render/egl: recognize EGL_BAD_DEVICE_EXT error
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@ -75,6 +75,8 @@ static const char *egl_error_str(EGLint error) {
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return "EGL_BAD_CURRENT_SURFACE";
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case EGL_BAD_DISPLAY:
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return "EGL_BAD_DISPLAY";
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case EGL_BAD_DEVICE_EXT:
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return "EGL_BAD_DEVICE_EXT";
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case EGL_BAD_SURFACE:
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return "EGL_BAD_SURFACE";
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case EGL_BAD_MATCH:
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