Clean up serial handling and automate proximity acompaning events
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25c2808153
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dc525a9c5f
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@ -8,7 +8,7 @@
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#include "tablet-unstable-v2-protocol.h"
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/* This can probably be even lower,the tools don't have a lot of buttons */
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#define WLR_TABLEt_V2_TOOL_BUTTONS_CAP 16
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#define WLR_TABLET_V2_TOOL_BUTTONS_CAP 16
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struct wlr_tablet_client_v2;
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struct wlr_tablet_tool_client_v2;
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@ -51,8 +51,8 @@ struct wlr_tablet_v2_tablet_tool {
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bool is_down;
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uint32_t down_serial;
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size_t num_buttons;
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uint32_t pressed_buttons[WLR_TABLEt_V2_TOOL_BUTTONS_CAP];
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uint32_t pressed_serials[WLR_TABLEt_V2_TOOL_BUTTONS_CAP];
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uint32_t pressed_buttons[WLR_TABLET_V2_TOOL_BUTTONS_CAP];
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uint32_t pressed_serials[WLR_TABLET_V2_TOOL_BUTTONS_CAP];
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struct {
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struct wl_signal set_cursor; // struct wlr_tablet_v2_event_cursor
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@ -117,6 +117,8 @@ void wlr_tablet_seat_client_v2_destroy(struct wl_resource *resource) {
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destroy_tablet_tool_v2(tool->resource);
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}
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wl_list_remove(&seat->seat_link);
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wl_list_remove(&seat->client_link);
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wl_list_remove(&seat->seat_client_destroy.link);
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free(seat);
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@ -261,20 +261,22 @@ static ssize_t tablet_tool_button_update(struct wlr_tablet_v2_tablet_tool *tool,
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}
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}
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if (button == ZWP_TABLET_PAD_V2_BUTTON_STATE_PRESSED && !found &&
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tool->num_buttons < WLR_TABLEt_V2_TOOL_BUTTONS_CAP) {
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if (state == ZWP_TABLET_PAD_V2_BUTTON_STATE_PRESSED && !found &&
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tool->num_buttons < WLR_TABLET_V2_TOOL_BUTTONS_CAP) {
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i = tool->num_buttons++;
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tool->pressed_buttons[i] = button;
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}
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if (button == ZWP_TABLET_PAD_V2_BUTTON_STATE_RELEASED && found) {
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tool->pressed_buttons[i] = 0;
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tool->pressed_serials[i] = 0;
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tool->num_buttons = push_zeroes_to_end(tool->pressed_buttons, WLR_TABLEt_V2_TOOL_BUTTONS_CAP);
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tool->num_buttons = push_zeroes_to_end(tool->pressed_serials, WLR_TABLEt_V2_TOOL_BUTTONS_CAP);
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tool->pressed_serials[i] = -1;
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} else {
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i = -1;
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}
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if (state == ZWP_TABLET_PAD_V2_BUTTON_STATE_RELEASED && found) {
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tool->pressed_buttons[i] = 0;
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tool->pressed_serials[i] = 0;
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tool->num_buttons = push_zeroes_to_end(tool->pressed_buttons, WLR_TABLET_V2_TOOL_BUTTONS_CAP);
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tool->num_buttons = push_zeroes_to_end(tool->pressed_serials, WLR_TABLET_V2_TOOL_BUTTONS_CAP);
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}
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assert(tool->num_buttons <= WLR_TABLEt_V2_TOOL_BUTTONS_CAP);
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assert(tool->num_buttons <= WLR_TABLET_V2_TOOL_BUTTONS_CAP);
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return i;
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}
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@ -352,7 +354,7 @@ void wlr_send_tablet_v2_tablet_tool_proximity_in(
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tablet_client->resource, surface->resource);
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/* Send all the pressed buttons */
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for (size_t i = 0; i < tool->num_buttons; ++i) {
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wlr_send_tablet_v2_tablet_tool_button(tool,
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wlr_send_tablet_v2_tablet_tool_button(tool,
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tool->pressed_buttons[i],
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ZWP_TABLET_PAD_V2_BUTTON_STATE_PRESSED);
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}
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@ -378,12 +380,23 @@ void wlr_send_tablet_v2_tablet_tool_motion(
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void wlr_send_tablet_v2_tablet_tool_proximity_out(
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struct wlr_tablet_v2_tablet_tool *tool) {
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if (tool->current_client) {
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for (size_t i = 0; i < tool->num_buttons; ++i) {
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zwp_tablet_tool_v2_send_button(tool->current_client->resource,
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tool->pressed_serials[i],
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tool->pressed_buttons[i],
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ZWP_TABLET_PAD_V2_BUTTON_STATE_RELEASED);
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}
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if (tool->is_down) {
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zwp_tablet_tool_v2_send_up(tool->current_client->resource);
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}
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zwp_tablet_tool_v2_send_proximity_out(tool->current_client->resource);
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if (tool->current_client->frame_source) {
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wl_event_source_remove(tool->current_client->frame_source);
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send_tool_frame(tool->current_client);
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}
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tool->current_client = NULL;
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tool->focused_surface = NULL;
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}
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}
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