Add tablet example
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2443a070e7
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def3d7c64f
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@ -76,9 +76,6 @@ void handle_tablet_tool_proximity(struct libinput_event *event,
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wlr_log(L_DEBUG, "Got a tablet tool event for a device with no tablet tools?");
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wlr_log(L_DEBUG, "Got a tablet tool event for a device with no tablet tools?");
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return;
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return;
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}
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}
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// Proximity events contain axis information. We update this information
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// before we send the proximity event
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handle_tablet_tool_axis(event, device);
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struct libinput_event_tablet_tool *tevent =
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struct libinput_event_tablet_tool *tevent =
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libinput_event_get_tablet_tool_event(event);
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libinput_event_get_tablet_tool_event(event);
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struct wlr_tablet_tool_proximity *wlr_event =
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struct wlr_tablet_tool_proximity *wlr_event =
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@ -91,6 +88,7 @@ void handle_tablet_tool_proximity(struct libinput_event *event,
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break;
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break;
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case LIBINPUT_TABLET_TOOL_PROXIMITY_STATE_IN:
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case LIBINPUT_TABLET_TOOL_PROXIMITY_STATE_IN:
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wlr_event->state = WLR_TABLET_TOOL_PROXIMITY_IN;
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wlr_event->state = WLR_TABLET_TOOL_PROXIMITY_IN;
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handle_tablet_tool_axis(event, device);
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break;
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break;
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}
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}
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wl_signal_emit(&dev->tablet_tool->events.proximity, wlr_event);
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wl_signal_emit(&dev->tablet_tool->events.proximity, wlr_event);
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@ -104,8 +102,6 @@ void handle_tablet_tool_tip(struct libinput_event *event,
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wlr_log(L_DEBUG, "Got a tablet tool event for a device with no tablet tools?");
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wlr_log(L_DEBUG, "Got a tablet tool event for a device with no tablet tools?");
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return;
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return;
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}
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}
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// Tip events contain axis information. We update this information
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// before we send the proximity event
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handle_tablet_tool_axis(event, device);
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handle_tablet_tool_axis(event, device);
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struct libinput_event_tablet_tool *tevent =
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struct libinput_event_tablet_tool *tevent =
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libinput_event_get_tablet_tool_event(event);
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libinput_event_get_tablet_tool_event(event);
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@ -167,6 +167,50 @@ static void touch_add(struct wlr_input_device *device, struct compositor_state *
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wl_list_insert(&state->touch, &tstate->link);
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wl_list_insert(&state->touch, &tstate->link);
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}
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}
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static void tablet_tool_axis_notify(struct wl_listener *listener, void *data) {
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struct wlr_tablet_tool_axis *event = data;
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struct tablet_tool_state *tstate = wl_container_of(listener, tstate, axis);
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if (tstate->compositor->tool_axis_cb) {
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tstate->compositor->tool_axis_cb(tstate, event);
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}
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}
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static void tablet_tool_proximity_notify(struct wl_listener *listener, void *data) {
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struct wlr_tablet_tool_proximity *event = data;
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struct tablet_tool_state *tstate = wl_container_of(listener, tstate, proximity);
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if (tstate->compositor->tool_proximity_cb) {
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tstate->compositor->tool_proximity_cb(tstate, event->state);
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}
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}
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static void tablet_tool_button_notify(struct wl_listener *listener, void *data) {
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struct wlr_tablet_tool_button *event = data;
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struct tablet_tool_state *tstate = wl_container_of(listener, tstate, button);
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if (tstate->compositor->tool_button_cb) {
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tstate->compositor->tool_button_cb(tstate, event->button, event->state);
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}
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}
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static void tablet_tool_add(struct wlr_input_device *device,
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struct compositor_state *state) {
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struct tablet_tool_state *tstate = calloc(sizeof(struct tablet_tool_state), 1);
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tstate->device = device;
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tstate->compositor = state;
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wl_list_init(&tstate->axis.link);
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wl_list_init(&tstate->proximity.link);
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wl_list_init(&tstate->tip.link);
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wl_list_init(&tstate->button.link);
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tstate->axis.notify = tablet_tool_axis_notify;
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tstate->proximity.notify = tablet_tool_proximity_notify;
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//tstate->tip.notify = tablet_tool_tip_notify;
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tstate->button.notify = tablet_tool_button_notify;
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wl_signal_add(&device->tablet_tool->events.axis, &tstate->axis);
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wl_signal_add(&device->tablet_tool->events.proximity, &tstate->proximity);
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//wl_signal_add(&device->tablet_tool->events.tip, &tstate->tip);
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wl_signal_add(&device->tablet_tool->events.button, &tstate->button);
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wl_list_insert(&state->tablet_tools, &tstate->link);
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}
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static void input_add_notify(struct wl_listener *listener, void *data) {
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static void input_add_notify(struct wl_listener *listener, void *data) {
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struct wlr_input_device *device = data;
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struct wlr_input_device *device = data;
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struct compositor_state *state = wl_container_of(listener, state, input_add);
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struct compositor_state *state = wl_container_of(listener, state, input_add);
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@ -180,6 +224,8 @@ static void input_add_notify(struct wl_listener *listener, void *data) {
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case WLR_INPUT_DEVICE_TOUCH:
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case WLR_INPUT_DEVICE_TOUCH:
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touch_add(device, state);
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touch_add(device, state);
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break;
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break;
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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tablet_tool_add(device, state);
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default:
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default:
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break;
