screencopy: Use correct constant for y-inversion
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@ -197,9 +197,11 @@ static void frame_handle_output_precommit(struct wl_listener *listener,
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wl_shm_buffer_begin_access(shm_buffer);
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wl_shm_buffer_begin_access(shm_buffer);
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void *data = wl_shm_buffer_get_data(shm_buffer);
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void *data = wl_shm_buffer_get_data(shm_buffer);
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flags = 0;
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uint32_t renderer_flags = 0;
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ok = wlr_renderer_read_pixels(renderer, fmt, &flags, stride,
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ok = wlr_renderer_read_pixels(renderer, fmt, &renderer_flags,
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width, height, x, y, 0, 0, data);
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stride, width, height, x, y, 0, 0, data);
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flags |= renderer_flags & WLR_RENDERER_READ_PIXELS_Y_INVERT ?
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ZWLR_SCREENCOPY_FRAME_V1_FLAGS_Y_INVERT : 0;
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wl_shm_buffer_end_access(shm_buffer);
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wl_shm_buffer_end_access(shm_buffer);
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} else if (dma_buffer) {
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} else if (dma_buffer) {
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struct wlr_dmabuf_attributes attr = { 0 };
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struct wlr_dmabuf_attributes attr = { 0 };
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