buffer: remove renderer param from wlr_resource_get_buffer_size

The only reason we had this was because of EGL_WL_bind_wayland_display
support, which has been dropped.
This commit is contained in:
Simon Ser 2021-02-03 15:35:01 +01:00 committed by Simon Zeni
parent 8a4957570f
commit d3d1c69aca
3 changed files with 3 additions and 3 deletions

View File

@ -151,7 +151,7 @@ bool wlr_resource_is_buffer(struct wl_resource *resource);
* Get the size of a wl_buffer resource.
*/
bool wlr_resource_get_buffer_size(struct wl_resource *resource,
struct wlr_renderer *renderer, int *width, int *height);
int *width, int *height);
/**
* Import a client buffer and lock it.
*

View File

@ -105,7 +105,7 @@ bool wlr_resource_is_buffer(struct wl_resource *resource) {
}
bool wlr_resource_get_buffer_size(struct wl_resource *resource,
struct wlr_renderer *renderer, int *width, int *height) {
int *width, int *height) {
assert(wlr_resource_is_buffer(resource));
struct wl_shm_buffer *shm_buf = wl_shm_buffer_get(resource);

View File

@ -172,7 +172,7 @@ static void surface_state_finalize(struct wlr_surface *surface,
if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
if (state->buffer_resource != NULL) {
wlr_resource_get_buffer_size(state->buffer_resource,
surface->renderer, &state->buffer_width, &state->buffer_height);
&state->buffer_width, &state->buffer_height);
} else {
state->buffer_width = state->buffer_height = 0;
}