, enum wlr_input_device_type type) {
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int vendor = libinput_device_get_id_vendor(device);
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int product = libinput_device_get_id_product(device);
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@ -49,9 +49,9 @@ static struct wlr_input_device *allocate_device(
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return wlr_device;
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}
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static void handle_device_added(struct wlr_backend_state *state,
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static void handle_device_added(struct wlr_libinput_backend *backend,
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struct libinput_device *device) {
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assert(state && device);
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assert(backend && device);
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/*
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* Note: the wlr API exposes only devices with a single capability, because
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* that meshes better with how Wayland does things and is a bit simpler.
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@ -65,34 +65,34 @@ static void handle_device_added(struct wlr_backend_state *state,
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wlr_log(L_DEBUG, "Added %s [%d:%d]", name, vendor, product);
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_KEYBOARD)) {
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struct wlr_input_device *wlr_device = allocate_device(state,
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struct wlr_input_device *wlr_device = allocate_device(backend,
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device, devices, WLR_INPUT_DEVICE_KEYBOARD);
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wlr_device->keyboard = wlr_libinput_keyboard_create(device);
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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wl_signal_emit(&backend->backend.events.input_add, wlr_device);
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}
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_POINTER)) {
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struct wlr_input_device *wlr_device = allocate_device(state,
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struct wlr_input_device *wlr_device = allocate_device(backend,
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device, devices, WLR_INPUT_DEVICE_POINTER);
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wlr_device->pointer = wlr_libinput_pointer_create(device);
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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wl_signal_emit(&backend->backend.events.input_add, wlr_device);
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}
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TOUCH)) {
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struct wlr_input_device *wlr_device = allocate_device(state,
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struct wlr_input_device *wlr_device = allocate_device(backend,
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device, devices, WLR_INPUT_DEVICE_TOUCH);
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wlr_device->touch = wlr_libinput_touch_create(device);
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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wl_signal_emit(&backend->backend.events.input_add, wlr_device);
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}
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) {
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struct wlr_input_device *wlr_device = allocate_device(state,
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struct wlr_input_device *wlr_device = allocate_device(backend,
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device, devices, WLR_INPUT_DEVICE_TABLET_TOOL);
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wlr_device->tablet_tool = wlr_libinput_tablet_tool_create(device);
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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wl_signal_emit(&backend->backend.events.input_add, wlr_device);
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}
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_PAD)) {
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struct wlr_input_device *wlr_device = allocate_device(state,
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struct wlr_input_device *wlr_device = allocate_device(backend,
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device, devices, WLR_INPUT_DEVICE_TABLET_PAD);
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wlr_device->tablet_pad = wlr_libinput_tablet_pad_create(device);
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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wl_signal_emit(&backend->backend.events.input_add, wlr_device);
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}
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_GESTURE)) {
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// TODO
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@ -103,47 +103,47 @@ static void handle_device_added(struct wlr_backend_state *state,
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if (devices->length > 0) {
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libinput_device_set_user_data(device, devices);
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list_add(state->devices, devices);
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list_add(backend->devices, devices);
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} else {
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list_free(devices);
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}
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}
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static void handle_device_removed(struct wlr_backend_state *state,
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static void handle_device_removed(struct wlr_libinput_backend *backend,
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struct libinput_device *device) {
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list_t *devices = libinput_device_get_user_data(device);
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if (!devices) {
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return;
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}
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for (size_t i = 0; i < devices->length; i++) {
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for (size_t i = 0; i < devices->length; i++) {
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struct wlr_input_device *wlr_device = devices->items[i];
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wlr_log(L_DEBUG, "Removing %s [%d:%d]", wlr_device->name,
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wlr_device->vendor, wlr_device->product);
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wl_signal_emit(&state->backend->events.input_remove, wlr_device);
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wl_signal_emit(&backend->backend.events.input_remove, wlr_device);
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wlr_input_device_destroy(wlr_device);
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}
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for (size_t i = 0; i < state->devices->length; i++) {
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if (state->devices->items[i] == devices) {
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list_del(state->devices, i);
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for (size_t i = 0; i < backend->devices->length; i++) {
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if (backend->devices->items[i] == devices) {
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list_del(backend->devices, i);
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break;
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}
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}
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list_free(devices);
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}
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void wlr_libinput_event(struct wlr_backend_state *state,
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void wlr_libinput_event(struct wlr_libinput_backend *backend,
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struct libinput_event *event) {
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assert(state && event);
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assert(backend && event);
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struct libinput *context = libinput_event_get_context(event);
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struct libinput_device *device = libinput_event_get_device(event);
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enum libinput_event_type event_type = libinput_event_get_type(event);
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(void)context;
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switch (event_type) {
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case LIBINPUT_EVENT_DEVICE_ADDED:
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handle_device_added(state, device);
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handle_device_added(backend, device);
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break;
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case LIBINPUT_EVENT_DEVICE_REMOVED:
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handle_device_removed(state, device);
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handle_device_removed(backend, device);
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break;
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case LIBINPUT_EVENT_KEYBOARD_KEY:
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handle_keyboard_key(event, device);
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@ -10,13 +10,13 @@ backend_files = files(
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#'drm/drm-legacy.c',
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#'drm/drm-properties.c',
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#'drm/drm-util.c',
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#'libinput/backend.c',
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#'libinput/events.c',
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#'libinput/keyboard.c',
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#'libinput/pointer.c',
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#'libinput/tablet_pad.c',
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#'libinput/tablet_tool.c',
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#'libinput/touch.c',
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'libinput/backend.c',
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'libinput/events.c',
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'libinput/keyboard.c',
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'libinput/pointer.c',
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'libinput/tablet_pad.c',
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'libinput/tablet_tool.c',
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'libinput/touch.c',
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'multi/backend.c',
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'wayland/backend.c',
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'wayland/output.c',
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@ -7,7 +7,7 @@
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#include <wlr/util/list.h>
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#include "backend/udev.h"
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struct wlr_libinput_backend_state {
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struct wlr_libinput_backend {
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struct wlr_backend backend;
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struct wlr_session *session;
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@ -26,7 +26,7 @@ struct wlr_input_device_state {
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struct libinput_device *handle;
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};
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void wlr_libinput_event(struct wlr_backend_state *state,
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void wlr_libinput_event(struct wlr_libinput_backend *state,
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struct libinput_event *event);
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struct wlr_input_device *get_appropriate_device(
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