rootston: Add alpha channel to views
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d08792bfff
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e2ea1ebe48
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@ -83,6 +83,7 @@ struct roots_view {
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double x, y;
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uint32_t width, height;
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float rotation;
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float alpha;
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bool decorated;
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int border_width;
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@ -94,6 +95,7 @@ struct roots_view {
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double x, y;
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uint32_t width, height;
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float rotation;
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float alpha;
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} saved;
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struct {
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@ -191,6 +193,7 @@ void view_maximize(struct roots_view *view, bool maximized);
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void view_set_fullscreen(struct roots_view *view, bool fullscreen,
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struct wlr_output *output);
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void view_rotate(struct roots_view *view, float rotation);
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void view_cycle_alpha(struct roots_view *view);
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void view_close(struct roots_view *view);
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bool view_center(struct roots_view *view);
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void view_setup(struct roots_view *view);
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@ -25,6 +25,10 @@
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struct roots_view *view_create() {
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struct roots_view *view = calloc(1, sizeof(struct roots_view));
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if (!view) {
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return NULL;
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}
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view->alpha = 1.0f;
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return view;
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}
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@ -202,6 +202,7 @@ struct render_data {
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struct roots_output *output;
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struct timespec *when;
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pixman_region32_t *damage;
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float alpha;
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};
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/**
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@ -296,7 +297,7 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(output, &rects[i]);
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wlr_render_with_matrix(renderer, surface->texture, &matrix, 1.0f);
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wlr_render_with_matrix(renderer, surface->texture, &matrix, data->alpha);
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}
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damage_finish:
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@ -376,6 +377,7 @@ static void render_view(struct roots_view *view, struct render_data *data) {
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return;
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}
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data->alpha = view->alpha;
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render_decorations(view, data);
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view_for_each_surface(view, render_surface, data);
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}
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