Fix use of serial on motion_request
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087894ae99
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@ -417,8 +417,7 @@ static struct wlr_xdg_surface_v6 *example_xdg_surface_at(
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return NULL;
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}
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static void update_pointer_position(struct sample_state *sample,
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uint32_t serial) {
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static void update_pointer_position(struct sample_state *sample, uint32_t time) {
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if (sample->motion_context.surface) {
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struct example_xdg_surface_v6 *surface;
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surface = sample->motion_context.surface;
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@ -438,7 +437,7 @@ static void update_pointer_position(struct sample_state *sample,
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// TODO z-order
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wlr_seat_pointer_enter(sample->wl_seat, surface->surface, sx, sy);
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wlr_seat_pointer_send_motion(sample->wl_seat, serial, sx, sy);
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wlr_seat_pointer_send_motion(sample->wl_seat, time, sx, sy);
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} else {
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wlr_seat_pointer_clear_focus(sample->wl_seat);
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}
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@ -483,6 +482,9 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) {
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struct wlr_xdg_surface_v6 *surface =
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example_xdg_surface_at(sample, sample->cursor->x, sample->cursor->y);
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uint32_t serial = wlr_seat_pointer_send_button(sample->wl_seat,
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(uint32_t)event->time_usec, event->button, event->state);
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int i;
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switch (event->state) {
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case WLR_BUTTON_RELEASED:
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@ -492,12 +494,13 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) {
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break;
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case WLR_BUTTON_PRESSED:
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i = sample->input_cache_idx;
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sample->input_cache[i].serial = (uint32_t)event->time_usec;
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sample->input_cache[i].serial = serial;
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sample->input_cache[i].cursor = sample->cursor;
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sample->input_cache[i].device = event->device;
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sample->input_cache_idx = (i + 1)
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% (sizeof(sample->input_cache) / sizeof(sample->input_cache[0]));
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example_set_focused_surface(sample, surface);
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wlr_log(L_DEBUG, "Stored event %d at %d", serial, i);
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if (sample->mod_down && event->button == BTN_LEFT) {
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struct example_xdg_surface_v6 *esurface = surface->data;
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sample->motion_context.surface = esurface;
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@ -507,9 +510,6 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) {
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}
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break;
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}
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wlr_seat_pointer_send_button(sample->wl_seat, (uint32_t)event->time_usec,
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event->button, event->state);
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}
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static void handle_tool_axis(struct wl_listener *listener, void *data) {
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@ -104,9 +104,9 @@ void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time,
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/**
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* Send a button event to the surface with pointer focus. Coordinates for the
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* button event are surface-local.
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* button event are surface-local. Returns the serial.
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*/
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void wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
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uint32_t wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
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uint32_t button, uint32_t state);
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void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time,
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@ -341,16 +341,17 @@ void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time,
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wl_pointer_send_frame(wlr_seat->pointer_state.focused_handle->pointer);
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}
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void wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
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uint32_t wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
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uint32_t button, uint32_t state) {
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if (!wlr_seat_pointer_has_focus_resource(wlr_seat)) {
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return;
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return 0;
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}
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uint32_t serial = wl_display_next_serial(wlr_seat->display);
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wl_pointer_send_button(wlr_seat->pointer_state.focused_handle->pointer,
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serial, time, button, state);
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wl_pointer_send_frame(wlr_seat->pointer_state.focused_handle->pointer);
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return serial;
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}
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void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time,
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