Fix client cursors when software cursors are used
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8fd4ae5de8
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@ -179,6 +179,11 @@ static inline int64_t timespec_to_msec(const struct timespec *a) {
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static void commit_cursor_surface(struct wlr_output *output,
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static void commit_cursor_surface(struct wlr_output *output,
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struct wlr_surface *surface) {
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struct wlr_surface *surface) {
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if (!output->impl->set_cursor) {
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output->cursor.is_sw = true;
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return;
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}
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struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current->buffer);
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struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current->buffer);
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if (buffer == NULL) {
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if (buffer == NULL) {
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return;
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return;
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@ -342,10 +347,20 @@ void wlr_output_swap_buffers(struct wlr_output *output) {
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glViewport(0, 0, output->width, output->height);
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glViewport(0, 0, output->width, output->height);
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glEnable(GL_BLEND);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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float matrix[16];
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wlr_texture_get_matrix(output->cursor.texture, &matrix, &output->transform_matrix,
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struct wlr_texture *texture = output->cursor.texture;
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output->cursor.x, output->cursor.y);
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struct wlr_renderer *renderer = output->cursor.renderer;
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wlr_render_with_matrix(output->cursor.renderer, output->cursor.texture, &matrix);
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if (output->cursor.surface) {
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texture = output->cursor.surface->texture;
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renderer = output->cursor.surface->renderer;
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}
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if (texture && renderer) {
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float matrix[16];
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wlr_texture_get_matrix(texture, &matrix, &output->transform_matrix,
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output->cursor.x, output->cursor.y);
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wlr_render_with_matrix(renderer, texture, &matrix);
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}
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}
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}
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wl_signal_emit(&output->events.swap_buffers, &output);
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wl_signal_emit(&output->events.swap_buffers, &output);
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