backend/wayland: remove EGL config
We don't use EGLSurface anymore, so we don't need to choose an EGL config anymore.
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parent
6c08fe9796
commit
de896caceb
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@ -309,22 +309,12 @@ struct wlr_backend *wlr_wl_backend_create(struct wl_display *display,
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}
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}
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wl_event_source_check(wl->remote_display_src);
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wl_event_source_check(wl->remote_display_src);
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static EGLint config_attribs[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_RED_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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EGL_BLUE_SIZE, 1,
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EGL_ALPHA_SIZE, 1,
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EGL_NONE,
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};
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if (!create_renderer_func) {
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if (!create_renderer_func) {
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create_renderer_func = wlr_renderer_autocreate;
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create_renderer_func = wlr_renderer_autocreate;
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}
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}
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wl->renderer = create_renderer_func(&wl->egl, EGL_PLATFORM_WAYLAND_EXT,
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wl->renderer = create_renderer_func(&wl->egl, EGL_PLATFORM_WAYLAND_EXT,
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wl->remote_display, config_attribs, 0);
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wl->remote_display, NULL, 0);
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if (!wl->renderer) {
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if (!wl->renderer) {
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wlr_log(WLR_ERROR, "Could not create renderer");
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wlr_log(WLR_ERROR, "Could not create renderer");
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goto error_event;
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goto error_event;
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