seat: don't send motion if pointer hasn't moved
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c505ce3019
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d6de329d98
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@ -135,6 +135,7 @@ struct wlr_seat_pointer_state {
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struct wlr_seat *seat;
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struct wlr_seat_client *focused_client;
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struct wlr_surface *focused_surface;
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double sx, sy;
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struct wlr_seat_pointer_grab *grab;
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struct wlr_seat_pointer_grab *default_grab;
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@ -101,8 +101,7 @@ static void seat_view_deco_button(struct roots_seat_view *view, double sx,
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}
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static void roots_passthrough_cursor(struct roots_cursor *cursor,
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int64_t time) {
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bool focus_changed;
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uint32_t time) {
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double sx, sy;
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struct roots_view *view = NULL;
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struct roots_seat *seat = cursor->seat;
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@ -146,11 +145,8 @@ static void roots_passthrough_cursor(struct roots_cursor *cursor,
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cursor->wlr_surface = surface;
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if (surface) {
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focus_changed = (seat->seat->pointer_state.focused_surface != surface);
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wlr_seat_pointer_notify_enter(seat->seat, surface, sx, sy);
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if (!focus_changed && time > 0) {
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wlr_seat_pointer_notify_motion(seat->seat, time, sx, sy);
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}
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} else {
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wlr_seat_pointer_clear_focus(seat->seat);
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}
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@ -161,8 +157,15 @@ static void roots_passthrough_cursor(struct roots_cursor *cursor,
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}
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}
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static inline int64_t timespec_to_msec(const struct timespec *a) {
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return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000;
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}
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void roots_cursor_update_focus(struct roots_cursor *cursor) {
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roots_passthrough_cursor(cursor, -1);
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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roots_passthrough_cursor(cursor, timespec_to_msec(&now));
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}
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void roots_cursor_update_position(struct roots_cursor *cursor,
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@ -136,10 +136,11 @@ static inline int64_t timespec_to_msec(const struct timespec *a) {
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}
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void input_update_cursor_focus(struct roots_input *input) {
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struct roots_seat *seat;
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struct timespec now;
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wl_list_for_each(seat, &input->seats, link) {
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clock_gettime(CLOCK_MONOTONIC, &now);
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struct roots_seat *seat;
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wl_list_for_each(seat, &input->seats, link) {
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roots_cursor_update_position(seat->cursor, timespec_to_msec(&now));
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}
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}
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@ -187,6 +187,13 @@ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
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wlr_seat->pointer_state.focused_client = client;
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wlr_seat->pointer_state.focused_surface = surface;
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if (surface != NULL) {
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wlr_seat->pointer_state.sx = sx;
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wlr_seat->pointer_state.sy = sy;
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} else {
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wlr_seat->pointer_state.sx = NAN;
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wlr_seat->pointer_state.sy = NAN;
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}
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struct wlr_seat_pointer_focus_change_event event = {
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.seat = wlr_seat,
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@ -209,6 +216,10 @@ void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time,
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return;
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}
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if (wlr_seat->pointer_state.sx == sx && wlr_seat->pointer_state.sy == sy) {
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return;
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}
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struct wl_resource *resource;
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wl_resource_for_each(resource, &client->pointers) {
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if (wlr_seat_client_from_pointer_resource(resource) == NULL) {
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@ -218,6 +229,9 @@ void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time,
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wl_pointer_send_motion(resource, time, wl_fixed_from_double(sx),
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wl_fixed_from_double(sy));
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}
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wlr_seat->pointer_state.sx = sx;
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wlr_seat->pointer_state.sy = sy;
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}
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uint32_t wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
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