Switch example to use wl_list over list_t
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@ -7,7 +7,6 @@
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#include <wlr/backend.h>
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#include <wlr/backend.h>
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#include <wlr/session.h>
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#include <wlr/session.h>
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#include <wlr/types.h>
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#include <wlr/types.h>
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#include <wlr/common/list.h>
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struct state {
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struct state {
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float color[3];
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float color[3];
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@ -15,10 +14,11 @@ struct state {
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struct timespec last_frame;
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struct timespec last_frame;
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struct wl_listener output_add;
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struct wl_listener output_add;
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struct wl_listener output_remove;
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struct wl_listener output_remove;
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list_t *outputs;
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struct wl_list outputs;
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};
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};
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struct output_state {
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struct output_state {
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struct wl_list link;
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struct wlr_output *output;
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struct wlr_output *output;
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struct state *state;
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struct state *state;
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struct wl_listener frame;
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struct wl_listener frame;
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@ -61,16 +61,14 @@ void output_add(struct wl_listener *listener, void *data) {
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ostate->frame.notify = output_frame;
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ostate->frame.notify = output_frame;
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wl_list_init(&ostate->frame.link);
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wl_list_init(&ostate->frame.link);
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wl_signal_add(&output->events.frame, &ostate->frame);
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wl_signal_add(&output->events.frame, &ostate->frame);
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list_add(state->outputs, ostate);
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wl_list_insert(&state->outputs, &ostate->link);
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}
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}
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void output_remove(struct wl_listener *listener, void *data) {
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void output_remove(struct wl_listener *listener, void *data) {
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struct wlr_output *output = data;
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struct wlr_output *output = data;
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struct output_state *ostate = NULL;
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struct state *state = wl_container_of(listener, state, output_remove);
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struct state *state = wl_container_of(listener, state, output_remove);
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size_t i;
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struct output_state *ostate = NULL, *_ostate;
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for (i = 0; i < state->outputs->length; ++i) {
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wl_list_for_each(_ostate, &state->outputs, link) {
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struct output_state *_ostate = state->outputs->items[i];
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if (_ostate->output == output) {
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if (_ostate->output == output) {
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ostate = _ostate;
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ostate = _ostate;
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break;
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break;
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@ -79,7 +77,7 @@ void output_remove(struct wl_listener *listener, void *data) {
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if (!ostate) {
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if (!ostate) {
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return; // We are unfamiliar with this output
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return; // We are unfamiliar with this output
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}
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}
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list_del(state->outputs, i);
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wl_list_remove(&ostate->link);
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wl_list_remove(&ostate->frame.link);
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wl_list_remove(&ostate->frame.link);
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}
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}
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@ -90,8 +88,8 @@ int timer_done(void *data) {
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int enable_outputs(void *data) {
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int enable_outputs(void *data) {
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struct state *state = data;
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struct state *state = data;
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for (size_t i = 0; i < state->outputs->length; ++i) {
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struct output_state *ostate;
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struct output_state *ostate = state->outputs->items[i];
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wl_list_for_each(ostate, &state->outputs, link) {
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struct wlr_output *output = ostate->output;
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struct wlr_output *output = ostate->output;
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wlr_output_enable(output, true);
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wlr_output_enable(output, true);
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}
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}
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@ -100,8 +98,8 @@ int enable_outputs(void *data) {
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int disable_outputs(void *data) {
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int disable_outputs(void *data) {
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struct state *state = data;
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struct state *state = data;
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for (size_t i = 0; i < state->outputs->length; ++i) {
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struct output_state *ostate;
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struct output_state *ostate = state->outputs->items[i];
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wl_list_for_each(ostate, &state->outputs, link) {
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struct wlr_output *output = ostate->output;
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struct wlr_output *output = ostate->output;
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wlr_output_enable(output, false);
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wlr_output_enable(output, false);
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}
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}
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@ -121,10 +119,10 @@ int main() {
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.color = { 1.0, 0.0, 0.0 },
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.color = { 1.0, 0.0, 0.0 },
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.dec = 0,
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.dec = 0,
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.output_add = { .notify = output_add },
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.output_add = { .notify = output_add },
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.output_remove = { .notify = output_remove },
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.output_remove = { .notify = output_remove }
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.outputs = list_create(),
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};
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};
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wl_list_init(&state.outputs);
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wl_list_init(&state.output_add.link);
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wl_list_init(&state.output_add.link);
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wl_list_init(&state.output_remove.link);
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wl_list_init(&state.output_remove.link);
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clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
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clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
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