render/gles2: move list of supported WL formats to pixel_format.c

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emersion 2018-03-21 08:50:59 +01:00
parent 3581573bdc
commit cc5ef1d2ff
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GPG Key ID: 0FDE7BE0E88F5E48
3 changed files with 24 additions and 12 deletions

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@ -21,6 +21,7 @@ struct gles2_pixel_format {
uint32_t wl_format; uint32_t wl_format;
GLint gl_format, gl_type; GLint gl_format, gl_type;
int depth, bpp; int depth, bpp;
bool has_alpha;
}; };
struct wlr_gles2_renderer { struct wlr_gles2_renderer {
@ -48,6 +49,7 @@ struct wlr_gles2_texture {
}; };
const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt); const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
const enum wl_shm_format *gles2_formats(size_t *len);
struct wlr_texture *gles2_texture_create(); struct wlr_texture *gles2_texture_create();
struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture); struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture);

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@ -6,13 +6,14 @@
* The wayland formats are little endian while the GL formats are big endian, * The wayland formats are little endian while the GL formats are big endian,
* so WL_SHM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT. * so WL_SHM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT.
*/ */
struct gles2_pixel_format formats[] = { static const struct gles2_pixel_format formats[] = {
{ {
.wl_format = WL_SHM_FORMAT_ARGB8888, .wl_format = WL_SHM_FORMAT_ARGB8888,
.depth = 32, .depth = 32,
.bpp = 32, .bpp = 32,
.gl_format = GL_BGRA_EXT, .gl_format = GL_BGRA_EXT,
.gl_type = GL_UNSIGNED_BYTE, .gl_type = GL_UNSIGNED_BYTE,
.has_alpha = true,
}, },
{ {
.wl_format = WL_SHM_FORMAT_XRGB8888, .wl_format = WL_SHM_FORMAT_XRGB8888,
@ -20,6 +21,7 @@ struct gles2_pixel_format formats[] = {
.bpp = 32, .bpp = 32,
.gl_format = GL_BGRA_EXT, .gl_format = GL_BGRA_EXT,
.gl_type = GL_UNSIGNED_BYTE, .gl_type = GL_UNSIGNED_BYTE,
.has_alpha = false,
}, },
{ {
.wl_format = WL_SHM_FORMAT_XBGR8888, .wl_format = WL_SHM_FORMAT_XBGR8888,
@ -27,6 +29,7 @@ struct gles2_pixel_format formats[] = {
.bpp = 32, .bpp = 32,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE, .gl_type = GL_UNSIGNED_BYTE,
.has_alpha = false,
}, },
{ {
.wl_format = WL_SHM_FORMAT_ABGR8888, .wl_format = WL_SHM_FORMAT_ABGR8888,
@ -34,8 +37,17 @@ struct gles2_pixel_format formats[] = {
.bpp = 32, .bpp = 32,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE, .gl_type = GL_UNSIGNED_BYTE,
.has_alpha = true,
}, },
}; };
static const enum wl_shm_format wl_formats[] = {
WL_SHM_FORMAT_ARGB8888,
WL_SHM_FORMAT_XRGB8888,
WL_SHM_FORMAT_ABGR8888,
WL_SHM_FORMAT_XBGR8888,
};
// TODO: more pixel formats // TODO: more pixel formats
const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt) { const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt) {
@ -46,3 +58,8 @@ const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt) {
} }
return NULL; return NULL;
} }
const enum wl_shm_format *gles2_formats(size_t *len) {
*len = sizeof(wl_formats) / sizeof(wl_formats[0]);
return wl_formats;
}

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@ -179,16 +179,9 @@ static void gles2_render_ellipse(struct wlr_renderer *wlr_renderer,
GLES2_DEBUG_POP; GLES2_DEBUG_POP;
} }
static const enum wl_shm_format *gles2_formats( static const enum wl_shm_format *gles2_renderer_formats(
struct wlr_renderer *renderer, size_t *len) { struct wlr_renderer *wlr_renderer, size_t *len) {
static const enum wl_shm_format formats[] = { return gles2_formats(len);
WL_SHM_FORMAT_ARGB8888,
WL_SHM_FORMAT_XRGB8888,
WL_SHM_FORMAT_ABGR8888,
WL_SHM_FORMAT_XBGR8888,
};
*len = sizeof(formats) / sizeof(formats[0]);
return formats;
} }
static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer, static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer,
@ -266,7 +259,7 @@ static const struct wlr_renderer_impl renderer_impl = {
.render_texture_with_matrix = gles2_render_texture_with_matrix, .render_texture_with_matrix = gles2_render_texture_with_matrix,
.render_quad = gles2_render_quad, .render_quad = gles2_render_quad,
.render_ellipse = gles2_render_ellipse, .render_ellipse = gles2_render_ellipse,
.formats = gles2_formats, .formats = gles2_renderer_formats,
.buffer_is_drm = gles2_buffer_is_drm, .buffer_is_drm = gles2_buffer_is_drm,
.read_pixels = gles2_read_pixels, .read_pixels = gles2_read_pixels,
.format_supported = gles2_format_supported, .format_supported = gles2_format_supported,