Refactor: rename matrices in rootston
This commit is contained in:
parent
acc8f36894
commit
d1b29a54b9
|
@ -49,38 +49,38 @@ static void render_surface(struct wlr_surface *surface,
|
|||
lx, ly, lx + render_width, ly + render_height)) {
|
||||
float matrix[16];
|
||||
|
||||
float translate_origin[16];
|
||||
wlr_matrix_translate(&translate_origin,
|
||||
float translate_center[16];
|
||||
wlr_matrix_translate(&translate_center,
|
||||
(int)ox + render_width / 2, (int)oy + render_height / 2, 0);
|
||||
|
||||
float rotate[16];
|
||||
wlr_matrix_rotate(&rotate, rotation);
|
||||
|
||||
float translate_center[16];
|
||||
wlr_matrix_translate(&translate_center, -render_width / 2,
|
||||
float translate_origin[16];
|
||||
wlr_matrix_translate(&translate_origin, -render_width / 2,
|
||||
-render_height / 2, 0);
|
||||
|
||||
float scale[16];
|
||||
wlr_matrix_scale(&scale, render_width, render_height, 1);
|
||||
|
||||
float translate_mdr[16];
|
||||
wlr_matrix_translate(&translate_mdr, 0.5, 0.5, 0);
|
||||
float surface_translate_center[16];
|
||||
wlr_matrix_translate(&surface_translate_center, 0.5, 0.5, 0);
|
||||
|
||||
float surface_transform[16];
|
||||
wlr_matrix_transform(surface_transform,
|
||||
wlr_output_transform_invert(surface->current->transform)); // TODO
|
||||
wlr_output_transform_invert(surface->current->transform));
|
||||
|
||||
float translate_mdr2[16];
|
||||
wlr_matrix_translate(&translate_mdr2, -0.5, -0.5, 0);
|
||||
float surface_translate_origin[16];
|
||||
wlr_matrix_translate(&surface_translate_origin, -0.5, -0.5, 0);
|
||||
|
||||
float transform[16];
|
||||
wlr_matrix_mul(&translate_origin, &rotate, &transform);
|
||||
wlr_matrix_mul(&transform, &translate_center, &transform);
|
||||
wlr_matrix_mul(&translate_center, &rotate, &transform);
|
||||
wlr_matrix_mul(&transform, &translate_origin, &transform);
|
||||
wlr_matrix_mul(&transform, &scale, &transform);
|
||||
|
||||
wlr_matrix_mul(&transform, &translate_mdr, &transform);
|
||||
wlr_matrix_mul(&transform, &surface_translate_center, &transform);
|
||||
wlr_matrix_mul(&transform, &surface_transform, &transform);
|
||||
wlr_matrix_mul(&transform, &translate_mdr2, &transform);
|
||||
wlr_matrix_mul(&transform, &surface_translate_origin, &transform);
|
||||
|
||||
wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix);
|
||||
|
||||
|
|
Loading…
Reference in New Issue