render/gles2: move list of supported WL formats to pixel_format.c
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@ -21,6 +21,7 @@ struct gles2_pixel_format {
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uint32_t wl_format;
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uint32_t wl_format;
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GLint gl_format, gl_type;
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GLint gl_format, gl_type;
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int depth, bpp;
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int depth, bpp;
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bool has_alpha;
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};
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};
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struct wlr_gles2_renderer {
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struct wlr_gles2_renderer {
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@ -48,6 +49,7 @@ struct wlr_gles2_texture {
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};
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};
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const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
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const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
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const enum wl_shm_format *gles2_formats(size_t *len);
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struct wlr_texture *gles2_texture_create();
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struct wlr_texture *gles2_texture_create();
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struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture);
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struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture);
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@ -6,13 +6,14 @@
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* The wayland formats are little endian while the GL formats are big endian,
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* The wayland formats are little endian while the GL formats are big endian,
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* so WL_SHM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT.
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* so WL_SHM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT.
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*/
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*/
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struct gles2_pixel_format formats[] = {
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static const struct gles2_pixel_format formats[] = {
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{
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{
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.wl_format = WL_SHM_FORMAT_ARGB8888,
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.wl_format = WL_SHM_FORMAT_ARGB8888,
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.depth = 32,
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.depth = 32,
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.bpp = 32,
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.bpp = 32,
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.gl_format = GL_BGRA_EXT,
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.gl_format = GL_BGRA_EXT,
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.gl_type = GL_UNSIGNED_BYTE,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = true,
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},
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},
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{
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{
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.wl_format = WL_SHM_FORMAT_XRGB8888,
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.wl_format = WL_SHM_FORMAT_XRGB8888,
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@ -20,6 +21,7 @@ struct gles2_pixel_format formats[] = {
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.bpp = 32,
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.bpp = 32,
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.gl_format = GL_BGRA_EXT,
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.gl_format = GL_BGRA_EXT,
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.gl_type = GL_UNSIGNED_BYTE,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = false,
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},
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},
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{
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{
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.wl_format = WL_SHM_FORMAT_XBGR8888,
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.wl_format = WL_SHM_FORMAT_XBGR8888,
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@ -27,6 +29,7 @@ struct gles2_pixel_format formats[] = {
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.bpp = 32,
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.bpp = 32,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_BYTE,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = false,
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},
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},
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{
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{
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.wl_format = WL_SHM_FORMAT_ABGR8888,
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.wl_format = WL_SHM_FORMAT_ABGR8888,
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@ -34,8 +37,17 @@ struct gles2_pixel_format formats[] = {
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.bpp = 32,
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.bpp = 32,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_BYTE,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = true,
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},
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},
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};
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};
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static const enum wl_shm_format wl_formats[] = {
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WL_SHM_FORMAT_ARGB8888,
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WL_SHM_FORMAT_XRGB8888,
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WL_SHM_FORMAT_ABGR8888,
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WL_SHM_FORMAT_XBGR8888,
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};
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// TODO: more pixel formats
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// TODO: more pixel formats
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const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt) {
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const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt) {
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@ -46,3 +58,8 @@ const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt) {
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}
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}
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return NULL;
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return NULL;
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}
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}
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const enum wl_shm_format *gles2_formats(size_t *len) {
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*len = sizeof(wl_formats) / sizeof(wl_formats[0]);
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return wl_formats;
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}
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@ -179,16 +179,9 @@ static void gles2_render_ellipse(struct wlr_renderer *wlr_renderer,
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GLES2_DEBUG_POP;
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GLES2_DEBUG_POP;
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}
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}
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static const enum wl_shm_format *gles2_formats(
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static const enum wl_shm_format *gles2_renderer_formats(
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struct wlr_renderer *renderer, size_t *len) {
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struct wlr_renderer *wlr_renderer, size_t *len) {
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static const enum wl_shm_format formats[] = {
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return gles2_formats(len);
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WL_SHM_FORMAT_ARGB8888,
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WL_SHM_FORMAT_XRGB8888,
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WL_SHM_FORMAT_ABGR8888,
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WL_SHM_FORMAT_XBGR8888,
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};
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*len = sizeof(formats) / sizeof(formats[0]);
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return formats;
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}
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}
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static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer,
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static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer,
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@ -266,7 +259,7 @@ static const struct wlr_renderer_impl renderer_impl = {
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.render_texture_with_matrix = gles2_render_texture_with_matrix,
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.render_texture_with_matrix = gles2_render_texture_with_matrix,
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.render_quad = gles2_render_quad,
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.render_quad = gles2_render_quad,
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.render_ellipse = gles2_render_ellipse,
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.render_ellipse = gles2_render_ellipse,
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.formats = gles2_formats,
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.formats = gles2_renderer_formats,
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.buffer_is_drm = gles2_buffer_is_drm,
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.buffer_is_drm = gles2_buffer_is_drm,
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.read_pixels = gles2_read_pixels,
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.read_pixels = gles2_read_pixels,
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.format_supported = gles2_format_supported,
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.format_supported = gles2_format_supported,
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