output: fix lingering hardware cursors

This commit is contained in:
emersion 2018-05-15 18:13:26 +01:00
parent 9e6d9779a0
commit dbba1311b7
No known key found for this signature in database
GPG Key ID: 0FDE7BE0E88F5E48
1 changed files with 5 additions and 5 deletions

View File

@ -706,11 +706,11 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
struct wlr_output_cursor *hwcur = cursor->output->hardware_cursor; struct wlr_output_cursor *hwcur = cursor->output->hardware_cursor;
if (cursor->output->impl->set_cursor && (hwcur == NULL || hwcur == cursor)) { if (cursor->output->impl->set_cursor && (hwcur == NULL || hwcur == cursor)) {
if (hwcur != cursor) { // If the cursor was hidden or was a software cursor, the hardware
assert(cursor->output->impl->move_cursor); // cursor position is outdated
cursor->output->impl->move_cursor(cursor->output, assert(cursor->output->impl->move_cursor);
(int)cursor->x, (int)cursor->y); cursor->output->impl->move_cursor(cursor->output,
} (int)cursor->x, (int)cursor->y);
if (cursor->output->impl->set_cursor(cursor->output, texture, if (cursor->output->impl->set_cursor(cursor->output, texture,
scale, transform, cursor->hotspot_x, cursor->hotspot_y, true)) { scale, transform, cursor->hotspot_x, cursor->hotspot_y, true)) {
cursor->output->hardware_cursor = cursor; cursor->output->hardware_cursor = cursor;