Fix rebase issues; rearrange layers on destroy

This commit is contained in:
Drew DeVault 2018-03-26 12:01:13 -04:00
parent 11c57d22b0
commit df9dbf3170
2 changed files with 13 additions and 4 deletions

View File

@ -1,4 +1,5 @@
#define _POSIX_C_SOURCE 199309L
#include <assert.h>
#include <GLES2/gl2.h>
#include <stdio.h>
#include <stdlib.h>
@ -24,7 +25,7 @@ struct wl_callback *frame_callback;
static uint32_t output = 0;
static uint32_t layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
static uint32_t anchor = 0;
static int32_t width = 256, height = 256;
static uint32_t width = 256, height = 256;
static bool run_display = true;
static struct {
@ -82,6 +83,9 @@ static void layer_surface_configure(void *data,
uint32_t serial, uint32_t w, uint32_t h) {
width = w;
height = h;
if (egl_window) {
wl_egl_window_resize(egl_window, width, height, 0, 0);
}
zwlr_layer_surface_v1_ack_configure(surface, serial);
}
@ -223,11 +227,16 @@ int main(int argc, char **argv) {
return 1;
}
wlr_egl_init(&egl, EGL_PLATFORM_WAYLAND_EXT, display, NULL,
WL_SHM_FORMAT_ARGB8888);
wl_surface = wl_compositor_create_surface(compositor);
assert(wl_surface);
struct zwlr_layer_surface_v1 *layer_surface =
zwlr_layer_shell_v1_get_layer_surface(layer_shell,
wl_surface, wl_output, layer, namespace);
assert(layer_surface);
zwlr_layer_surface_v1_set_size(layer_surface, width, height);
zwlr_layer_surface_v1_set_anchor(layer_surface, anchor);
zwlr_layer_surface_v1_set_exclusive_zone(layer_surface, exclusive_zone);
@ -237,11 +246,10 @@ int main(int argc, char **argv) {
wl_surface_commit(wl_surface);
wl_display_roundtrip(display);
wlr_egl_init(&egl, EGL_PLATFORM_WAYLAND_EXT, display, NULL,
WL_SHM_FORMAT_ARGB8888);
egl_window = wl_egl_window_create(wl_surface, width, height);
assert(egl_window);
egl_surface = wlr_egl_create_surface(&egl, egl_window);
assert(egl_surface);
wl_display_roundtrip(display);
draw();

View File

@ -153,6 +153,7 @@ static void handle_destroy(struct wl_listener *listener, void *data) {
unmap(layer->layer_surface);
}
wl_list_remove(&layer->output_destroy.link);
arrange_layers(layer->layer_surface->output);
free(layer);
}