render: remove wl_drm support from wlr_renderer
Everything needs to go through the unified wlr_buffer interface now. If necessary, there are two ways support for EGL_WL_bind_wayland_display could be restored by compositors: - Either by using GBM to convert back EGL Wayland buffers to DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer. - Or by wrapping the EGL Wayland buffer into a special wlr_buffer that doesn't implement any wlr_buffer_impl hook, and special-case that buffer type in the renderer.
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@ -30,12 +30,8 @@ struct wlr_renderer_impl {
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const float matrix[static 9], float alpha);
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void (*render_quad_with_matrix)(struct wlr_renderer *renderer,
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const float color[static 4], const float matrix[static 9]);
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const uint32_t *(*get_shm_texture_formats)(struct wlr_renderer *renderer,
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size_t *len);
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bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer,
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struct wl_resource *resource);
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void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer,
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struct wl_resource *buffer, int *width, int *height);
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const uint32_t *(*get_shm_texture_formats)(
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struct wlr_renderer *renderer, size_t *len);
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const struct wlr_drm_format_set *(*get_dmabuf_texture_formats)(
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struct wlr_renderer *renderer);
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const struct wlr_drm_format_set *(*get_render_formats)(
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@ -45,8 +41,6 @@ struct wlr_renderer_impl {
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uint32_t *flags, uint32_t stride, uint32_t width, uint32_t height,
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uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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void *data);
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struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer,
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struct wl_resource *data);
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void (*destroy)(struct wlr_renderer *renderer);
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bool (*init_wl_display)(struct wlr_renderer *renderer,
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struct wl_display *wl_display);
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@ -80,16 +80,6 @@ void wlr_render_quad_with_matrix(struct wlr_renderer *r,
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*/
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const uint32_t *wlr_renderer_get_shm_texture_formats(
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struct wlr_renderer *r, size_t *len);
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/**
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* Returns true if this wl_buffer is a wl_drm buffer.
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*/
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bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *renderer,
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struct wl_resource *buffer);
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/**
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* Gets the width and height of a wl_drm buffer.
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*/
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void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *renderer,
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struct wl_resource *buffer, int *width, int *height);
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/**
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* Get the DMA-BUF formats supporting sampling usage. Buffers allocated with
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* a format from this list may be imported via wlr_texture_from_dmabuf.
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@ -159,22 +159,6 @@ const uint32_t *wlr_renderer_get_shm_texture_formats(struct wlr_renderer *r,
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return r->impl->get_shm_texture_formats(r, len);
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}
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bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r,
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struct wl_resource *resource) {
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if (!r->impl->resource_is_wl_drm_buffer) {
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return false;
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}
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return r->impl->resource_is_wl_drm_buffer(r, resource);
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}
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void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r,
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struct wl_resource *buffer, int *width, int *height) {
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if (!r->impl->wl_drm_buffer_get_size) {
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return;
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}
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return r->impl->wl_drm_buffer_get_size(r, buffer, width, height);
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}
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const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_texture_formats(
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struct wlr_renderer *r) {
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if (!r->impl->get_dmabuf_texture_formats) {
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@ -45,14 +45,6 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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return texture;
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}
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struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
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struct wl_resource *data) {
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if (!renderer->impl->texture_from_wl_drm) {
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return NULL;
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}
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return renderer->impl->texture_from_wl_drm(renderer, data);
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}
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struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
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struct wlr_dmabuf_attributes *attribs) {
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struct wlr_dmabuf_buffer *buffer = dmabuf_buffer_create(attribs);
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@ -112,10 +112,6 @@ bool wlr_resource_get_buffer_size(struct wl_resource *resource,
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if (shm_buf != NULL) {
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*width = wl_shm_buffer_get_width(shm_buf);
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*height = wl_shm_buffer_get_height(shm_buf);
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} else if (wlr_renderer_resource_is_wl_drm_buffer(renderer,
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resource)) {
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wlr_renderer_wl_drm_buffer_get_size(renderer, resource,
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width, height);
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} else if (wlr_dmabuf_v1_resource_is_buffer(resource)) {
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struct wlr_dmabuf_v1_buffer *dmabuf =
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wlr_dmabuf_v1_buffer_from_buffer_resource(resource);
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@ -240,8 +236,6 @@ struct wlr_client_buffer *wlr_client_buffer_import(
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// The renderer is responsible for releasing the buffer when
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// appropriate
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resource_released = true;
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} else if (wlr_renderer_resource_is_wl_drm_buffer(renderer, resource)) {
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texture = wlr_texture_from_wl_drm(renderer, resource);
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} else if (wlr_dmabuf_v1_resource_is_buffer(resource)) {
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struct wlr_dmabuf_v1_buffer *dmabuf =
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wlr_dmabuf_v1_buffer_from_buffer_resource(resource);
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