examples: cleanup simple
- Move a log to where it should be - Enforce code style - Rename wlr to backend
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@ -37,8 +37,8 @@ struct sample_keyboard {
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};
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void output_frame_notify(struct wl_listener *listener, void *data) {
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wlr_log(WLR_DEBUG, "Output removed");
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struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
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struct sample_output *sample_output =
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wl_container_of(listener, sample_output, frame);
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struct sample_state *sample = sample_output->sample;
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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@ -66,7 +66,9 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
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}
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void output_remove_notify(struct wl_listener *listener, void *data) {
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struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy);
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struct sample_output *sample_output =
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wl_container_of(listener, sample_output, destroy);
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wlr_log(WLR_DEBUG, "Output removed");
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wl_list_remove(&sample_output->frame.link);
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wl_list_remove(&sample_output->destroy.link);
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free(sample_output);
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@ -74,10 +76,13 @@ void output_remove_notify(struct wl_listener *listener, void *data) {
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void new_output_notify(struct wl_listener *listener, void *data) {
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struct wlr_output *output = data;
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struct sample_state *sample = wl_container_of(listener, sample, new_output);
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struct sample_output *sample_output = calloc(1, sizeof(struct sample_output));
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struct sample_state *sample =
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wl_container_of(listener, sample, new_output);
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struct sample_output *sample_output =
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calloc(1, sizeof(struct sample_output));
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if (!wl_list_empty(&output->modes)) {
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struct wlr_output_mode *mode = wl_container_of(output->modes.prev, mode, link);
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struct wlr_output_mode *mode =
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wl_container_of(output->modes.prev, mode, link);
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wlr_output_set_mode(output, mode);
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}
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sample_output->output = output;
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@ -105,7 +110,8 @@ void keyboard_key_notify(struct wl_listener *listener, void *data) {
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}
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void keyboard_destroy_notify(struct wl_listener *listener, void *data) {
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struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
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struct sample_keyboard *keyboard =
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wl_container_of(listener, keyboard, destroy);
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wl_list_remove(&keyboard->destroy.link);
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wl_list_remove(&keyboard->key.link);
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free(keyboard);
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@ -116,7 +122,8 @@ void new_input_notify(struct wl_listener *listener, void *data) {
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struct sample_state *sample = wl_container_of(listener, sample, new_input);
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switch (device->type) {
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case WLR_INPUT_DEVICE_KEYBOARD:;
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struct sample_keyboard *keyboard = calloc(1, sizeof(struct sample_keyboard));
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struct sample_keyboard *keyboard =
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calloc(1, sizeof(struct sample_keyboard));
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keyboard->device = device;
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keyboard->sample = sample;
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wl_signal_add(&device->events.destroy, &keyboard->destroy);
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@ -152,19 +159,19 @@ int main(void) {
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.last_frame = { 0 },
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.display = display
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};
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struct wlr_backend *wlr = wlr_backend_autocreate(display, NULL);
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if (!wlr) {
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struct wlr_backend *backend = wlr_backend_autocreate(display, NULL);
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if (!backend) {
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exit(1);
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}
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wl_signal_add(&wlr->events.new_output, &state.new_output);
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wl_signal_add(&backend->events.new_output, &state.new_output);
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state.new_output.notify = new_output_notify;
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wl_signal_add(&wlr->events.new_input, &state.new_input);
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wl_signal_add(&backend->events.new_input, &state.new_input);
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state.new_input.notify = new_input_notify;
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clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
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if (!wlr_backend_start(wlr)) {
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if (!wlr_backend_start(backend)) {
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wlr_log(WLR_ERROR, "Failed to start backend");
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wlr_backend_destroy(wlr);
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wlr_backend_destroy(backend);
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exit(1);
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}
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wl_display_run(display);
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