Remove unneeded includes from wlr_input_device.h
This uncovered many places where we were using things without directly including them.
This commit is contained in:
parent
0724b3c453
commit
e06c9e43af
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@ -2,6 +2,7 @@
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#include <GLES2/gl2.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <GLES2/gl2ext.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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@ -1,6 +1,7 @@
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#include <assert.h>
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#include <assert.h>
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#include <libinput.h>
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#include <libinput.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <wlr/backend/interface.h>
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#include <wlr/backend/interface.h>
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#include <wlr/backend/session.h>
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#include <wlr/backend/session.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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@ -16,6 +16,7 @@
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#include <wlr/types/wlr_list.h>
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#include <wlr/types/wlr_list.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <wlr/xcursor.h>
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#include <wlr/xcursor.h>
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#include <xkbcommon/xkbcommon.h>
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#include <xkbcommon/xkbcommon.h>
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@ -15,6 +15,9 @@
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#include <wlr/types/wlr_list.h>
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#include <wlr/types/wlr_list.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_touch.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <xkbcommon/xkbcommon.h>
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#include <xkbcommon/xkbcommon.h>
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@ -10,6 +10,7 @@
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <xkbcommon/xkbcommon.h>
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#include <xkbcommon/xkbcommon.h>
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@ -14,6 +14,7 @@
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_tablet_pad.h>
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#include <wlr/types/wlr_tablet_pad.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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@ -14,7 +14,9 @@
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_list.h>
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#include <wlr/types/wlr_list.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_touch.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <xkbcommon/xkbcommon.h>
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#include <xkbcommon/xkbcommon.h>
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#include "cat.h"
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#include "cat.h"
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@ -12,6 +12,7 @@
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#include <wlr/render/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/render/drm_format_set.h>
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#include <wlr/render/drm_format_set.h>
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struct wlr_wl_backend {
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struct wlr_wl_backend {
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@ -10,7 +10,10 @@
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#include <wlr/backend/x11.h>
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#include <wlr/backend/x11.h>
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#include <wlr/config.h>
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#include <wlr/config.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_renderer.h>
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@ -9,6 +9,8 @@
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#ifndef WLR_TYPES_WLR_INPUT_DEVICE_H
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#ifndef WLR_TYPES_WLR_INPUT_DEVICE_H
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#define WLR_TYPES_WLR_INPUT_DEVICE_H
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#define WLR_TYPES_WLR_INPUT_DEVICE_H
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#include <wayland-server-core.h>
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enum wlr_button_state {
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enum wlr_button_state {
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WLR_BUTTON_RELEASED,
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WLR_BUTTON_RELEASED,
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WLR_BUTTON_PRESSED,
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WLR_BUTTON_PRESSED,
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@ -23,14 +25,6 @@ enum wlr_input_device_type {
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WLR_INPUT_DEVICE_SWITCH,
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WLR_INPUT_DEVICE_SWITCH,
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};
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};
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/* Note: these are circular dependencies */
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_touch.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_tablet_pad.h>
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#include <wlr/types/wlr_switch.h>
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struct wlr_input_device_impl;
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struct wlr_input_device_impl;
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struct wlr_input_device {
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struct wlr_input_device {
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@ -11,6 +11,7 @@
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#include <stdint.h>
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#include <stdint.h>
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#include <wayland-server-core.h>
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#include <wayland-server-core.h>
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#include <wayland-server-protocol.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_input_device.h>
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struct wlr_pointer_impl;
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struct wlr_pointer_impl;
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@ -13,6 +13,7 @@
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#include <wayland-server-core.h>
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_surface.h>
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#define WLR_SERIAL_RINGSET_SIZE 128
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#define WLR_SERIAL_RINGSET_SIZE 128
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@ -8,6 +8,7 @@
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#include <types/wlr_tablet_v2.h>
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#include <types/wlr_tablet_v2.h>
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#include <wayland-util.h>
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#include <wayland-util.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_tablet_pad.h>
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#include <wlr/types/wlr_tablet_v2.h>
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#include <wlr/types/wlr_tablet_v2.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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@ -7,6 +7,9 @@
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_touch.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include "util/signal.h"
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#include "util/signal.h"
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