backend: destroy renderer when destroying backend
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@ -54,6 +54,7 @@ static void backend_destroy(struct wlr_backend *wlr_backend) {
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wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);
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wlr_renderer_destroy(backend->renderer);
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wlr_egl_finish(&backend->egl);
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free(backend);
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}
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@ -88,6 +88,7 @@ static void wlr_wl_backend_destroy(struct wlr_backend *wlr_backend) {
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free(backend->seat_name);
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wl_event_source_remove(backend->remote_display_src);
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wlr_renderer_destroy(backend->renderer);
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wlr_egl_finish(&backend->egl);
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if (backend->seat) {
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wl_seat_destroy(backend->seat);
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@ -239,6 +239,7 @@ static void wlr_x11_backend_destroy(struct wlr_backend *backend) {
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}
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wl_list_remove(&x11->display_destroy.link);
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wlr_renderer_destroy(x11->renderer);
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wlr_egl_finish(&x11->egl);
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if (x11->cursor) {
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