buffer: handle wl_drm buffers
This allows renderers to choose between implementing the old wlr_renderer_impl.texture_from_wl_drm hook, or opt for the new wlr_drm stub. The stub has the advantage of not requiring any special support code: stubbed wl_drm buffers look exactly like DMA-BUFs from linux-dmabuf-unstable-v1.
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				|  | @ -2,6 +2,7 @@ | |||
| #include <stdlib.h> | ||||
| #include <wlr/render/wlr_renderer.h> | ||||
| #include <wlr/types/wlr_buffer.h> | ||||
| #include <wlr/types/wlr_drm.h> | ||||
| #include <wlr/types/wlr_linux_dmabuf_v1.h> | ||||
| #include <wlr/util/log.h> | ||||
| #include "render/pixel_format.h" | ||||
|  | @ -120,6 +121,11 @@ bool wlr_resource_get_buffer_size(struct wl_resource *resource, | |||
| 			wlr_dmabuf_v1_buffer_from_buffer_resource(resource); | ||||
| 		*width = dmabuf->attributes.width; | ||||
| 		*height = dmabuf->attributes.height; | ||||
| 	} else if (wlr_drm_buffer_is_resource(resource)) { | ||||
| 		struct wlr_drm_buffer *drm_buffer = | ||||
| 			wlr_drm_buffer_from_resource(resource); | ||||
| 		*width = drm_buffer->base.width; | ||||
| 		*height = drm_buffer->base.height; | ||||
| 	} else { | ||||
| 		*width = *height = 0; | ||||
| 		return false; | ||||
|  | @ -241,6 +247,14 @@ struct wlr_client_buffer *wlr_client_buffer_import( | |||
| 			wlr_dmabuf_v1_buffer_from_buffer_resource(resource); | ||||
| 		texture = wlr_texture_from_buffer(renderer, &dmabuf->base); | ||||
| 
 | ||||
| 		// The renderer is responsible for releasing the buffer when
 | ||||
| 		// appropriate
 | ||||
| 		resource_released = true; | ||||
| 	} else if (wlr_drm_buffer_is_resource(resource)) { | ||||
| 		struct wlr_drm_buffer *drm_buffer = | ||||
| 			wlr_drm_buffer_from_resource(resource); | ||||
| 		texture = wlr_texture_from_buffer(renderer, &drm_buffer->base); | ||||
| 
 | ||||
| 		// The renderer is responsible for releasing the buffer when
 | ||||
| 		// appropriate
 | ||||
| 		resource_released = true; | ||||
|  |  | |||
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