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break;
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}
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}
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@ -236,6 +282,24 @@ static void touch_remove(struct wlr_input_device *device, struct compositor_stat
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wl_list_remove(&tstate->cancel.link);
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wl_list_remove(&tstate->cancel.link);
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}
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}
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static void tablet_tool_remove(struct wlr_input_device *device, struct compositor_state *state) {
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struct tablet_tool_state *tstate = NULL, *_tstate;
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wl_list_for_each(_tstate, &state->tablet_tools, link) {
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if (_tstate->device == device) {
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tstate = _tstate;
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break;
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}
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}
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if (!tstate) {
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return;
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}
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wl_list_remove(&tstate->link);
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wl_list_remove(&tstate->axis.link);
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wl_list_remove(&tstate->proximity.link);
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//wl_list_remove(&tstate->tip.link);
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wl_list_remove(&tstate->button.link);
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}
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static void input_remove_notify(struct wl_listener *listener, void *data) {
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static void input_remove_notify(struct wl_listener *listener, void *data) {
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struct wlr_input_device *device = data;
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struct wlr_input_device *device = data;
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struct compositor_state *state = wl_container_of(listener, state, input_add);
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struct compositor_state *state = wl_container_of(listener, state, input_add);
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@ -249,6 +313,9 @@ static void input_remove_notify(struct wl_listener *listener, void *data) {
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case WLR_INPUT_DEVICE_TOUCH:
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case WLR_INPUT_DEVICE_TOUCH:
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touch_remove(device, state);
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touch_remove(device, state);
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break;
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break;
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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tablet_tool_remove(device, state);
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break;
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default:
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default:
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break;
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break;
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}
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}
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@ -323,6 +390,7 @@ void compositor_init(struct compositor_state *state) {
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wl_list_init(&state->keyboards);
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wl_list_init(&state->keyboards);
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wl_list_init(&state->pointers);
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wl_list_init(&state->pointers);
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wl_list_init(&state->touch);
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wl_list_init(&state->touch);
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wl_list_init(&state->tablet_tools);
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wl_list_init(&state->input_add.link);
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wl_list_init(&state->input_add.link);
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state->input_add.notify = input_add_notify;
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state->input_add.notify = input_add_notify;
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wl_list_init(&state->input_remove.link);
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wl_list_init(&state->input_remove.link);
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@ -50,6 +50,17 @@ struct touch_state {
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void *data;
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void *data;
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};
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};
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struct tablet_tool_state {
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struct compositor_state *compositor;
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struct wlr_input_device *device;
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struct wl_listener axis;
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struct wl_listener proximity;
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struct wl_listener tip;
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struct wl_listener button;
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struct wl_list link;
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void *data;
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};
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struct compositor_state {
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struct compositor_state {
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void (*output_add_cb)(struct output_state *s);
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void (*output_add_cb)(struct output_state *s);
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void (*keyboard_add_cb)(struct keyboard_state *s);
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void (*keyboard_add_cb)(struct keyboard_state *s);
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@ -72,6 +83,14 @@ struct compositor_state {
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double x, double y, double width, double height);
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double x, double y, double width, double height);
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void (*touch_up_cb)(struct touch_state *s, int32_t slot);
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void (*touch_up_cb)(struct touch_state *s, int32_t slot);
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void (*touch_cancel_cb)(struct touch_state *s, int32_t slot);
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void (*touch_cancel_cb)(struct touch_state *s, int32_t slot);
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void (*tool_axis_cb)(struct tablet_tool_state *s,
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struct wlr_tablet_tool_axis *event);
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void (*tool_proximity_cb)(struct tablet_tool_state *s,
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enum wlr_tablet_tool_proximity_state proximity);
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void (*tool_tip_cb)(struct tablet_tool_state *s,
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enum wlr_tablet_tool_tip_state state);
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void (*tool_button_cb)(struct tablet_tool_state *s,
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uint32_t button, enum wlr_button_state state);
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struct wl_display *display;
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struct wl_display *display;
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struct wl_event_loop *event_loop;
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struct wl_event_loop *event_loop;
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@ -81,6 +100,7 @@ struct compositor_state {
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struct wl_list keyboards;
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struct wl_list keyboards;
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struct wl_list pointers;
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struct wl_list pointers;
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struct wl_list touch;
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struct wl_list touch;
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struct wl_list tablet_tools;
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struct wl_listener input_add;
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struct wl_listener input_add;
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struct wl_listener input_remove;
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struct wl_listener input_remove;
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@ -21,6 +21,13 @@
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struct sample_state {
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struct sample_state {
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struct wlr_renderer *renderer;
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struct wlr_renderer *renderer;
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bool proximity, tap;
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double distance;
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double pressure;
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double x_mm, y_mm;
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double width_mm, height_mm;
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struct wl_list link;
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float tool_color[4];
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};
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};
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static void handle_output_frame(struct output_state *output, struct timespec *ts) {
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static void handle_output_frame(struct output_state *output, struct timespec *ts) {
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@ -28,13 +35,41 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
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struct sample_state *sample = state->data;
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struct sample_state *sample = state->data;
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struct wlr_output *wlr_output = output->output;
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struct wlr_output *wlr_output = output->output;
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int32_t width, height;
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wlr_output_effective_resolution(wlr_output, &width, &height);
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wlr_renderer_begin(sample->renderer, wlr_output);
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wlr_renderer_begin(sample->renderer, wlr_output);
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float matrix[16];
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float matrix[16], view[16];
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float color[4] = { 0, 1.0, 0, 1.0 };
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float pad_color[4] = { 0.75, 0.75, 0.75, 1.0 };
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wlr_matrix_scale(&matrix, 128, 128, 1);
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float distance = 0.8f * (1 - sample->distance);
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wlr_matrix_mul(&wlr_output->transform_matrix, &matrix, &matrix);
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float tool_color[4] = { distance, distance, distance, 1 };
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wlr_render_colored_ellipse(sample->renderer, &color, &matrix);
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for (size_t i = 0; i < 4; ++i) {
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tool_color[i] *= sample->tool_color[i];
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}
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float scale = 4;
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float pad_width = sample->width_mm * scale;
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float pad_height = sample->height_mm * scale;
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float left = width / 2.0f - pad_width / 2.0f;
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float top = height / 2.0f - pad_height / 2.0f;
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wlr_matrix_translate(&matrix, left, top, 0);
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wlr_matrix_scale(&view, pad_width, pad_height, 1);
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wlr_matrix_mul(&matrix, &view, &view);
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wlr_matrix_mul(&wlr_output->transform_matrix, &view, &matrix);
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wlr_render_colored_quad(sample->renderer, &pad_color, &matrix);
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if (sample->proximity) {
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wlr_matrix_translate(&matrix,
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sample->x_mm * scale - 8 * (sample->pressure + 1) + left,
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sample->y_mm * scale - 8 * (sample->pressure + 1) + top, 0);
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wlr_matrix_scale(&view,
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16 * (sample->pressure + 1),
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16 * (sample->pressure + 1), 1);
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wlr_matrix_mul(&matrix, &view, &view);
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wlr_matrix_mul(&wlr_output->transform_matrix, &view, &matrix);
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wlr_render_colored_ellipse(sample->renderer, &tool_color, &matrix);
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}
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wlr_renderer_end(sample->renderer);
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wlr_renderer_end(sample->renderer);
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}
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}
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@ -46,13 +81,58 @@ static void handle_keyboard_key(struct keyboard_state *kbstate,
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}
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}
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}
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}
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static void handle_tool_axis(struct tablet_tool_state *tstate,
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struct wlr_tablet_tool_axis *event) {
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struct sample_state *sample = tstate->compositor->data;
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sample->width_mm = event->width_mm;
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sample->height_mm = event->height_mm;
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if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X)) {
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sample->x_mm = event->x_mm;
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}
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if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) {
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sample->y_mm = event->y_mm;
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}
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if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_DISTANCE)) {
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sample->distance = event->distance;
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}
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if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_PRESSURE)) {
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sample->pressure = event->pressure;
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}
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}
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static void handle_tool_proximity(struct tablet_tool_state *tstate,
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enum wlr_tablet_tool_proximity_state state) {
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struct sample_state *sample = tstate->compositor->data;
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sample->proximity = state == WLR_TABLET_TOOL_PROXIMITY_IN;
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}
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static void handle_tool_button(struct tablet_tool_state *tstate,
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uint32_t button, enum wlr_button_state state) {
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struct sample_state *sample = tstate->compositor->data;
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if (state == WLR_BUTTON_RELEASED) {
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float default_color[4] = { 1, 1, 1, 1 };
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memcpy(sample->tool_color, default_color, 4);
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} else {
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for (size_t i = 0; i < 3; ++i) {
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if (button % 3 != i) {
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sample->tool_color[button % 3] = 0;
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}
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}
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}
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}
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int main(int argc, char *argv[]) {
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int main(int argc, char *argv[]) {
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struct sample_state state = { 0 };
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struct sample_state state = {
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.tool_color = { 1, 1, 1, 1 }
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};
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struct compositor_state compositor;
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struct compositor_state compositor;
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compositor_init(&compositor);
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compositor_init(&compositor);
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compositor.output_frame_cb = handle_output_frame;
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compositor.output_frame_cb = handle_output_frame;
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compositor.keyboard_key_cb = handle_keyboard_key;
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compositor.keyboard_key_cb = handle_keyboard_key;
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compositor.tool_axis_cb = handle_tool_axis;
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compositor.tool_proximity_cb = handle_tool_proximity;
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compositor.tool_button_cb = handle_tool_button;
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state.renderer = wlr_gles3_renderer_init();
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state.renderer = wlr_gles3_renderer_init();
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